34cf5b1f7a
- Add motion-off debounce to filter PIR drop-outs - Treat pre-emptive manual turn-on (from idle) as MANUAL mode - Recover from external turn-off while motion still active - Run enable/disable callbacks before turn-on/off for mode:restart safety - Document brightness-threshold interaction and input_text max_length
66 lines
3.9 KiB
Markdown
66 lines
3.9 KiB
Markdown
# Motion Light Automation Blueprint
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This blueprint creates a smart motion-activated light control system. It handles motion detection, luminance-based triggering, and manual override detection to provide intelligent lighting automation.
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## Features
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- Multiple motion sensor support (triggers on ANY sensor)
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- Condition switches (ALL must be ON for automation to work)
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- Multiple lights and/or switches control
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- Light groups and area-based targeting (native area picker)
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- Configurable timeout delay before turning off
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- Minimum on duration (prevents rapid on/off cycling)
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- Motion sensor on/off debounce (filter false triggers and PIR drop-outs)
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- Smooth light transitions with configurable duration
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- Luminance sensor support (only trigger in dark conditions)
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- Time-based conditions (only active during specified hours)
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- Day/Night mode (different light settings based on time)
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- Scene support (activate scenes instead of light parameters)
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- Dim before off (visual warning before turning off)
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- Manual override detection (stops automation if user changes light) with configurable grace period
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- Brightness threshold (only trigger if light is dim)
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- Custom light parameters (brightness, color, etc.)
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- Callback actions for enable/disable/manual events
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- Debug notifications for troubleshooting
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## State Machine
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The automation tracks these states via persistent storage:
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| State | Value | Description |
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|-------|-------|-------------|
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| NONE | 0 | Idle, waiting for motion |
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| ENABLING | 2 | Light turn-on command sent, waiting for state change |
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| ENABLED | 1 | Light is ON and controlled by automation |
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| MANUAL | 3 | User took control, automation paused until light turns off |
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## Behavior Notes
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- Will NOT turn on light if it's already ON (prevents hijacking user control).
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- If user **changes** the light while automation is active (e.g., dim, color, scene), enters MANUAL mode (after grace period).
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- If the user **turns the light ON** while the automation is idle (pre-emptive manual control), it enters MANUAL mode and fires the `manual_action` callback. The `disable_action` callback is **not** run in this case (nothing was enabled to disable).
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- If the light is **turned off** by any external source while motion is still active, the automation re-enables it (external turn-off recovery). To intentionally exit the automation, also turn off the corresponding **condition switch** — this routes through the disable path and respects the configured timeouts.
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- Grace period prevents false manual overrides from delayed device state reports (e.g., Zigbee) — including stray reports that can follow a turn-off.
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- MANUAL mode exits when light is turned OFF (by any means).
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- Timeout delay only applies when turning OFF (motion cleared).
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- Time conditions support overnight windows (e.g., 22:00 to 06:00).
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- Day/Night mode uses separate time window from time conditions.
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### Brightness threshold interaction
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`brightness_threshold` is checked only when the automation decides whether to **enable**. A light that is on but dimmer than the threshold is treated as "available to take over" — so the automation will run with that light. When the disable path runs, it will turn the light **off** (it does not restore a below-threshold dim state).
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### Callback ordering and `mode: restart`
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Light state changes feed back into the automation, which uses `mode: restart` to handle rapid bursts. To make sure callbacks aren't silently dropped when the automation restarts mid-action, both `enable_action` and `disable_action` run **before** the corresponding turn-on/turn-off command.
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## Requirements
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- At least one motion sensor.
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- `input_text` entity for persistent state storage. Each automation instance must have its own entity. Increase the entity's `max_length` (default 100) to **at least 255** to leave room for the JSON state — short values can cause silent truncation.
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- Target light(s), switch(es), group, or area to control.
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## Author
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Alexei Dolgolyov (dolgolyov.alexei@gmail.com)
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