14 Commits

Author SHA1 Message Date
alexei.dolgolyov 6e1dd2111d feat(activity-log): phase 6 - dashboard widget + settings panel + docs
- Dashboard 'Recent Activity' widget: latest 5 entries, live prepend, 'View all' -> Activity tab
- Settings 'Activity Log' panel: retention (enabled/max_days/max_entries) GET/PUT, clear (confirm + auth-required toast), CSV/JSON export
- audit-log vs ephemeral debug Log Viewer distinction note + cross-links
- public helpers fetchRecentEntries/renderCompactEntry on activity-log.ts (reused, no dup markup)
- README Activity Log section; i18n across en/ru/zh
- review fixes: clear 401 surfaces toast; empty widget transitions on first live event
2026-06-09 21:05:40 +03:00
alexei.dolgolyov 1c1bbe2551 feat(android): foreground-app automation condition
Make the existing Application automation rule (foreground app -> activate
scene) work on the Android-TV build. A Kotlin ForegroundAppBridge reads the
foreground app via UsageStatsManager and lists launchable apps via LauncherApps;
PlatformDetector bridges it in (ahead of the Windows-only ctypes guard) so the
existing AutomationEngine / ApplicationRule / storage / deactivation modes are
unchanged. New /system/installed-apps + /system/info endpoints feed an app picker
that stores package names (vs process names on desktop); on Android the editor
hides the match-type selector since the foreground app is the only obtainable
signal. PACKAGE_USAGE_STATS is granted via an on-device button + a web-UI banner
(no blanket prompt at capture start); detection degrades gracefully until granted.

Zero new Python/Gradle deps (UsageStatsManager + LauncherApps are in-platform;
matching only string-compares the package name, so no QUERY_ALL_PACKAGES).
assembleDebug + 1897 pytest + ruff + tsc + npm build all green; independent final
review (0 blockers) + security review (no critical issues).
2026-06-02 14:57:29 +03:00
alexei.dolgolyov 4bf3fe65db feat(android): on-device webcam capture via Camera2 (AndroidCameraEngine)
Add on-device webcam capture to the experimental Android-TV build. Desktop
captures webcams via OpenCV (no Chaquopy/Android wheel); this adds a push-based
AndroidCameraEngine that plugs into the same selection path desktop uses
(capture template engine_type="android_camera" + display_index, HAS_OWN_DISPLAYS).

A Kotlin CameraBridge (Camera2) enumerates cameras and opens them on demand —
only while a capture source is active, driven Python->Kotlin via a guarded jclass
singleton (BleBridge pattern) — converts each frame YUV_420_888->RGB, and pushes
RGB bytes into a module-level queue mirroring mediaprojection_engine.py. Cameras
surface as selectable displays like the desktop OpenCV engine; the data-driven
capture-template UI is unchanged. No new Python deps; no new Gradle deps
(Camera2 is in-platform).

Engine: ENGINE_PRIORITY=0 (never auto-selected over MediaProjection=100; explicit
engine_type only). Single-camera ownership is serialized with a lock + ref-count
(same-camera streams attach, different-camera refused, last release stops),
mirroring the desktop CameraEngine guard.

Permission: CAMERA requested at capture-start, gated on FEATURE_CAMERA_ANY so
camera-less TV boxes never prompt; graceful degradation when denied. The service
is promoted with the camera FGS type (+ FOREGROUND_SERVICE_CAMERA) only when
CAMERA is already granted, so backgrounded capture keeps working without risking
a failed startForeground on camera-less boxes (camera can't ride the
MediaProjection token the way audio playback capture does).

Reviewed via multi-agent adversarial pass (13 findings -> 4 fixed: device leak on
session-failure, multi-stream collision, camera FGS type, i18n key; 9 refuted).

Tests: 18 new desktop-CI tests (no device needed); full suite 1883 passed.
Verified: assembleDebug BUILD SUCCESSFUL, ruff clean.

Docs: ANDROID-REVIEW/android-webcam-capture-plan.md (design), updated
android-missing-functionality.md + README feature table + en/ru/zh locales.
2026-06-02 13:36:23 +03:00
alexei.dolgolyov 0be3f833df feat(android): on-device OS notification capture (NotificationListenerService)
Add an Android backend to os_notification_listener.py so notifications on the
experimental Android-TV build drive the existing NotificationColorStripSource
LED effects (flash/pulse/sweep, per-app colors + sounds) at app-name parity
with the Windows/Linux backends.

A Kotlin NotificationListenerService forwards the posting app's display label
across the Chaquopy JNI boundary into a new push-based _AndroidBackend +
module-level push_notification() receiver; the existing color-strip pipeline,
per-app colors/filters, and history endpoint are reused unchanged.

- Python: _AndroidBackend (probed first), push_notification() receiver,
  _LinuxBackend.probe() hardened with is_linux() to exclude Android (which
  also reports platform.system() == "Linux").
- Android: LedGrabNotificationListener NLS — serial single-thread executor,
  full crash isolation around Python.getInstance(), label-only forwarding
  (never notification title/body), ongoing/group-summary/self-package noise
  filtering. Manifest service exported + gated by
  BIND_NOTIFICATION_LISTENER_SERVICE (no new uses-permission).
- UX: prompt-once notification-access + manual "Grant notification access"
  button wired into the D-pad focus chain (computed from visible controls);
  en/ru/zh strings.
- Tests: 11 isolated unit tests — module-global + tmp_path history isolation,
  push routing contract, callback-exception swallowing, None app-name, and a
  desktop-regression lock on backend selection order.
- Docs: README OS-support Android column (notification + audio cells),
  ANDROID-REVIEW status flipped to Implemented.

Zero new Python deps; no build.gradle.kts / Chaquopy pip changes.
2026-06-02 11:47:13 +03:00
alexei.dolgolyov 12b40e6071 docs: actualize README and API reference, embed screenshots
README: add free & open-source (MIT) framing; add a Platforms table (Windows/Linux/macOS/Docker supported, Android-TV build marked experimental, scrcpy phone-capture retained); expand the LED device list to ~20 protocols; correct storage to SQLite, the auth model, and resource names (Output Targets, Automations); add a prebuilt-download section; remove the Architecture and Acknowledgments sections; embed dashboard, channels, live-preview, and device-picker screenshots.

docs/API.md: full rewrite from the live route modules — all 253 endpoints across 34 modules, grouped by resource with REST + WebSocket tables, accurate auth model and WS handshake, worked examples, and sensitive-endpoint markers. Replaces the stale v0.1.0 stub.

server/CLAUDE.md: storage is now SQLite (BaseSqliteStore / ledgrab.db / LEDGRAB_DATA_DIR / data_migrations.py); fix the auth description (loopback anonymous, LAN rejected with 401 — not all endpoints open); router registration happens in api/__init__.py.
2026-05-29 14:35:45 +03:00
alexei.dolgolyov 02cd9d519c refactor: rename project to LedGrab, split HA integration into separate repo
Lint & Test / test (push) Successful in 1m56s
- Rename Python package: wled_controller -> ledgrab
- Rename env var prefix: WLED_ -> LEDGRAB_ (with auto-migration for old vars)
- Rename localStorage key: wled_api_key -> ledgrab_api_key (with migration)
- Rename HA integration domain: wled_screen_controller -> ledgrab
- Update all imports, build scripts, Docker, installer, config, docs
- Remove HA integration (moved to ledgrab-haos-integration repo)
- Remove hacs.json (belongs in HA repo now)
- Add startup warning for users with old WLED_ env vars
- All tests pass (715/715), ruff clean, tsc clean, frontend builds
2026-04-12 22:45:28 +03:00
alexei.dolgolyov e2e1107df7 feat: asset-based image/video sources, notification sounds, UI improvements
Lint & Test / test (push) Has been cancelled
- Replace URL-based image_source/url fields with image_asset_id/video_asset_id
  on StaticImagePictureSource and VideoCaptureSource (clean break, no migration)
- Resolve asset IDs to file paths at runtime via AssetStore.get_file_path()
- Add EntitySelect asset pickers for image/video in stream editor modal
- Add notification sound configuration (global sound + per-app overrides)
- Unify per-app color and sound overrides into single "Per-App Overrides" section
- Persist notification history between server restarts
- Add asset management system (upload, edit, delete, soft-delete)
- Replace emoji buttons with SVG icons throughout UI
- Various backend improvements: SQLite stores, auth, backup, MQTT, webhooks
2026-03-26 20:40:25 +03:00
alexei.dolgolyov f2871319cb refactor: comprehensive code quality, security, and release readiness improvements
Lint & Test / test (push) Failing after 48s
Security: tighten CORS defaults, add webhook rate limiting, fix XSS in
automations, guard WebSocket JSON.parse, validate ADB address input,
seal debug exception leak, URL-encode WS tokens, CSS.escape in selectors.

Code quality: add Pydantic models for brightness/power endpoints, fix
thread safety and name uniqueness in DeviceStore, immutable update
pattern, split 6 oversized files into 16 focused modules, enable
TypeScript strictNullChecks (741→102 errors), type state variables,
add dom-utils helper, migrate 3 modules from inline onclick to event
delegation, ProcessorDependencies dataclass.

Performance: async store saves, health endpoint log level, command
palette debounce, optimized entity-events comparison, fix service
worker precache list.

Testing: expand from 45 to 293 passing tests — add store tests (141),
route tests (25), core logic tests (42), E2E flow tests (33), organize
into tests/api/, tests/storage/, tests/core/, tests/e2e/.

DevOps: CI test pipeline, pre-commit config, Dockerfile multi-stage
build with non-root user and health check, docker-compose improvements,
version bump to 0.2.0.

Docs: rewrite CLAUDE.md (202→56 lines), server/CLAUDE.md (212→76),
create contexts/server-operations.md, fix .js→.ts references, fix env
var prefix in README, rewrite INSTALLATION.md, add CONTRIBUTING.md and
.env.example.
2026-03-22 00:38:28 +03:00
alexei.dolgolyov 9ee6dcf94a Add PWA support and mobile responsive layout
- PWA manifest, service worker (stale-while-revalidate for static assets,
  network-only for API), and app icons for installability
- Root-scoped /manifest.json and /sw.js routes in FastAPI
- New mobile.css with responsive breakpoints at 768/600/400px:
  fixed bottom tab bar on phones, single-column cards, full-screen modals,
  compact header toolbar, touch-friendly targets
- Fix modal-content-wide min-width overflow on small screens
- Update README with Camera, OpenRGB, and PWA features

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 13:20:21 +03:00
alexei.dolgolyov c95c6e9a44 Add Linux support: cross-platform restart, nvidia-ml-py dep, README update
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 23:47:05 +03:00
alexei.dolgolyov a0c9cb0039 Add Chinese locale, fix audio device duplicates, remove display lock restriction
- Add Simplified Chinese (中文) locale with all 906 translation keys
- Fix duplicate audio devices: WASAPI two-pass enumerate avoids double-listing
  loopback endpoints; cross-engine dedup by (name, is_loopback) prefers
  higher-priority engine
- Remove redundant display lock check from capture template, picture source,
  and postprocessing template test endpoints — screen capture is read-only
  and concurrent access is safe

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 14:34:24 +03:00
alexei.dolgolyov 858a8e3ac2 Rework root README to reflect current project state
Rewritten from scratch as "LED Grab" with organized feature sections,
full architecture tree, actual config examples, and comprehensive API listing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-24 19:22:34 +03:00
alexei.dolgolyov 7f613df362 Simplify calibration model, add pixel preview, and improve UI
Validate / validate (push) Failing after 9s
- Replace segment-based calibration with core parameters (leds_top/right/bottom/left);
  segments are now derived at runtime via lookup tables
- Fix clockwise/counterclockwise edge traversal order for all 8 start_position/layout
  combinations (e.g. bottom_left+clockwise now correctly goes up-left first)
- Add pixel layout preview overlay with color-coded edges, LED index labels,
  direction arrows, and start position marker
- Move "Add New Device" form into a modal dialog triggered by "+" button
- Add display index selector to device settings modal
- Migrate from requirements.txt to pyproject.toml for dependency management
- Update Dockerfile and docs to use `pip install .`

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 03:05:09 +03:00
alexei.dolgolyov d471a40234 Initial commit: WLED Screen Controller with FastAPI server and Home Assistant integration
Validate / validate (push) Failing after 1m6s
This is a complete WLED ambient lighting controller that captures screen border pixels
and sends them to WLED devices for immersive ambient lighting effects.

## Server Features:
- FastAPI-based REST API with 17+ endpoints
- Real-time screen capture with multi-monitor support
- Advanced LED calibration system with visual GUI
- API key authentication with labeled tokens
- Per-device brightness control (0-100%)
- Configurable FPS (1-60), border width, and color correction
- Persistent device storage (JSON-based)
- Comprehensive Web UI with dark/light themes
- Docker support with docker-compose
- Windows monitor name detection via WMI (shows "LG ULTRAWIDE" etc.)

## Web UI Features:
- Device management (add, configure, remove WLED devices)
- Real-time status monitoring with FPS metrics
- Settings modal for device configuration
- Visual calibration GUI with edge testing
- Brightness slider per device
- Display selection with friendly monitor names
- Token-based authentication with login/logout
- Responsive button layout

## Calibration System:
- Support for any LED strip layout (clockwise/counterclockwise)
- 4 starting position options (corners)
- Per-edge LED count configuration
- Visual preview with starting position indicator
- Test buttons to light up individual edges
- Smart LED ordering based on start position and direction

## Home Assistant Integration:
- Custom HACS integration
- Switch entities for processing control
- Sensor entities for status and FPS
- Select entities for display selection
- Config flow for easy setup
- Auto-discovery of devices from server

## Technical Stack:
- Python 3.11+
- FastAPI + uvicorn
- mss (screen capture)
- httpx (async WLED client)
- Pydantic (validation)
- WMI (Windows monitor detection)
- Structlog (logging)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-06 16:38:27 +03:00