Item cards (Automations, Channels, Inputs, Integrations):
- `.card-title` — bumped to weight 700, -0.01em tracking, solid --lux-ink
for better presence against the flat card bg.
- `.card-subtitle` / `.card-meta` — mono font, 0.04em tracking, tighter
gap so rule chips pack in a readable row.
- `.stream-card-prop` rule chips — rectangular 2px radius + hairline
border + flat dark bg (was rounded 10px grey pill). Channel-signal
icon tint; hover fades in a channel-green wash with matching border.
- `.badge` generic — rectangular 2px radius, mono 0.62rem, 0.12em
tracking, hairline border slot for variants.
- `.badge-automation-active` — channel-signal tinted bg + border +
soft outer glow so the "ACTIVE" state reads at a glance.
- `.badge-automation-inactive` / `-disabled` — transparent with a
hairline outline so they sit quietly alongside the active variant.
- `.device-url-badge` — switched from rounded pill to rectangular
hairline mono chip; hover shifts to filled bg + bolder border +
brighter ink.
- `.card-actions` — 1px hairline top divider, 6px gap.
- `.btn-icon` — 7/10px padding, 1rem icon, hairline border, channel-
signal glow on hover (replaces the old scale(1.1) jiggle).
- `.btn-icon.btn-warning` — amber ink + hairline + amber hover glow
(drives the "disable" action in the automation card).
- `.btn-icon.btn-success` — signal-green ink + hairline + green hover
glow ("enable" action).
Cross-link navigation highlight:
- `cardHighlight` keyframes were using an undefined `--primary-rgb` var,
so the outer glow fell back to 59/130/246 (the Tailwind blue default).
Rewritten with `var(--ch-signal)` + color-mix so the highlight tracks
the accent picker and reads as signal-green. Added double-layer
box-shadow (ring + 32px/10px bloom) so the highlight is obvious on
the flat dark/light card surfaces. Added .dashboard-target to the
selector + `isolation: isolate` so the glow isn't clipped inside
overflow: hidden containers (perf strip cells, tree-nav panels).
Perf strip (follow-up polish):
- Total FPS cell shows `/<N>` ceiling suffix next to the live value —
sum of fps_target across running targets, styled like the Patches
"/12". A dashed horizontal reference line at that ceiling is rendered
on the sparkline so the live value reads as "percentage of max
achievable throughput." Y-axis ceiling grows to targetSum * 1.1 so
the dashed line never clips.
- Removed the empty `.perf-chart-app` pill in the FPS cell (no app
variant). Added `:empty { display: none }` as a safety so any other
unpopulated cell doesn't render a ghost pill.
- Hover tooltips on all sparks — single floating `.perf-chart-tooltip`
in <body> with fixed positioning; event-delegated from the perf
grid so re-renders don't need rebinding. Shows metric label + sys
value + app value (in both-mode) + "−Ns ago" age line derived from
the poll interval. Vertical marker line follows the cursor over the
spark; `cursor: crosshair` on the spark container signals interact-
ability. `pointer-events: none` shifted from the spark container
down to the inner SVG so hover events land on the container.
Grid:
- Perf strip capped at 4 cols even on widescreen; wraps to 2 rows ×
4 when the full 7 cells are present. Responsive breakpoints at
1100 / 760 / 480 px.
- Big value font uses `clamp(1.8rem, 2.8vw, 2.8rem)` so readouts
like "18.9/31.8 GB" fit a 1fr cell at desktop while still scaling
down on narrow viewports. `white-space: nowrap; flex-wrap: nowrap;
overflow: hidden; text-overflow: clip` prevents mid-text wrapping.
- `.perf-chart-spark` uses `margin-top: auto` so sparkline baselines
align across cells regardless of whether a subtitle is present
(CPU/GPU model name, FPS min/max).
Dashboard target meta:
- Integrations card stripe reverted to the default signal color so it
matches the overall accent picker; the health-dot inside the card
carries the connection state. Removed the per-integration channel
override in both cards.css and dashboard.css.
Section headers:
- `.dashboard-section-header` / `.subtab-section-header` underline
switched from dashed to solid; channel-green 40px accent rule on
the left remains.
- Section count badge (`.dashboard-section-count`) restyled to match
the rest of the badge family (mono tabular-nums, 2px radius, hairline
border, --lux-bg-3 fill).
Build: tsc --noEmit clean; CSS bundle stable at ~216 KB.
LED Grab
Ambient lighting system that captures screen content and drives LED strips in real time. Supports WLED, Adalight, AmbileD, and DDP devices with audio-reactive effects, pattern generation, and automated profile switching.
What It Does
The server captures pixels from a screen (or Android device via ADB), extracts border colors, applies post-processing filters, and streams the result to LED strips at up to 60 fps. A built-in web dashboard provides device management, calibration, live LED preview, and real-time metrics — no external UI required.
A Home Assistant integration exposes devices as entities for smart home automation.
Features
Screen Capture
- Multi-monitor support with per-target display selection
- 6 capture engine backends — MSS (cross-platform), DXCam, BetterCam, Windows Graphics Capture (Windows), Scrcpy (Android via ADB), Camera/Webcam (OpenCV)
- Configurable capture regions, FPS, and border width
- Capture templates for reusable configurations
LED Device Support
- WLED (HTTP/UDP) with mDNS auto-discovery
- Adalight (serial) — Arduino-compatible LED controllers
- AmbileD (serial)
- DDP (Distributed Display Protocol, UDP)
- OpenRGB — PC peripherals (keyboard, mouse, RAM, fans, LED strips)
- Serial port auto-detection and baud rate configuration
Color Processing
- Post-processing filter pipeline: brightness, gamma, saturation, color correction, auto-crop, frame interpolation, pixelation, flip
- Reusable post-processing templates
- Color strip sources: audio-reactive, pattern generator, composite layering, audio-to-color mapping
- Pattern templates with customizable effects
Audio Integration
- Multichannel audio capture from any system device (input or loopback)
- WASAPI engine on Windows, Sounddevice (PortAudio) engine on Linux/macOS
- Per-channel mono extraction
- Audio-reactive color strip sources driven by frequency analysis
Automation
- Profile engine with condition-based switching (time of day, active window, etc.)
- Dynamic brightness value sources (schedule-based, scene-aware)
- Key Colors (KC) targets with live WebSocket color streaming
Dashboard
- Web UI at
http://localhost:8080— no installation needed on the client side - Progressive Web App (PWA) — installable on phones and tablets with offline caching
- Responsive mobile layout with bottom tab navigation
- Device management with auto-discovery wizard
- Visual calibration editor with overlay preview
- Live LED strip preview via WebSocket
- Real-time FPS, latency, and uptime charts
- Localized in English, Russian, and Chinese
Home Assistant Integration
- HACS-compatible custom component
- Light, switch, sensor, and number entities per device
- Real-time metrics via data coordinator
- WebSocket-based live LED preview in HA
Requirements
- Python 3.11+ (or Docker)
- A supported LED device on the local network or connected via USB
- Windows, Linux, or macOS — all core features work cross-platform
Platform Notes
| Feature | Windows | Linux / macOS |
|---|---|---|
| Screen capture | DXCam, BetterCam, WGC, MSS | MSS |
| Webcam capture | OpenCV (DirectShow) | OpenCV (V4L2) |
| Audio capture | WASAPI, Sounddevice | Sounddevice (PulseAudio/PipeWire) |
| GPU monitoring | NVIDIA (pynvml) | NVIDIA (pynvml) |
| Android capture | Scrcpy (ADB) | Scrcpy (ADB) |
| Monitor names | Friendly names (WMI) | Generic ("Display 0") |
| Profile conditions | Process/window detection | Not yet implemented |
Quick Start
Docker (recommended)
git clone https://git.dolgolyov-family.by/alexei.dolgolyov/ledgrab.git
cd ledgrab/server
docker compose up -d
Manual
Requires Python 3.11+ and Node.js 18+.
git clone https://git.dolgolyov-family.by/alexei.dolgolyov/ledgrab.git
cd ledgrab/server
# Build the frontend bundle
npm ci && npm run build
# Create a virtual environment and install
python -m venv venv
source venv/bin/activate # Linux/Mac
# venv\Scripts\activate # Windows
pip install .
# Start the server
export PYTHONPATH=$(pwd)/src # Linux/Mac
# set PYTHONPATH=%CD%\src # Windows
uvicorn ledgrab.main:app --host 0.0.0.0 --port 8080
Open http://localhost:8080 to access the dashboard.
Important: The default API key is
development-key-change-in-production. Change it before exposing the server outside localhost. See INSTALLATION.md for details.
See INSTALLATION.md for the full installation guide, including configuration, Docker manual builds, and Home Assistant setup.
Demo Mode
Demo mode runs the server with virtual devices, sample data, and isolated storage — useful for exploring the UI without real hardware.
Set the LEDGRAB_DEMO environment variable to true, 1, or yes:
# Docker
docker compose run -e LEDGRAB_DEMO=true server
# Python
LEDGRAB_DEMO=true uvicorn ledgrab.main:app --host 0.0.0.0 --port 8081
# Windows (installed app)
set LEDGRAB_DEMO=true
LedGrab.bat
Demo mode uses port 8081, config file config/demo_config.yaml, and stores data in data/demo/ (separate from production data). It can run alongside the main server.
Architecture
ledgrab/
├── server/ # Python FastAPI backend
│ ├── src/ledgrab/
│ │ ├── main.py # Application entry point
│ │ ├── config.py # YAML + env var configuration
│ │ ├── api/
│ │ │ ├── routes/ # REST + WebSocket endpoints
│ │ │ └── schemas/ # Pydantic request/response models
│ │ ├── core/
│ │ │ ├── capture/ # Screen capture, calibration, pixel processing
│ │ │ ├── capture_engines/ # MSS, DXCam, BetterCam, WGC, Scrcpy, Camera backends
│ │ │ ├── devices/ # WLED, Adalight, AmbileD, DDP, OpenRGB clients
│ │ │ ├── audio/ # Audio capture engines
│ │ │ ├── filters/ # Post-processing filter pipeline
│ │ │ ├── processing/ # Stream orchestration and target processors
│ │ │ └── profiles/ # Condition-based profile automation
│ │ ├── storage/ # JSON-based persistence layer
│ │ ├── static/ # Web dashboard (vanilla JS, CSS, HTML)
│ │ │ ├── js/core/ # API client, state, i18n, modals, events
│ │ │ ├── js/features/ # Feature modules (devices, streams, targets, etc.)
│ │ │ ├── css/ # Stylesheets
│ │ │ └── locales/ # en.json, ru.json, zh.json
│ │ └── utils/ # Logging, monitor detection
│ ├── config/ # default_config.yaml
│ ├── tests/ # pytest suite
│ ├── Dockerfile
│ └── docker-compose.yml
├── docs/
│ ├── API.md # REST API reference
│ └── CALIBRATION.md # LED calibration guide
├── INSTALLATION.md
└── LICENSE # MIT
Configuration
Edit server/config/default_config.yaml or use environment variables with the LEDGRAB_ prefix:
server:
host: "0.0.0.0"
port: 8080
log_level: "INFO"
auth:
api_keys:
dev: "development-key-change-in-production"
storage:
devices_file: "data/devices.json"
templates_file: "data/capture_templates.json"
logging:
format: "json"
file: "logs/ledgrab.log"
max_size_mb: 100
Environment variable override example: LEDGRAB_SERVER__PORT=9090.
API
The server exposes a REST API (with Swagger docs at /docs) covering:
- Devices — CRUD, discovery, validation, state, metrics
- Capture Templates — Screen capture configurations
- Picture Sources — Screen capture stream definitions
- Picture Targets — LED target management, start/stop processing
- Post-Processing Templates — Filter pipeline configurations
- Color Strip Sources — Audio, pattern, composite, mapped sources
- Audio Sources — Multichannel and mono audio device configuration
- Pattern Templates — Effect pattern definitions
- Value Sources — Dynamic brightness/value providers
- Key Colors Targets — KC targets with WebSocket live color stream
- Profiles — Condition-based automation profiles
All endpoints require API key authentication via X-API-Key header or ?token= query parameter.
See docs/API.md for the full reference.
Calibration
The calibration system maps screen border pixels to physical LED positions. Configure layout direction, start position, and per-edge segments through the web dashboard or API.
See docs/CALIBRATION.md for a step-by-step guide.
Home Assistant
For Home Assistant integration, see the separate ledgrab-haos-integration repository.
Development
cd server
# Install with dev dependencies
pip install -e ".[dev]"
# Run tests
pytest
# Format and lint
black src/ tests/
ruff check src/ tests/
Optional extras:
pip install -e ".[perf]" # High-performance capture engines (Windows)
pip install -e ".[camera]" # Webcam capture via OpenCV
License
MIT — see LICENSE.