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chore: wire up code-review-graph MCP server
- Add .mcp.json registering code-review-graph (uvx, stdio)
- Document the MCP tools in CLAUDE.md so the assistant prefers
  graph queries over Grep/Glob/Read for structural exploration
- Ignore .code-review-graph/ index directory
2026-05-01 11:28:22 +03:00

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# Media Server - Development Guide
## Overview
Standalone REST API server (FastAPI) for controlling system-wide media playback on Windows, Linux, macOS, and Android.
## Running the Server
### Manual Start
```bash
python -m media_server.main
```
### Auto-Start on Boot (Windows Task Scheduler)
Run in **Administrator PowerShell** from the media-server directory:
```powershell
.\media_server\service\install_task_windows.ps1
```
To remove the scheduled task:
```powershell
Unregister-ScheduledTask -TaskName "MediaServer" -Confirm:$false
```
## Development Workflow
### Server Restart After Code Changes
**CRITICAL:** When making changes to backend code (Python files, API routes, service logic), the media server MUST be restarted for changes to take effect.
**When to restart:**
- Changes to any Python files (`*.py`) in the media_server directory
- Changes to API endpoints, routes, or request/response models
- Changes to service logic, callbacks, or script execution
- Changes to configuration handling or startup logic
**When restart is NOT needed:**
- Static file changes (`*.html`, `*.css`, `*.json`) - browser refresh is enough
- README or documentation updates
- Changes to install/service scripts (only affects new installations)
### Frontend Rebuild After JS Changes
**CRITICAL:** The frontend is bundled via esbuild into `static/dist/app.bundle.js`. After modifying ANY JavaScript file in `media_server/static/js/`, you **MUST** run:
```bash
npm run build
```
Raw JS file edits have **NO effect** until the bundle is rebuilt. After rebuilding, a browser hard-refresh (Ctrl+Shift+R) is sufficient — no server restart needed.
**How to restart during development:**
1. Find the running server process:
```bash
# Windows
netstat -ano | findstr :8765
# Linux/macOS
lsof -i :8765
```
2. Stop the server:
```bash
# Windows
taskkill //F //PID <process_id>
# Linux/macOS
kill <process_id>
```
3. Start the server again:
```bash
python -m media_server.main
```
**Best Practice:** Always restart the server immediately after committing backend changes to verify they work correctly before pushing.
**CRITICAL** Always check acccessibility of WebUI after server restart to ensure that server has started without issues
## Configuration
Copy `config.example.yaml` to `config.yaml` and customize.
The API token is generated on first run and displayed in the console output.
Default port: `8765`
## Internationalization (i18n)
The Web UI supports multiple languages with translations stored in separate JSON files.
### Locale Files
Translation files are located in:
- `media_server/static/locales/en.json` - English (default)
- `media_server/static/locales/ru.json` - Russian
### Maintaining Translations
**IMPORTANT:** When adding or modifying user-facing text in the Web UI:
1. **Update all locale files** - Add or update the translation key in **both** `en.json` and `ru.json`
2. **Use consistent keys** - Follow the existing key naming pattern (e.g., `section.element`, `scripts.button.save`)
3. **Test both locales** - Verify translations appear correctly by switching between EN/RU
### Adding New Text
When adding new UI elements:
1. Add the English text to `static/locales/en.json`
2. Add the Russian translation to `static/locales/ru.json`
3. In HTML: use `data-i18n="key.name"` for text content
4. In HTML: use `data-i18n-placeholder="key.name"` for input placeholders
5. In HTML: use `data-i18n-title="key.name"` for title attributes
6. In JavaScript: use `t('key.name')` or `t('key.name', {param: value})` for dynamic text
### Adding New Locales
To add support for a new language:
1. Create `media_server/static/locales/{lang_code}.json` (copy from `en.json`)
2. Translate all strings to the new language
3. Add the language code to `supportedLocales` array in `index.html`
## Versioning
**`pyproject.toml`** is the single source of truth for the version string.
At runtime, `media_server/__init__.py` reads the version via `importlib.metadata.version()` — no manual syncing needed.
Version flow:
1. `git tag v0.3.0` → CI reads the tag
2. Build scripts stamp `pyproject.toml` with the clean version via `sed`
3. `pip install` bakes the version into package metadata
4. `importlib.metadata.version("media-server")` reads it at runtime
When bumping the version for a new release, only `pyproject.toml` needs to be updated.
**Important:** After making any changes, always ask the user if the version needs to be incremented.
## CI/CD
Gitea Actions workflow at `.gitea/workflows/test.yml` runs on every push/PR to `master`:
1. **Lint** — `ruff check media_server/` (rules: E, F, I, W)
2. **Test** — `pytest --tb=short -q`
Release workflow at `.gitea/workflows/release.yml` triggers on `v*` tags:
1. **Create release** — Gitea release via REST API (detects pre-release from tag)
2. **Build Windows** — cross-builds on Linux using embedded Python + NSIS installer
3. **Upload assets** — portable ZIP + installer `.exe` attached to the release
### Releasing
```bash
# Stable release
git tag v1.0.0 && git push origin v1.0.0
# Pre-release
git tag v1.1.0-alpha.1 && git push origin v1.1.0-alpha.1
```
### Installer
The NSIS installer (`installer.nsi`) installs to `%LOCALAPPDATA%\Media Server` (no admin required) with optional:
- **Desktop shortcut**
- **Start with Windows** (Startup folder shortcut, runs hidden via VBS)
Uninstall preserves `config.yaml` (user data).
Reference: [gitea-python-ci-cd.md](https://git.dolgolyov-family.by/alexei.dolgolyov/claude-code-facts/src/branch/main/gitea-python-ci-cd.md)
**IMPORTANT:** When modifying CI/CD workflows, `installer.nsi`, or build scripts (`build-dist-*.sh`), always fetch and consult the guide above first to ensure changes stay in sync with established patterns.
### Before Pushing
Ensure CI will pass locally:
```bash
ruff check media_server/
pytest --tb=short -q
```
## Git Rules
- **ALWAYS ask for user approval before committing and pushing changes.**
- When pushing, always push to all remotes: `git push origin master && git push github master`
<!-- code-review-graph MCP tools -->
## MCP Tools: code-review-graph
**IMPORTANT: This project has a knowledge graph. ALWAYS use the
code-review-graph MCP tools BEFORE using Grep/Glob/Read to explore
the codebase.** The graph is faster, cheaper (fewer tokens), and gives
you structural context (callers, dependents, test coverage) that file
scanning cannot.
### When to use graph tools FIRST
- **Exploring code**: `semantic_search_nodes` or `query_graph` instead of Grep
- **Understanding impact**: `get_impact_radius` instead of manually tracing imports
- **Code review**: `detect_changes` + `get_review_context` instead of reading entire files
- **Finding relationships**: `query_graph` with callers_of/callees_of/imports_of/tests_for
- **Architecture questions**: `get_architecture_overview` + `list_communities`
Fall back to Grep/Glob/Read **only** when the graph doesn't cover what you need.
### Key Tools
| Tool | Use when |
|------|----------|
| `detect_changes` | Reviewing code changes — gives risk-scored analysis |
| `get_review_context` | Need source snippets for review — token-efficient |
| `get_impact_radius` | Understanding blast radius of a change |
| `get_affected_flows` | Finding which execution paths are impacted |
| `query_graph` | Tracing callers, callees, imports, tests, dependencies |
| `semantic_search_nodes` | Finding functions/classes by name or keyword |
| `get_architecture_overview` | Understanding high-level codebase structure |
| `refactor_tool` | Planning renames, finding dead code |
### Workflow
1. The graph auto-updates on file changes (via hooks).
2. Use `detect_changes` for code review.
3. Use `get_affected_flows` to understand impact.
4. Use `query_graph` pattern="tests_for" to check coverage.