- Merge Scenes tab into Automations tab as a second CardSection below automations
- Make dashboard Capture button match Stop All sizing
- Dashboard scene cards navigate to automations tab on click (crosslink)
- Add scene steps to automations tutorial
- Fix tour.tgt.devices to say "LED controllers" instead of "WLED controllers"
- Update command palette and navigation for new scene location
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Rename the "profiles" entity to "automations" throughout the entire
codebase for clarity. Updates Python models, storage, API routes/schemas,
engine, frontend JS modules, HTML templates, CSS classes, i18n keys
(en/ru/zh), dashboard, tutorials, and command palette.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Profiles now activate scene presets instead of individual targets, with
configurable deactivation behavior (none/revert/fallback scene). The
target checklist UI is replaced by a searchable combobox for scene
selection that scales well with many scenes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Feature 1 — Profile Conditions: time-of-day, system idle (Win32
GetLastInputInfo), and display state (GUID_CONSOLE_DISPLAY_STATE)
condition types for automatic profile activation.
Feature 2 — Scene Presets: snapshot/restore system that captures target
running states, device brightness, and profile enables. Server-side
capture with 5-step activation order. Dedicated Scenes tab with
CardSection-based card grid, command palette integration, and dashboard
quick-activate section.
Feature 3 — MQTT Integration: MQTTService singleton with aiomqtt,
MQTTLEDClient device provider for pixel output, MQTT profile condition
type with topic/payload matching, and frontend support for MQTT device
type and condition editor.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Stability:
- Fix race condition: set _is_running before create_task in target processors
- Await probe task after cancel in wled_target_processor
- Replace raw fetch() with fetchWithAuth() across devices, kc-targets, pattern-templates
- Add try/catch to showTestTemplateModal in streams.js
- Wrap blocking I/O in asyncio.to_thread (picture_targets, system restore)
- Fix dashboardStopAll to filter only running targets with ok guard
Performance:
- Vectorize fire effect spark loop with numpy in effect_stream
- Vectorize FFT band binning with cumulative sum in analysis.py
- Rewrite pixel_processor with vectorized numpy (accept ndarray or list)
- Add httpx.AsyncClient connection pooling with lock in wled_provider
- Optimize _send_pixels_http to avoid np.hstack allocation in wled_client
- Mutate chart arrays in-place in dashboard, perf-charts, targets
- Merge dashboard 2-batch fetch into single Promise.all
- Hoist frame_time outside loop in mapped_stream
Usability:
- Fix health check interval load/save in device settings
- Swap confirm modal button classes (No=secondary, Yes=danger)
- Add aria-modal to audio/value source editors, fix close button aria-labels
- Add modal footer close button to settings modal
- Add dedicated calibration LED count validation error keys
i18n:
- Replace ~50 hardcoded English strings with t() calls across 12 JS files
- Add 50 new keys to en.json, ru.json, zh.json
- Localize inline toasts in index.html with window.t fallback
- Add data-i18n to command palette footer
- Add localization policy to CLAUDE.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add enumerate_devices_by_engine() returning per-engine device lists
without cross-engine dedup so frontend can filter correctly
- API /audio-devices now includes by_engine dict alongside flat list
- Frontend caches per-engine data, filters device dropdown by selected
template's engine_type, refreshes on template change
- Reorder getting-started tutorial: add API docs and accent color steps
- Fix tutorial trigger button focus outline persisting on step 2
- Use accent color variable for tutorial pulse ring animation
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace btn-icon with transparent flat dashboard-action-btn style
- Use Lucide power icon instead of square for stop/turn-off buttons
- Add accent-tinted hover backgrounds for start (green) and stop (amber)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Show CPU and GPU model names as overlays on performance chart cards
- Add cpu_name field to performance API with cross-platform detection
- Extract reusable color-picker popover module (9 presets + custom picker)
- Per-chart color customization for CPU/RAM/GPU performance charts
- Redesign header: compact toolbar container with icon-only buttons
- Compact language dropdown (EN/RU/ZH), icon-only login/logout
- Use accent color for FPS charts, range slider accent, dashboard icons
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add --primary-contrast CSS variable that auto-switches between white and
dark text based on accent color luminance (WCAG relative luminance).
Replace all hardcoded #fff/white on primary-color backgrounds with
var(--primary-contrast) so light accent colors like yellow remain readable.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Color SVG icons in card titles (.card-title, .template-name) with accent
- Color SVG icons in property badges (.stream-card-prop, .card-meta) with accent
- Revert badge icon to white on crosslink hover
- Remove border-bottom separator from subtab bar
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace all emoji characters across WebUI with inline Lucide SVG icons
for cross-platform consistency (icon paths in icon-paths.js)
- Add accent color picker popover with 9 preset colors + custom picker,
persisted to localStorage, updates all CSS custom properties
- Remove subtab separator line for cleaner look
- Color badge icons with accent color for visual pop
- Remove processing badge from target cards
- Fix hardcoded #4CAF50 in FPS labels and active badges to use CSS vars
- Replace CSS content emoji (▶) with pure CSS triangle
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add sub-tutorials for Dashboard, Targets, Sources, and Profiles tabs
with ? trigger buttons, en/ru/zh translations, and hidden-ancestor
skip via offsetParent check
- Add expand/collapse all buttons to Profiles tab toolbar
- Move dashboard poll slider from section header to toolbar
- Fix cardEnter animation forcing opacity:1 on disabled profile cards
- Use data-card-section selectors instead of data-cs-toggle to avoid
z-index misalignment during tutorial spotlight
- Add tutorial sync convention to CLAUDE.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Auto-starts on first visit with a 9-step walkthrough covering header,
tabs, settings, search, theme, and language controls. Stores completion
in localStorage; restart via ? button in the header. Includes en/ru/zh
translations for all tour steps.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Remove card-enter class after entrance animation completes to prevent
re-triggering when card-highlight is removed. Change fill-mode from
both to backwards so stale transforms don't block hover effects.
Suppress hover globally during drag via body.cs-drag-active class.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Dashboard cards (targets, auto-start, profiles) are now clickable,
navigating to the full entity card on the appropriate tab. Card
sections support drag-and-drop reordering via grip handles with
localStorage persistence. Fix crosslink navigation scoping to avoid
matching dashboard cards, and fix highlight race on rapid clicks.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
When brightness source (e.g. Audio Volume) returned 0 during silence,
the zero-brightness suppression path skipped all frames without sending
DDP keepalive packets, causing WLED to exit live mode after ~2.5s.
Now sends periodic keepalive even when suppressing zero-brightness frames.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Reduces map_leds_ms timing spikes from 4ms to ~1.5ms by eliminating
~540KB/frame of numpy temporary allocations:
- Pre-allocate _led_buf (reused instead of np.zeros per call)
- Pre-compute offset-adjusted segment indices (eliminates np.roll copy)
- Lazy-cache per-edge cumsum and mean buffers with np.mean/cumsum out=
- Pre-compute Phase 3 skip resampling arrays in __init__
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add protocol field (ddp/http) to storage, API schemas, routes, processor
- WledTargetProcessor passes protocol to create_led_client(use_ddp=...)
- Target editor: protocol dropdown + keepalive in collapsible Specific Settings
- FPS, brightness threshold, adaptive FPS moved to main form area
- Hide Specific Settings section for serial devices (protocol is WLED-only)
- Card badge: show DDP/HTTP for WLED devices, Serial for serial devices
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
DDP uses fire-and-forget UDP, so when a WiFi device becomes overwhelmed
by sustained traffic, sends appear successful while the device is
actually unreachable. This adds:
- HTTP liveness probe (GET /json/info, 2s timeout) every 10s during
streaming, exposed as device_streaming_reachable in target state
- Adaptive FPS (opt-in): exponential backoff when device is unreachable,
gradual recovery when it stabilizes — finds sustainable send rate
- Honest health checks: removed the lie that forced device_online=true
during streaming; now runs actual health checks regardless
- Target editor toggle, FPS display shows effective rate when throttled,
health dot reflects streaming reachability, red highlight when
unreachable
- Auto-backup scheduling support in settings modal
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Backend: GET /api/v1/system/backup bundles all 11 store JSON files into a
single downloadable backup with metadata envelope. POST /api/v1/system/restore
validates and writes stores atomically, then schedules a delayed server restart
via detached restart.ps1 subprocess.
Frontend: Settings modal (gear button in header) with Download Backup and
Restore from Backup buttons. Restore shows confirm dialog, uploads via
multipart FormData, then displays fullscreen restart overlay that polls
/health until the server comes back and reloads the page.
Locales: en, ru, zh translations for all settings.* keys.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Stability: Add outer try/except/finally with _running=False cleanup to all 6
processing loop methods (live, color_strip, effect, audio, composite, mapped).
Add exponential backoff on consecutive capture errors in live_stream. Move
audio stream.stop() outside lock scope.
Performance: Replace per-pixel Python loop with np.array().tobytes() in
ddp_client. Vectorize pixelate filter with cv2.resize down+up. Vectorize
gradient rendering with np.searchsorted.
Frontend: Add lockBody/unlockBody re-entrancy counter. Add {once:true} to
fetchWithAuth abort listener. Null ws.onclose before ws.close() in LED preview.
Backend: Remove auth token prefix from log messages. Add atomic_write_json
helper (tempfile + os.replace) and update all 10 stores. Add name uniqueness
checks to all update methods. Fix DELETE status codes to 204 in audio_sources
and value_sources. Fix get_source() silent bug in color_strip_sources.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Audio value source cards link to the referenced audio source
- Adaptive scene cards link to the referenced picture source
- Fix SceneValueStream starting at 0.5 regardless of actual scene;
first frame now skips smoothing to avoid artificial bias
- Add crosslinks guidance to CLAUDE.md card appearance section
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Type is set at creation and cannot be changed, so hide the selector
when editing (same pattern already used in value source editor).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Make parent audio source badge on mono cards a clickable crosslink
that navigates to the multichannel source card
- Add missing color_strip.animation.type.none.desc locale key in
en/ru/zh
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace blocking REST-based capture tests with WebSocket endpoints that
stream intermediate frame thumbnails at ~100ms intervals, giving real-time
visual feedback during capture. Preview resolution adapts dynamically to
the client viewport size and device pixel ratio.
- New shared helper (_test_helpers.py) with engine_factory pattern to
avoid MSS thread-affinity issues
- WS endpoints for stream, capture template, and PP template tests
- Enhanced overlay spinner with live preview image and stats
- Frontend _runTestViaWS shared helper replaces three REST test runners
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add real-time value source test: WebSocket endpoint streams get_value() at
~20Hz, frontend renders scrolling time-series chart with min/max/current stats
- Add auto-gain for audio value sources: rolling peak normalization with slow
decay, sensitivity range increased to 0.1-20.0
- Always show brightness overlay on LED preview when brightness source is set
- Refactor ValueStreamManager to shared ref-counted streams (value streams
produce scalars, not LED-count-dependent, so sharing is correct)
- Simplify acquire/release API: remove consumer_id parameter since streams
are no longer consumer-dependent
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New per-target property: when effective output brightness
(max pixel value × device/source brightness) falls below
the threshold, LEDs turn off completely. Useful for cutting
dim flicker in audio-reactive and ambient setups.
Threshold slider (0–254) in target editor, badge on card,
hot-swap to running processors, persisted in storage.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Show effective brightness percentage on the LED preview when a
value source dims below 100%. Prepend a brightness byte to the
preview WebSocket wire format. Increase preview height to 32px.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add WebSocket endpoints for live audio spectrum streaming at ~20Hz
- Audio source test: resolves device/channel, shares stream via ref-counting
- Audio template test: includes device picker dropdown for selecting input
- Canvas-based 64-band spectrum visualizer with falling peaks and beat flash
- Channel-aware: mono sources show left/right/mixed spectrum correctly
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduces an engine+template abstraction for audio capture, mirroring the
existing screen capture engine pattern. This enables multiple audio backends
(WASAPI for Windows, sounddevice for cross-platform) with per-source
engine configuration via reusable templates.
Backend:
- AudioCaptureEngine ABC with WasapiEngine and SounddeviceEngine implementations
- AudioEngineRegistry for engine discovery and factory creation
- AudioAnalyzer class decouples FFT/RMS/beat analysis from engine-specific capture
- ManagedAudioStream wraps engine stream + analyzer in background thread
- AudioCaptureTemplate model and AudioTemplateStore with JSON CRUD
- AudioCaptureManager keyed by (engine_type, device_index, is_loopback)
- Auto-migration: default template created on startup, assigned to existing sources
- Full REST API: CRUD for audio templates + engine listing with availability flags
- audio_template_id added to MultichannelAudioSource model and API schemas
Frontend:
- Audio template cards in Streams > Audio tab with engine badge and config details
- Audio template editor modal with engine selector and dynamic config fields
- Audio template dropdown in multichannel audio source editor
- Template name crosslink badge on multichannel audio source cards
- Confirm modal z-index fix (always stacks above editor modals)
- i18n keys for EN and RU
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The dashboard panel appears before the targets panel in the DOM and both
use data-target-id. document.querySelector was finding the dashboard
element (which has no data-tm children) instead of the target card.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Charts: blue filled area for fps_actual (rolling avg), green line for
fps_current (real-time sends/sec)
- Labels: fps_current/fps_target as primary, avg fps_actual as secondary
- Track fps_current in metrics history for dashboard chart preload
- Applied to both LED targets page and dashboard
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Remove light.py platform (static color control via HA light entity)
- Add select.py with CSS Source and Brightness Source dropdowns for LED targets
- Coordinator now fetches color-strip-sources and value-sources lists
- Add generic update_target() method for partial target updates
- Clean up stale device registry entries on integration reload
- Skip frame sends when effective brightness is ~0 (suppresses unnecessary
UDP/HTTP traffic while LEDs are dark)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The refreshing bar was briefly visible during quick tab switches and
auto-refreshes. Delay adding the .refreshing class by 400ms so loads
that complete quickly never show the bar at all.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fix inverted gamma formula: use (i/255)^gamma instead of (i/255)^(1/gamma)
so gamma>1 correctly darkens midtones (standard LED gamma correction)
- Fix frame interpolation flicker: move interp buffer update after temporal
smoothing so idle-tick output is consistent with new-frame output
- Fix target card hover/animation reset: use stable placeholder values in
card HTML for volatile metrics (data-tm attributes), patch real values
in-place after reconcile instead of replacing entire card DOM element
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add tab refresh loading bar animation for all 4 tab loaders
- Add profiles loading guard to prevent concurrent fetches
- Centralize theme colors into CSS variables (--text-secondary, --text-muted,
--bg-secondary, --success-color, --shadow-color) for both dark/light themes
- Replace hardcoded gray values across 10 CSS files with variables
- Fix duplicate .btn-sm definition in modal.css
- Fix z-index: toast 2001→2500 to safely clear modals at 2000
- Add :focus-visible keyboard navigation indicators for all interactive elements
- Add responsive breakpoints for tab bar and header on narrow screens
- Prevent background page scroll when command palette is open
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add loading guard to loadPictureSources to prevent concurrent fetches
- Pause perf chart polling and uptime timer when browser tab is hidden
- Disconnect KC and LED preview WebSockets when leaving targets tab
- Add error toasts to loadCaptureTemplates and saveKCBrightness
- Skip auto-refresh polling when document is hidden
- Widen auto-start dashboard cards for better text display
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add auto_start boolean field to PictureTarget model (persisted per-target)
- Wire auto_start through API schemas, routes, and store
- Auto-start targets on server boot in main.py lifespan
- Add star toggle button on target cards (next to delete button)
- Add auto-start section on dashboard between performance and profiles
- Remove auto-start section from profiles tab
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>