Commit Graph

20 Commits

Author SHA1 Message Date
alexei.dolgolyov 6e1dd2111d feat(activity-log): phase 6 - dashboard widget + settings panel + docs
- Dashboard 'Recent Activity' widget: latest 5 entries, live prepend, 'View all' -> Activity tab
- Settings 'Activity Log' panel: retention (enabled/max_days/max_entries) GET/PUT, clear (confirm + auth-required toast), CSV/JSON export
- audit-log vs ephemeral debug Log Viewer distinction note + cross-links
- public helpers fetchRecentEntries/renderCompactEntry on activity-log.ts (reused, no dup markup)
- README Activity Log section; i18n across en/ru/zh
- review fixes: clear 401 surfaces toast; empty widget transitions on first live event
2026-06-09 21:05:40 +03:00
alexei.dolgolyov 9a0137fa4c feat(activity-log): phase 5 - Activity tab (smart filtering, live updates, export)
- new top-level Activity tab: filter toolbar (category/severity chips, presets, debounced search, actor/entity/date), keyset load-more, expandable detail
- live prepend via server:activity_logged; authed CSV/JSON blob export
- formatTimestamp/formatRelativeTime in core/ui.ts; history+severity SVG icons; Ctrl+7 shortcut
- i18n activity_log.* across en/ru/zh; getting-started tutorial step; activity-log.css (themed)
- review fixes: newest-first ordering, attribute-context XSS hardening (_escapeAttr + event delegation)
2026-06-09 20:42:44 +03:00
alexei.dolgolyov 4a0927521a feat(activity-log): phase 4 - REST API (list/export/settings/clear)
- GET /activity-log: filtered, keyset-paginated list (categories/severities/actor/entity/date/q)
- GET /activity-log/export: streaming CSV/JSON, chunked keyset (releases DB lock per batch), CSV formula-injection guard
- GET/PUT /activity-log/settings: retention config (PUT require_authenticated)
- DELETE /activity-log: clear (require_authenticated, self-audited)
- security: export DoS fix, settings-PUT auth gate, CSV \t/\r guard, metadata-as-JSON
- 122 API tests (auth posture, CSV injection, pagination integrity, filters, settings bounds, clear-audited)
2026-06-09 20:09:46 +03:00
alexei.dolgolyov 25c613c5cb feat(activity-log): phase 3 - event instrumentation (4 categories)
- entity CRUD via fire_entity_event choke point (name resolved/sanitized; deletes pass name explicitly)
- auth: failures + WS session establishment (no tokens logged); per-IP audit-record throttle
- device: online/offline (health), discovered/lost (zeroconf), ADB connect/disconnect
- capture/system: target start-stop, scenes, playlists, automations, backup/restore, update, restart, calibration, settings
- security hardening: sanitize_display strips control/NUL/ANSI/newlines from untrusted strings; malformed-IPv6 origin guard
- 129 instrumentation tests (incl. secret-leak, log-injection, throttle, best-effort) + autouse throttle-reset fixture
2026-06-09 19:20:57 +03:00
alexei.dolgolyov 726f39e2ba feat(activity-log): phase 2 - recorder, actor context, retention, lifecycle
- ActivityRecorder: thread-safe record() (inline on loop, call_soon_threadsafe off-loop), best-effort, fires activity_logged event
- current_actor ContextVar set in verify_api_key (both branches), default system
- ActivityLogRetentionEngine: prune loop (max_days+max_entries), settings persistence, rehydrates recorder.enabled on startup
- lifespan wiring: server.shutting_down recorded first on shutdown, retention stop before db.close
- events-ws.ts allowlist + parity; DI getters + module accessor; 62 new tests
2026-06-09 18:10:27 +03:00
alexei.dolgolyov 1ac4a0f66d feat(activity-log): phase 1 - storage model, migration, repository
- ActivityLogEntry dataclass + ActivityCategory/ActivitySeverity + ActivityLogFilters
- additive idempotent migration 002_add_activity_log (indexed activity_log table, seq keyset tiebreaker)
- ActivityLogRepository (record/query/count/prune/clear/iter_export), keyset pagination, parameterized SQL
- 102 unit + adversarial tests (SQL-injection, pagination, prune, codec, migration idempotency)
2026-06-09 17:40:37 +03:00
alexei.dolgolyov 1afe7d6fcc chore(activity-log): scaffold feature plan and phase subplans 2026-06-09 17:14:50 +03:00
alexei.dolgolyov 02cd9d519c refactor: rename project to LedGrab, split HA integration into separate repo
Lint & Test / test (push) Successful in 1m56s
- Rename Python package: wled_controller -> ledgrab
- Rename env var prefix: WLED_ -> LEDGRAB_ (with auto-migration for old vars)
- Rename localStorage key: wled_api_key -> ledgrab_api_key (with migration)
- Rename HA integration domain: wled_screen_controller -> ledgrab
- Update all imports, build scripts, Docker, installer, config, docs
- Remove HA integration (moved to ledgrab-haos-integration repo)
- Remove hacs.json (belongs in HA repo now)
- Add startup warning for users with old WLED_ env vars
- All tests pass (715/715), ruff clean, tsc clean, frontend builds
2026-04-12 22:45:28 +03:00
alexei.dolgolyov ace24715c8 feat: add math_wave color strip source type
Lint & Test / test (push) Has been cancelled
Mathematical wave generator that produces per-LED colors from
configurable waveform layers (sine, triangle, sawtooth, square) with
superposition, mapped through a gradient palette. Supports sync clocks,
bindable speed, and up to 8 wave layers.

- Storage model with wave validation and apply_update
- Numpy-vectorized stream with gradient LUT color mapping
- API schemas (create/update/response) and route registration
- Frontend editor with dynamic wave layer rows, gradient picker,
  speed widget, and IconSelect waveform selectors
- i18n in en/ru/zh
2026-04-05 00:41:07 +03:00
alexei.dolgolyov 89990f8d63 chore: remove processed-audio-sources plan files 2026-04-02 13:42:37 +03:00
alexei.dolgolyov 6b0e4e5539 feat(processed-audio-sources): phase 8 - frontend design consistency review
Fix audio source modal error class (modal-error), use Modal.showError(),
reorder audio source card description, remove redundant APT filter count
badge, clean up unused imports in audio-sources.ts.
2026-03-31 23:11:17 +03:00
alexei.dolgolyov ce1f4847f3 feat(processed-audio-sources): phase 7 - testing and polish
Fix test_list_filters test (filter_id field name mismatch).
Add tests for audio filters, template store, and source store.
All 678 tests pass, ruff clean, tsc clean, esbuild clean.
No dead code remaining from old source types.
2026-03-31 22:50:02 +03:00
alexei.dolgolyov 1ce0dc6c61 feat(processed-audio-sources): phase 6 - frontend source type cleanup
Rewrite audio source editor modal for capture/processed types only.
Remove old multichannel/mono/band_extract HTML sections and i18n keys.
Clean up legacy DOM section null-checks in audio-sources.ts.
2026-03-31 19:40:37 +03:00
alexei.dolgolyov 553463935e feat(processed-audio-sources): phase 5 - frontend audio processing templates
Add Audio Processing Templates management UI to Streams tab:
- Template editor modal with filter list via FilterListManager
- CardSection with reconciliation for template cards
- DataCache instances for templates and audio filter defs
- Audio filter icon mappings in filter-list.ts
- i18n keys in en/ru/zh locales
2026-03-31 19:32:17 +03:00
alexei.dolgolyov ab43578049 feat(processed-audio-sources): phase 4 - runtime filter integration
Add AudioFilterPipeline for chained filter execution on AudioAnalysis.
Wire filter pipelines into AudioColorStripStream, AudioValueStream,
and WebSocket test endpoint. Add hot-update support via
ProcessorManager.refresh_audio_filter_pipelines(). Thread
AudioProcessingTemplateStore through dependency injection hierarchy.
2026-03-31 19:15:29 +03:00
alexei.dolgolyov 353c090b42 feat(processed-audio-sources): phase 3 - processed audio source model
Replace MultichannelAudioSource with CaptureAudioSource, add
ProcessedAudioSource (audio_source_id + audio_processing_template_id),
remove MonoAudioSource and BandExtractAudioSource entirely.
Update store resolution to walk processed chains collecting template IDs.
Update all API schemas, routes, and frontend references.
2026-03-31 19:01:46 +03:00
alexei.dolgolyov eb94066386 feat(processed-audio-sources): phase 2 - implement 11 audio filters
Add all audio filters that transform AudioAnalysis data:
- Channel Extract, Band Extract (migration from old source types)
- Peak Hold, Gain, Noise Gate, Envelope Follower
- Spectral Smoothing, Compressor, Inverter, Beat Gate, Delay
All registered via AudioFilterRegistry with option schemas.
2026-03-31 18:43:36 +03:00
alexei.dolgolyov 86a9d344e6 feat(processed-audio-sources): phase 1 - audio filter framework
Add the foundation for audio processing filters, mirroring the existing
picture filter/postprocessing template system:
- AudioFilter base class, AudioFilterRegistry, AudioFilterOptionDef
- AudioProcessingTemplate dataclass + SQLite-backed store
- audio_filter_template meta-filter with recursive resolution
- Full REST API: CRUD templates + filter registry discovery
- Dependency injection wired in dependencies.py and main.py
2026-03-31 17:35:39 +02:00
alexei.dolgolyov 492bdb95e3 feat: game integration system
Receive real-time events from games (CS2, Dota 2, LoL, etc.) and drive
LED effects through the existing color strip and value source pipelines.

Core:
- GameEventBus (thread-safe pub/sub) with standardized 23-type event vocabulary
- GameAdapter ABC + AdapterRegistry + MappingAdapter (YAML-driven)
- Built-in adapters: CS2 GSI, Dota 2 GSI, LoL Live Client, Generic Webhook
- Community YAML adapters: Minecraft, Valorant, Rocket League
- GameEventColorStripStream with 5 effects (flash/pulse/sweep/color_shift/breathing)
- GameEventValueSource with EMA smoothing and timeout
- 4 built-in effect presets (FPS Combat, MOBA Health, Racing, Generic Alert)
- Auto-setup for Valve GSI games (Steam path detection, cfg file writing)
- Demo capture engine exposed to non-demo mode

Frontend:
- Game tab in Streams tree navigation with integration cards
- Game integration editor modal with adapter picker, config fields, event mappings
- game_event source type in CSS and ValueSource editors
- Setup instructions overlay (markdown rendered)
- Live event monitor and connection test

API:
- Full CRUD for game integrations
- Event ingestion endpoint (adapter-level auth)
- Adapter metadata, presets, auto-setup, status/diagnostics endpoints
2026-03-31 13:17:52 +03:00
alexei.dolgolyov 2240471b67 Add demo mode: virtual hardware sandbox for testing without real devices
Demo mode provides a complete sandbox environment with:
- Virtual capture engine (radial rainbow test pattern on 3 displays)
- Virtual audio engine (synthetic music-like audio on 2 devices)
- Virtual LED device provider (strip/60, matrix/256, ring/24 LEDs)
- Isolated data directory (data/demo/) with auto-seeded sample entities
- Dedicated config (config/demo_config.yaml) with pre-configured API key
- Frontend indicator (DEMO badge + dismissible banner)
- Engine filtering (only demo engines visible in demo mode)
- Separate entry point: python -m wled_controller.demo (port 8081)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 16:17:14 +03:00