Animated conic gradient spins around the card edge using CSS Houdini
@property for smooth angle interpolation. Skips the left edge when
a custom card color stripe is assigned (data-has-color attribute).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Subtle radial glare follows cursor over card/template-card elements
using a single document-level mousemove listener (event delegation)
- Ambient background blob colors now derive from the selected accent
color with hue-shifted variants
- Glare intensity kept very subtle (3.5% dark / 12% light theme)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Three blurred color blobs (green, blue, purple) slowly drift behind
the UI for atmosphere. Toggled via cloud icon in header, persisted
in localStorage, off by default. Works with both dark and light themes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Targets with screen capture sources show 5 action buttons which
overflowed the card width. Scoped smaller padding to .card-actions
.btn-icon where target cards render.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
When a target uses a composite CSS source, the LED preview now shows
individual layer strips below the blended composite result. Backend
stores per-layer color snapshots and sends an extended binary wire
format; frontend renders separate canvases with hover labels.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds a refresh icon button on each device card that triggers an immediate
health check via POST /devices/{id}/ping, showing online status with
latency or offline result as a toast notification.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Refactor OS notification listener into platform backends:
- Windows: winsdk toast polling (unchanged behavior)
- Linux: dbus-next monitoring of org.freedesktop.Notifications
Add [notifications] optional dependency group in pyproject.toml.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Show full-screen overlay with spinner when server is unreachable,
with periodic health checks that auto-hide on reconnect.
Add Gitea Actions workflow for auto-deploy on release tags.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Polls Windows notifications via winsdk UserNotificationListener API
and fires matching notification CSS streams with os_listener=True.
Includes history API endpoint for tracking captured notifications.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
WLEDProvider.create_client() was not filtering out the zone_mode kwarg
before passing to WLEDClient, causing a 409 error on target start.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add optional brightness_source_id per composite layer using ValueStreamManager
- Use EntitySelect for composite layer source and brightness dropdowns
- Use IconSelect for composite blend mode and notification filter mode
- Add i18n keys for blend mode and filter mode descriptions (en/ru/zh)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Bell icon button on notification source cards triggers POST /notify
- Shows success/warning/error toast based on response
- Fix header shifting when sticky by moving it outside .container
- i18n keys added for en, ru, zh
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Move header outside .container so it spans full viewport width
with its own padding, eliminating layout shift on scroll.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Target cards use responsive grid based on 500px min-width,
automatically adapting column count to screen width.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Perf charts: 3 equal columns filling full width, single column on mobile
- Chart height increased from 60px to 100px
- Fix Chart.js canvas not shrinking with min-width: 0 and overflow: hidden
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Move tab bar into header (centered between title and toolbar)
- Make entire header sticky with border-bottom separator
- Remove container max-width for full-width layout
- Add scroll-spy: tree sidebar tracks visible section on scroll
- Remember scroll position per tab when switching
- Remove sticky section headers, use scroll-margin-top instead
- Update sticky offsets to use --sticky-top CSS variable
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
POST /api/v1/system/auto-backup/trigger creates a backup on demand
and returns the created file info (filename, size, timestamp).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Hide tooltip/ring with visibility:hidden until first step is positioned
- Hide tooltip between steps when scrolling to prevent stale position flash
- Replace scrollend event (poor browser support, 500ms fallback) with
requestAnimationFrame polling that resolves in ~50ms when scroll settles
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The tree-layout used align-items: flex-start for the desktop sidebar,
but when switching to column direction at <900px this prevented children
from stretching to full width. Add align-items: stretch in the media
query and lower grid minmax values so cards use 2+ columns.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Remove the separate tags form-group (label, hint toggle, hint text)
from all 14 editor modals and place the tags container directly
below the name input for a cleaner, more compact layout.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Fixed button in bottom-right corner appears after scrolling 300px,
fades in with slide-up animation, smooth-scrolls to page top on click.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add TreeNav component that groups related entity types into a
collapsible hierarchy for Targets and Sources tabs. Targets tree
shows section-level leaves (Devices, Color Strips, LED Targets,
KC Targets, Pattern Templates) with scroll-to-section on click.
Sources tree groups into Picture, Audio, and Utility categories.
Also fixes missing csAudioTemplates in stream section expand/collapse.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New value source that outputs brightness (0-1) based on the daylight
color LUT, computing BT.601 luminance from the simulated sky color.
Supports real-time wall-clock mode or configurable simulation speed.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Broadcast entity_changed and device_health_changed events via the event
bus so the frontend can auto-refresh cards without polling. Adds
exponential backoff on WS reconnect.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Set maxHeight dynamically based on available viewport space
- Clamp popup horizontally to stay within viewport
- Remove max-height CSS transition that caused scroll jumps
- Auto-close popup on ancestor scroll to prevent stale positioning
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Full-stack implementation of two new color strip source types:
- Daylight: simulates day/night color cycle with real-time or speed-based mode, latitude support
- Candlelight: multi-candle fire simulation with Gaussian falloff, layered-sine flicker, warm color shift
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Auto-restart: ProcessorManager detects fatal task crashes via done
callback and restarts with exponential backoff (2s-30s, max 5 attempts
in 5 min window). Manual stop disables auto-restart. Restart state
exposed in target state API and via WebSocket events.
- Remove "Running"/"Paused" badge label from sync clock dashboard cards
(pause/play button already conveys state).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add `tags: List[str]` field to all 13 entity types (devices, output targets,
CSS sources, picture sources, audio sources, value sources, sync clocks,
automations, scene presets, capture/audio/PP/pattern templates)
- Update all stores, schemas, and route handlers for tag CRUD
- Add GET /api/v1/tags endpoint aggregating unique tags across all stores
- Create TagInput component with chip display, autocomplete dropdown,
keyboard navigation, and API-backed suggestions
- Display tag chips on all entity cards (searchable via existing text filter)
- Add tag input to all 14 editor modals with dirty check support
- Add CSS styles and i18n keys (en/ru/zh) for tag UI
- Also includes code review fixes: thread safety, perf, store dedup
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Portal IconSelect popups to document.body with position:fixed to prevent
clipping by modal overflow-y:auto
- Replace custom scene selectors in automation editor with EntitySelect
command-palette pickers (main scene + fallback scene)
- Add IconSelect grid for automation deactivation mode (none/revert/fallback)
- Add IconSelect grid for automation condition type and match type
- Replace mapped zone source dropdowns with EntitySelect pickers
- Replace scene target selector with EntityPalette.pick() pattern
- Remove effect palette preview bar from CSS editor
- Remove sensitivity badge from audio color strip source cards
- Clean up unused scene-selector CSS and scene-target-add-row CSS
- Add locale keys for all new UI elements across en/ru/zh
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Decouple processing loop from blocking TCP writes via single-slot buffer sender thread
- Build raw UpdateZoneLeds packets with struct.pack instead of RGBColor objects (reduces GC pressure)
- Add change-threshold frame dedup to minimize GPU I2C/SMBus writes that cause system stalls
- Set TCP_NODELAY and reduce socket timeout for lower latency
- Cache zone IDs for direct packet construction
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace <details> with grid-template-rows animated expand for template config sections
- Always show edge boundary tick labels in both simple and advanced calibration
- Make tick labels, monitor names, and tick marks zoom-independent in advanced calibration
- Place new monitors next to existing ones and fit view on add
- Fix layout jump on line selection: toggle class in-place instead of DOM rebuild
- Use transparent border-left on all line items to prevent content shift
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Rename all Python modules, classes, API endpoints, config keys, frontend
fetch URLs, and Home Assistant integration URLs from picture-targets to
output-targets. Store loads both new and legacy JSON keys for backward
compatibility with existing data files.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Automation editor:
- IconSelect grid for condition logic (OR/AND) with descriptions
KC target editor:
- IconSelect for color mode (average/median/dominant) with SVG previews
- EntitySelect palette for picture source, pattern template, brightness source
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Autorestore fixes:
- Snapshot WLED state before connect() mutates it (lor, AudioReactive)
- Gate restore on auto_shutdown setting (was unconditional)
- Remove misleading auto_restore capability from serial provider
- Default auto_shutdown to false for all new devices
Protocol badge fixes:
- Show correct protocol per device type (OpenRGB SDK, MQTT, WebSocket)
- Was showing "Serial" for all non-WLED devices
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Auto-generates name from type + key config (waveform, audio mode, picture source)
for new value sources. Skips when editing or after manual name input.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Filter type picker: IconSelect with 3-column grid, auto-add on select, removed redundant + button
- Audio mode picker: IconSelect with SVG visualizations for RMS/Peak/Beat
- Capture engine grid: added per-engine icons and localized descriptions
- Fixed scroll flash during icon grid open animation (settled class after transitionend)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace plain filter type dropdown with icon grid showing each filter
with its icon and description. Selecting a filter immediately adds it
to the template (no separate "+" click needed).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
FPS chart stays always visible; timing, frames, keepalive, errors, and
uptime are collapsed behind an animated toggle. Error warning icon
appears next to target name when errors_count > 0. Uses CSS grid
0fr→1fr transition for smooth expand/collapse animation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace plain <select> dropdowns with a searchable command palette modal
for 16 entity selectors across 6 editors (targets, streams, CSS sources,
value sources, audio sources, pattern templates). Unified EntityPalette
singleton + EntitySelect wrapper in core/entity-palette.js.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Value source type (5 types, static icons)
- Device type (7 types, new wifi/usb icon paths + device icon map)
- Capture engine (dynamic from API, uses getEngineIcon)
- Audio engine (dynamic from API, new getAudioEngineIcon)
- Add i18n description keys for value source and device types
- Fix trigger button styling to match native input height
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replaces the plain <select> dropdown with a visual grid popup showing
icon, label, and description for each source type. The IconSelect
component is generic and reusable for other type selectors.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Extract shared process picker module (core/process-picker.js) used by
both automation conditions and notification CSS app filter
- Remove led_count property from notification CSS source (backend + frontend)
- Replace comma-separated app filter with newline-separated textarea + browse
- Inline color cycle add button (+) into the color row
- Fix notification app color layout to horizontal rows
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
These types always auto-size from the connected device — the explicit
led_count override was unused clutter. Streams now use getattr fallback.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New source_type "notification" fires one-shot visual effects (flash, pulse, sweep)
triggered via POST webhook. Designed as a composite layer for overlay on persistent
sources. Includes app color mapping, whitelist/blacklist filtering, and auto-sizing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add clone_preset() to ScenePresetStore with deep copy of target snapshots
- Add POST /scene-presets/{id}/clone API endpoint
- Add clone button to scene preset cards in Automations tab
- Add i18n keys for clone feedback in all 3 locales
- Add TODO items for dashboard stats collapse and protocol badge review
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add `startup` automation condition type that activates on server boot,
replacing the per-target `auto_start` flag
- Remove `auto_start` field from targets, scene snapshots, and all API layers
- Remove auto-start UI section and star buttons from dashboard and target cards
- Remove `color` field from scene presets (backend, API, modal, frontend)
- Add card color support to scene preset cards (color picker + border style)
- Show localStorage-backed card colors on all dashboard cards (targets,
automations, sync clocks, scene presets)
- Fix card color picker updating wrong card when duplicate data attributes
exist by using closest() from picker wrapper instead of global querySelector
- Add sync clocks step to Sources tab tutorial
- Bump SW cache v9 → v10
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Sync clocks now appear as compact cards on the dashboard with
pause/resume/reset controls and click-to-navigate. Dashboard FPS
sparkline charts use the same blue/green colors as target card charts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>