Commit Graph

12 Commits

Author SHA1 Message Date
alexei.dolgolyov ace24715c8 feat: add math_wave color strip source type
Lint & Test / test (push) Has been cancelled
Mathematical wave generator that produces per-LED colors from
configurable waveform layers (sine, triangle, sawtooth, square) with
superposition, mapped through a gradient palette. Supports sync clocks,
bindable speed, and up to 8 wave layers.

- Storage model with wave validation and apply_update
- Numpy-vectorized stream with gradient LUT color mapping
- API schemas (create/update/response) and route registration
- Frontend editor with dynamic wave layer rows, gradient picker,
  speed widget, and IconSelect waveform selectors
- i18n in en/ru/zh
2026-04-05 00:41:07 +03:00
alexei.dolgolyov 89990f8d63 chore: remove processed-audio-sources plan files 2026-04-02 13:42:37 +03:00
alexei.dolgolyov 6b0e4e5539 feat(processed-audio-sources): phase 8 - frontend design consistency review
Fix audio source modal error class (modal-error), use Modal.showError(),
reorder audio source card description, remove redundant APT filter count
badge, clean up unused imports in audio-sources.ts.
2026-03-31 23:11:17 +03:00
alexei.dolgolyov ce1f4847f3 feat(processed-audio-sources): phase 7 - testing and polish
Fix test_list_filters test (filter_id field name mismatch).
Add tests for audio filters, template store, and source store.
All 678 tests pass, ruff clean, tsc clean, esbuild clean.
No dead code remaining from old source types.
2026-03-31 22:50:02 +03:00
alexei.dolgolyov 1ce0dc6c61 feat(processed-audio-sources): phase 6 - frontend source type cleanup
Rewrite audio source editor modal for capture/processed types only.
Remove old multichannel/mono/band_extract HTML sections and i18n keys.
Clean up legacy DOM section null-checks in audio-sources.ts.
2026-03-31 19:40:37 +03:00
alexei.dolgolyov 553463935e feat(processed-audio-sources): phase 5 - frontend audio processing templates
Add Audio Processing Templates management UI to Streams tab:
- Template editor modal with filter list via FilterListManager
- CardSection with reconciliation for template cards
- DataCache instances for templates and audio filter defs
- Audio filter icon mappings in filter-list.ts
- i18n keys in en/ru/zh locales
2026-03-31 19:32:17 +03:00
alexei.dolgolyov ab43578049 feat(processed-audio-sources): phase 4 - runtime filter integration
Add AudioFilterPipeline for chained filter execution on AudioAnalysis.
Wire filter pipelines into AudioColorStripStream, AudioValueStream,
and WebSocket test endpoint. Add hot-update support via
ProcessorManager.refresh_audio_filter_pipelines(). Thread
AudioProcessingTemplateStore through dependency injection hierarchy.
2026-03-31 19:15:29 +03:00
alexei.dolgolyov 353c090b42 feat(processed-audio-sources): phase 3 - processed audio source model
Replace MultichannelAudioSource with CaptureAudioSource, add
ProcessedAudioSource (audio_source_id + audio_processing_template_id),
remove MonoAudioSource and BandExtractAudioSource entirely.
Update store resolution to walk processed chains collecting template IDs.
Update all API schemas, routes, and frontend references.
2026-03-31 19:01:46 +03:00
alexei.dolgolyov eb94066386 feat(processed-audio-sources): phase 2 - implement 11 audio filters
Add all audio filters that transform AudioAnalysis data:
- Channel Extract, Band Extract (migration from old source types)
- Peak Hold, Gain, Noise Gate, Envelope Follower
- Spectral Smoothing, Compressor, Inverter, Beat Gate, Delay
All registered via AudioFilterRegistry with option schemas.
2026-03-31 18:43:36 +03:00
alexei.dolgolyov 86a9d344e6 feat(processed-audio-sources): phase 1 - audio filter framework
Add the foundation for audio processing filters, mirroring the existing
picture filter/postprocessing template system:
- AudioFilter base class, AudioFilterRegistry, AudioFilterOptionDef
- AudioProcessingTemplate dataclass + SQLite-backed store
- audio_filter_template meta-filter with recursive resolution
- Full REST API: CRUD templates + filter registry discovery
- Dependency injection wired in dependencies.py and main.py
2026-03-31 17:35:39 +02:00
alexei.dolgolyov 492bdb95e3 feat: game integration system
Receive real-time events from games (CS2, Dota 2, LoL, etc.) and drive
LED effects through the existing color strip and value source pipelines.

Core:
- GameEventBus (thread-safe pub/sub) with standardized 23-type event vocabulary
- GameAdapter ABC + AdapterRegistry + MappingAdapter (YAML-driven)
- Built-in adapters: CS2 GSI, Dota 2 GSI, LoL Live Client, Generic Webhook
- Community YAML adapters: Minecraft, Valorant, Rocket League
- GameEventColorStripStream with 5 effects (flash/pulse/sweep/color_shift/breathing)
- GameEventValueSource with EMA smoothing and timeout
- 4 built-in effect presets (FPS Combat, MOBA Health, Racing, Generic Alert)
- Auto-setup for Valve GSI games (Steam path detection, cfg file writing)
- Demo capture engine exposed to non-demo mode

Frontend:
- Game tab in Streams tree navigation with integration cards
- Game integration editor modal with adapter picker, config fields, event mappings
- game_event source type in CSS and ValueSource editors
- Setup instructions overlay (markdown rendered)
- Live event monitor and connection test

API:
- Full CRUD for game integrations
- Event ingestion endpoint (adapter-level auth)
- Adapter metadata, presets, auto-setup, status/diagnostics endpoints
2026-03-31 13:17:52 +03:00
alexei.dolgolyov 2240471b67 Add demo mode: virtual hardware sandbox for testing without real devices
Demo mode provides a complete sandbox environment with:
- Virtual capture engine (radial rainbow test pattern on 3 displays)
- Virtual audio engine (synthetic music-like audio on 2 devices)
- Virtual LED device provider (strip/60, matrix/256, ring/24 LEDs)
- Isolated data directory (data/demo/) with auto-seeded sample entities
- Dedicated config (config/demo_config.yaml) with pre-configured API key
- Frontend indicator (DEMO badge + dismissible banner)
- Engine filtering (only demo engines visible in demo mode)
- Separate entry point: python -m wled_controller.demo (port 8081)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 16:17:14 +03:00