f101ca4c73
Add a SCENE platform (scene.py) so each scene preset becomes a scene.* entity. Alexa / Google Assistant / HomeKit expose the scene, light, and switch domains — but NOT button — so the existing button.* scene entities are invisible to voice assistants. Scenes use a distinct unique_id so both coexist (buttons for dashboards, scenes for voice). - Register Platform.SCENE; bump manifest 0.4.0 -> 0.5.0 - README: "Voice Control (Alexa / Google / Siri)" guide (Nabu Casa cloud, manual skill linking, HomeKit bridge, voice-friendly naming)
251 lines
9.1 KiB
Python
251 lines
9.1 KiB
Python
"""The LED Screen Controller integration."""
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from __future__ import annotations
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import logging
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from datetime import timedelta
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import voluptuous as vol
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from homeassistant.config_entries import ConfigEntry
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from homeassistant.const import Platform
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from homeassistant.core import HomeAssistant
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from homeassistant.helpers import device_registry as dr
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from homeassistant.helpers.aiohttp_client import async_get_clientsession
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from .const import (
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DOMAIN,
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CONF_SERVER_NAME,
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CONF_SERVER_URL,
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CONF_API_KEY,
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DEFAULT_SCAN_INTERVAL,
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TARGET_TYPE_HA_LIGHT,
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DATA_COORDINATOR,
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DATA_EVENT_LISTENER,
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)
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from .coordinator import LedGrabCoordinator
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from .event_listener import EventStreamListener
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_LOGGER = logging.getLogger(__name__)
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PLATFORMS: list[Platform] = [
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Platform.BUTTON,
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Platform.LIGHT,
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Platform.SCENE,
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Platform.SWITCH,
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Platform.SENSOR,
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Platform.NUMBER,
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Platform.SELECT,
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Platform.UPDATE,
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]
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async def async_setup_entry(hass: HomeAssistant, entry: ConfigEntry) -> bool:
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"""Set up LED Screen Controller from a config entry."""
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server_name = entry.data.get(CONF_SERVER_NAME, "LED Screen Controller")
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server_url = entry.data[CONF_SERVER_URL]
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api_key = entry.data[CONF_API_KEY]
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session = async_get_clientsession(hass)
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coordinator = LedGrabCoordinator(
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hass,
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session,
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server_url,
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api_key,
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update_interval=timedelta(seconds=DEFAULT_SCAN_INTERVAL),
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)
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await coordinator.async_config_entry_first_refresh()
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event_listener = EventStreamListener(hass, server_url, api_key, coordinator)
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await event_listener.start()
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# Create device entries for each target and remove stale ones
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device_registry = dr.async_get(hass)
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current_identifiers: set[tuple[str, str]] = set()
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# Server device — owns the system telemetry sensors (CPU, RAM, GPU, etc.)
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server_identifier = (DOMAIN, f"{entry.entry_id}_server")
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sw_version = (
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coordinator.server_version
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if coordinator.server_version and coordinator.server_version != "unknown"
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else None
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)
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device_registry.async_get_or_create(
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config_entry_id=entry.entry_id,
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identifiers={server_identifier},
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name=server_name,
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manufacturer="LedGrab",
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model="Server",
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sw_version=sw_version,
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configuration_url=server_url,
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)
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current_identifiers.add(server_identifier)
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if coordinator.data and "targets" in coordinator.data:
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for target_id, target_data in coordinator.data["targets"].items():
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info = target_data["info"]
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target_type = info.get("target_type", "led")
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if target_type == TARGET_TYPE_HA_LIGHT:
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model = "HA Light Target"
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else:
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model = "LED Target"
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device_registry.async_get_or_create(
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config_entry_id=entry.entry_id,
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identifiers={(DOMAIN, target_id)},
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name=info.get("name", target_id),
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manufacturer=server_name,
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model=model,
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configuration_url=server_url,
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)
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current_identifiers.add((DOMAIN, target_id))
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# Create a single "Scenes" device for scene preset buttons
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scenes_identifier = (DOMAIN, f"{entry.entry_id}_scenes")
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scene_presets = coordinator.data.get("scene_presets", []) if coordinator.data else []
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if scene_presets:
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device_registry.async_get_or_create(
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config_entry_id=entry.entry_id,
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identifiers={scenes_identifier},
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name="Scenes",
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manufacturer=server_name,
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model="Scene Presets",
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configuration_url=server_url,
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)
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current_identifiers.add(scenes_identifier)
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# One device per scene playlist — groups its switch + stats sensors.
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scene_playlists = (
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coordinator.data.get("scene_playlists", []) if coordinator.data else []
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)
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for playlist in scene_playlists:
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playlist_identifier = (DOMAIN, playlist["id"])
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device_registry.async_get_or_create(
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config_entry_id=entry.entry_id,
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identifiers={playlist_identifier},
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name=playlist.get("name", playlist["id"]),
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manufacturer=server_name,
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model="Scene Playlist",
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configuration_url=server_url,
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)
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current_identifiers.add(playlist_identifier)
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# One device per sync clock — groups its switch/number/button/sensor.
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sync_clocks = coordinator.data.get("sync_clocks", []) if coordinator.data else []
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for clock in sync_clocks:
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clock_identifier = (DOMAIN, clock["id"])
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device_registry.async_get_or_create(
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config_entry_id=entry.entry_id,
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identifiers={clock_identifier},
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name=clock.get("name", clock["id"]),
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manufacturer=server_name,
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model="Sync Clock",
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configuration_url=server_url,
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)
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current_identifiers.add(clock_identifier)
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# Remove devices for targets that no longer exist
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for device_entry in dr.async_entries_for_config_entry(device_registry, entry.entry_id):
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if not device_entry.identifiers & current_identifiers:
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_LOGGER.info("Removing stale device: %s", device_entry.name)
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device_registry.async_remove_device(device_entry.id)
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# Store data
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hass.data.setdefault(DOMAIN, {})
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hass.data[DOMAIN][entry.entry_id] = {
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DATA_COORDINATOR: coordinator,
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DATA_EVENT_LISTENER: event_listener,
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}
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# Track target, scene, playlist, and sync-clock IDs to detect changes
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known_target_ids = set(coordinator.data.get("targets", {}).keys() if coordinator.data else [])
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known_scene_ids = set(
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p["id"] for p in (coordinator.data.get("scene_presets", []) if coordinator.data else [])
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)
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known_playlist_ids = set(
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p["id"] for p in (coordinator.data.get("scene_playlists", []) if coordinator.data else [])
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)
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known_clock_ids = set(
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c["id"] for c in (coordinator.data.get("sync_clocks", []) if coordinator.data else [])
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)
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def _on_coordinator_update() -> None:
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"""Detect target/scene/playlist/clock list changes and trigger reload."""
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nonlocal known_target_ids, known_scene_ids, known_playlist_ids, known_clock_ids
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if not coordinator.data:
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return
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targets = coordinator.data.get("targets", {})
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# Reload if target, scene, playlist, or sync-clock list changed
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current_ids = set(targets.keys())
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current_scene_ids = set(p["id"] for p in coordinator.data.get("scene_presets", []))
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current_playlist_ids = set(p["id"] for p in coordinator.data.get("scene_playlists", []))
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current_clock_ids = set(c["id"] for c in coordinator.data.get("sync_clocks", []))
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if (
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current_ids != known_target_ids
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or current_scene_ids != known_scene_ids
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or current_playlist_ids != known_playlist_ids
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or current_clock_ids != known_clock_ids
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):
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known_target_ids = current_ids
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known_scene_ids = current_scene_ids
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known_playlist_ids = current_playlist_ids
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known_clock_ids = current_clock_ids
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_LOGGER.info(
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"Target, scene, playlist, or sync-clock list changed, reloading integration"
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)
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hass.async_create_task(hass.config_entries.async_reload(entry.entry_id))
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coordinator.async_add_listener(_on_coordinator_update)
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# Register set_leds service (once across all entries)
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async def handle_set_leds(call) -> None:
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"""Handle the set_leds service call."""
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source_id = call.data["source_id"]
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segments = call.data["segments"]
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# Route to the coordinator that owns this source
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for entry_data in hass.data[DOMAIN].values():
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coord = entry_data.get(DATA_COORDINATOR)
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if not coord or not coord.data:
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continue
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source_ids = {s["id"] for s in coord.data.get("css_sources", [])}
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if source_id in source_ids:
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await coord.push_segments(source_id, segments)
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return
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_LOGGER.error("No server found with source_id %s", source_id)
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if not hass.services.has_service(DOMAIN, "set_leds"):
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hass.services.async_register(
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DOMAIN,
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"set_leds",
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handle_set_leds,
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schema=vol.Schema(
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{
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vol.Required("source_id"): str,
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vol.Required("segments"): list,
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}
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),
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)
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await hass.config_entries.async_forward_entry_setups(entry, PLATFORMS)
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return True
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async def async_unload_entry(hass: HomeAssistant, entry: ConfigEntry) -> bool:
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"""Unload a config entry."""
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entry_data = hass.data[DOMAIN][entry.entry_id]
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await entry_data[DATA_EVENT_LISTENER].shutdown()
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unload_ok = await hass.config_entries.async_unload_platforms(entry, PLATFORMS)
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if unload_ok:
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hass.data[DOMAIN].pop(entry.entry_id)
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# Unregister service if no entries remain
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if not hass.data[DOMAIN]:
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hass.services.async_remove(DOMAIN, "set_leds")
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return unload_ok
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