SVG-based node graph with ELK.js autolayout showing all 13 entity types
and their relationships. Features include:
- Pan/zoom canvas with bounds clamping and dead-zone click detection
- Interactive minimap with viewport rectangle, click-to-pan, drag-to-move,
and dual resize handles (bottom-left/bottom-right)
- Movable toolbar with drag handle and inline zoom percentage indicator
- Entity-type SVG icons from Lucide icon set with subtype-specific overrides
- Command palette search (/) with keyboard navigation and fly-to
- Node selection with upstream/downstream chain highlighting
- Double-click to zoom-to-card, edit/delete overlay on hover
- Legend panel, orphan node detection, running state indicators
- Full i18n support with languageChanged re-render
- Catmull-Rom-to-cubic bezier edge routing for smooth curves
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add FPS control (1-60, default 20) to test preview modal next to LED count
- Server accepts fps query param, controls frame send interval
- Single Apply icon button (✓) applies both LED count and FPS
- FPS control stays visible for picture sources (LED count hidden)
- Fix composite sub-stream consumer ID collision: use unique instance ID
to prevent old WebSocket release from killing new connection's streams
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Composite sources show per-layer strip canvases with composite result on top
- Server sends composite wire format with per-layer RGB data
- LED count is configurable via input field, persisted in localStorage
- Notification sources show a bell fire button on the strip preview
- Composite with notification layers shows per-layer fire buttons
- Fixed stale WS frame bug with generation counter and unique consumer IDs
- Modal width is now fixed at 700px to prevent layout jumps
- Target card composite layers now use same-height canvases
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New WebSocket endpoint streams real-time RGB frames from any CSS source.
Generic sources show a horizontal LED strip canvas. Picture sources show
a rectangle with per-edge canvases matching the calibration layout.
Server computes exact output indices per edge (offset + reverse + CW/CCW)
so the frontend renders edges in correct visual orientation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Large SVG icon on the right side of the viewport reflects the active tab,
crossfades on tab switch. Also removes overflow:hidden from cards to fix
color picker clipping.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Canvas-based particle system with 60 glowing dots drifting upward,
tinted with the accent color. Eliminates the gradient banding issue
from the previous CSS blur approach. Renders at native resolution
with radial gradients for perfectly smooth glow.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Subtle radial glare follows cursor over card/template-card elements
using a single document-level mousemove listener (event delegation)
- Ambient background blob colors now derive from the selected accent
color with hue-shifted variants
- Glare intensity kept very subtle (3.5% dark / 12% light theme)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds a refresh icon button on each device card that triggers an immediate
health check via POST /devices/{id}/ping, showing online status with
latency or offline result as a toast notification.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Show full-screen overlay with spinner when server is unreachable,
with periodic health checks that auto-hide on reconnect.
Add Gitea Actions workflow for auto-deploy on release tags.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Bell icon button on notification source cards triggers POST /notify
- Shows success/warning/error toast based on response
- Fix header shifting when sticky by moving it outside .container
- i18n keys added for en, ru, zh
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Move tab bar into header (centered between title and toolbar)
- Make entire header sticky with border-bottom separator
- Remove container max-width for full-width layout
- Add scroll-spy: tree sidebar tracks visible section on scroll
- Remember scroll position per tab when switching
- Remove sticky section headers, use scroll-margin-top instead
- Update sticky offsets to use --sticky-top CSS variable
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Fixed button in bottom-right corner appears after scrolling 300px,
fades in with slide-up animation, smooth-scrolls to page top on click.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New value source that outputs brightness (0-1) based on the daylight
color LUT, computing BT.601 luminance from the simulated sky color.
Supports real-time wall-clock mode or configurable simulation speed.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Full-stack implementation of two new color strip source types:
- Daylight: simulates day/night color cycle with real-time or speed-based mode, latitude support
- Candlelight: multi-candle fire simulation with Gaussian falloff, layered-sine flicker, warm color shift
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Portal IconSelect popups to document.body with position:fixed to prevent
clipping by modal overflow-y:auto
- Replace custom scene selectors in automation editor with EntitySelect
command-palette pickers (main scene + fallback scene)
- Add IconSelect grid for automation deactivation mode (none/revert/fallback)
- Add IconSelect grid for automation condition type and match type
- Replace mapped zone source dropdowns with EntitySelect pickers
- Replace scene target selector with EntityPalette.pick() pattern
- Remove effect palette preview bar from CSS editor
- Remove sensitivity badge from audio color strip source cards
- Clean up unused scene-selector CSS and scene-target-add-row CSS
- Add locale keys for all new UI elements across en/ru/zh
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New source_type "notification" fires one-shot visual effects (flash, pulse, sweep)
triggered via POST webhook. Designed as a composite layer for overlay on persistent
sources. Includes app color mapping, whitelist/blacklist filtering, and auto-sizing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add clone_preset() to ScenePresetStore with deep copy of target snapshots
- Add POST /scene-presets/{id}/clone API endpoint
- Add clone button to scene preset cards in Automations tab
- Add i18n keys for clone feedback in all 3 locales
- Add TODO items for dashboard stats collapse and protocol badge review
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add `startup` automation condition type that activates on server boot,
replacing the per-target `auto_start` flag
- Remove `auto_start` field from targets, scene snapshots, and all API layers
- Remove auto-start UI section and star buttons from dashboard and target cards
- Remove `color` field from scene presets (backend, API, modal, frontend)
- Add card color support to scene preset cards (color picker + border style)
- Show localStorage-backed card colors on all dashboard cards (targets,
automations, sync clocks, scene presets)
- Fix card color picker updating wrong card when duplicate data attributes
exist by using closest() from picker wrapper instead of global querySelector
- Add sync clocks step to Sources tab tutorial
- Bump SW cache v9 → v10
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Sync clocks now appear as compact cards on the dashboard with
pause/resume/reset controls and click-to-navigate. Dashboard FPS
sparkline charts use the same blue/green colors as target card charts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduces Synchronization Clocks — shared, controllable time bases
that CSS sources can optionally reference for synchronized animation.
Backend:
- New SyncClock dataclass, JSON store, Pydantic schemas, REST API
- Runtime clock with thread-safe pause/resume/reset and speed control
- Ref-counted runtime pool with eager creation for API control
- clock_id field on all ColorStripSource types
- Stream integration: clock time/speed replaces source-local values
- Paused clock skips rendering (saves CPU + stops frame pushes)
- Included in backup/restore via STORE_MAP
Frontend:
- Sync Clocks tab in Streams section with cards and controls
- Clock dropdown in CSS editor (hidden speed slider when clock set)
- Clock crosslink badge on CSS source cards (replaces speed badge)
- Targets tab uses DataCache for picture/audio sources and sync clocks
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Per-automation webhook URL with auto-generated 128-bit hex token.
External services (Home Assistant, IFTTT, curl) can POST to
/api/v1/webhooks/{token} with {"action": "activate"|"deactivate"}
to control automation state — no API key required (token is auth).
Backend: WebhookCondition model, engine state tracking with
immediate evaluation, webhook endpoint, schema/route updates.
Frontend: webhook option in condition editor, URL display with
copy button, card badge, i18n for en/ru/zh.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add stop-all buttons to LED targets and KC targets section headers
(visible only when targets are running, uses headerExtra on CardSection)
- Add reset ability to performance chart color pickers (removes custom
color from localStorage and reverts to default)
- Remove CODEBASE_REVIEW.md
- Add prioritized TODO.md with P1/P2/P3 feature roadmap
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- New WS device type: broadcaster singleton + LEDClient that sends binary
frames to connected WebSocket clients during processing
- FastAPI WS endpoint at /api/v1/devices/{device_id}/ws with token auth
- Frontend: add/edit WS devices, connection URL with copy button in settings
- Add health_check and auto_restore capabilities to WLED and Serial providers;
hide health interval and auto-restore toggle for devices without them
- Skip health check loop for virtual devices (Mock, MQTT, WS) — set always-online
- Copy buttons and labels for API CSS push endpoints (REST POST / WebSocket)
- Hide mock:// and ws:// URLs in target device dropdown
- Hide filter textbox when card section is collapsed (cs-collapsed CSS class)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Remove DeviceBrightnessSnapshot and AutomationSnapshot from scene data model
- Simplify capture_current_snapshot and apply_scene_state to targets only
- Remove device/automation dependencies from scene preset API routes
- Add target selector (combobox + add/remove) to scene capture modal
- Fix stale profiles reference bug in scene_preset_store recapture
- Update automation engine call sites for simplified scene functions
- Sync scene presets cache between automations and scene-presets modules
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Merge Scenes tab into Automations tab as a second CardSection below automations
- Make dashboard Capture button match Stop All sizing
- Dashboard scene cards navigate to automations tab on click (crosslink)
- Add scene steps to automations tutorial
- Fix tour.tgt.devices to say "LED controllers" instead of "WLED controllers"
- Update command palette and navigation for new scene location
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Rename the "profiles" entity to "automations" throughout the entire
codebase for clarity. Updates Python models, storage, API routes/schemas,
engine, frontend JS modules, HTML templates, CSS classes, i18n keys
(en/ru/zh), dashboard, tutorials, and command palette.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Profiles now activate scene presets instead of individual targets, with
configurable deactivation behavior (none/revert/fallback scene). The
target checklist UI is replaced by a searchable combobox for scene
selection that scales well with many scenes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Feature 1 — Profile Conditions: time-of-day, system idle (Win32
GetLastInputInfo), and display state (GUID_CONSOLE_DISPLAY_STATE)
condition types for automatic profile activation.
Feature 2 — Scene Presets: snapshot/restore system that captures target
running states, device brightness, and profile enables. Server-side
capture with 5-step activation order. Dedicated Scenes tab with
CardSection-based card grid, command palette integration, and dashboard
quick-activate section.
Feature 3 — MQTT Integration: MQTTService singleton with aiomqtt,
MQTTLEDClient device provider for pixel output, MQTT profile condition
type with topic/payload matching, and frontend support for MQTT device
type and condition editor.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add sub-tutorials for Dashboard, Targets, Sources, and Profiles tabs
with ? trigger buttons, en/ru/zh translations, and hidden-ancestor
skip via offsetParent check
- Add expand/collapse all buttons to Profiles tab toolbar
- Move dashboard poll slider from section header to toolbar
- Fix cardEnter animation forcing opacity:1 on disabled profile cards
- Use data-card-section selectors instead of data-cs-toggle to avoid
z-index misalignment during tutorial spotlight
- Add tutorial sync convention to CLAUDE.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Auto-starts on first visit with a 9-step walkthrough covering header,
tabs, settings, search, theme, and language controls. Stores completion
in localStorage; restart via ? button in the header. Includes en/ru/zh
translations for all tour steps.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
DDP uses fire-and-forget UDP, so when a WiFi device becomes overwhelmed
by sustained traffic, sends appear successful while the device is
actually unreachable. This adds:
- HTTP liveness probe (GET /json/info, 2s timeout) every 10s during
streaming, exposed as device_streaming_reachable in target state
- Adaptive FPS (opt-in): exponential backoff when device is unreachable,
gradual recovery when it stabilizes — finds sustainable send rate
- Honest health checks: removed the lie that forced device_online=true
during streaming; now runs actual health checks regardless
- Target editor toggle, FPS display shows effective rate when throttled,
health dot reflects streaming reachability, red highlight when
unreachable
- Auto-backup scheduling support in settings modal
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Backend: GET /api/v1/system/backup bundles all 11 store JSON files into a
single downloadable backup with metadata envelope. POST /api/v1/system/restore
validates and writes stores atomically, then schedules a delayed server restart
via detached restart.ps1 subprocess.
Frontend: Settings modal (gear button in header) with Download Backup and
Restore from Backup buttons. Restore shows confirm dialog, uploads via
multipart FormData, then displays fullscreen restart overlay that polls
/health until the server comes back and reloads the page.
Locales: en, ru, zh translations for all settings.* keys.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add real-time value source test: WebSocket endpoint streams get_value() at
~20Hz, frontend renders scrolling time-series chart with min/max/current stats
- Add auto-gain for audio value sources: rolling peak normalization with slow
decay, sensitivity range increased to 0.1-20.0
- Always show brightness overlay on LED preview when brightness source is set
- Refactor ValueStreamManager to shared ref-counted streams (value streams
produce scalars, not LED-count-dependent, so sharing is correct)
- Simplify acquire/release API: remove consumer_id parameter since streams
are no longer consumer-dependent
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add WebSocket endpoints for live audio spectrum streaming at ~20Hz
- Audio source test: resolves device/channel, shares stream via ref-counting
- Audio template test: includes device picker dropdown for selecting input
- Canvas-based 64-band spectrum visualizer with falling peaks and beat flash
- Channel-aware: mono sources show left/right/mixed spectrum correctly
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduces an engine+template abstraction for audio capture, mirroring the
existing screen capture engine pattern. This enables multiple audio backends
(WASAPI for Windows, sounddevice for cross-platform) with per-source
engine configuration via reusable templates.
Backend:
- AudioCaptureEngine ABC with WasapiEngine and SounddeviceEngine implementations
- AudioEngineRegistry for engine discovery and factory creation
- AudioAnalyzer class decouples FFT/RMS/beat analysis from engine-specific capture
- ManagedAudioStream wraps engine stream + analyzer in background thread
- AudioCaptureTemplate model and AudioTemplateStore with JSON CRUD
- AudioCaptureManager keyed by (engine_type, device_index, is_loopback)
- Auto-migration: default template created on startup, assigned to existing sources
- Full REST API: CRUD for audio templates + engine listing with availability flags
- audio_template_id added to MultichannelAudioSource model and API schemas
Frontend:
- Audio template cards in Streams > Audio tab with engine badge and config details
- Audio template editor modal with engine selector and dynamic config fields
- Audio template dropdown in multichannel audio source editor
- Template name crosslink badge on multichannel audio source cards
- Confirm modal z-index fix (always stacks above editor modals)
- i18n keys for EN and RU
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add loading guard to loadPictureSources to prevent concurrent fetches
- Pause perf chart polling and uptime timer when browser tab is hidden
- Disconnect KC and LED preview WebSockets when leaving targets tab
- Add error toasts to loadCaptureTemplates and saveKCBrightness
- Skip auto-refresh polling when document is hidden
- Widen auto-start dashboard cards for better text display
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add auto_start boolean field to PictureTarget model (persisted per-target)
- Wire auto_start through API schemas, routes, and store
- Auto-start targets on server boot in main.py lifespan
- Add star toggle button on target cards (next to delete button)
- Add auto-start section on dashboard between performance and profiles
- Remove auto-start section from profiles tab
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Make header sticky so search button stays visible on scroll. Section
headers stick below it using a JS-measured --header-height variable.
Add dim overlay behind highlighted cards for better focus effect.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Keyboard shortcuts: Ctrl+1-4 for tab switching
- URL hash routing: #tab/subtab format with browser back/forward support
- Tab count badges: running targets and active profiles counts
- Cross-entity quick links: clickable references navigate to related cards
- Command palette (Ctrl+K): global search across all entities with keyboard navigation
- Expand/collapse all sections: buttons in sub-tab bars
- Sticky section headers: headers pin while scrolling long card grids
- Improved section filter: better styling with reset button
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Stream real-time LED colors from running WLED targets to the browser via
binary WebSocket (RGB bytes, throttled to ~15 fps). Toggle button on
target card opens a compact canvas strip that renders each frame using
ImageData. Cached last frame is re-rendered after card reconciliation to
prevent flicker during auto-refresh.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add a 💡 button in the calibration modal header (CSS mode only) that
toggles the LED overlay visualization. Auto-stops overlay on modal close
if started from the dialog. Checks and reflects current overlay status
on modal open.
Fix serial devices creating a new connection on every edge test toggle,
which triggered Arduino bootloader resets. Now reuses the cached idle
client for all device types.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace single "adaptive" type with adaptive_mode sub-selector by two
distinct source types in the dropdown. Removes the adaptive_mode field
entirely — the source_type itself carries the mode. Clearer UX with
"Adaptive (Time of Day)" and "Adaptive (Scene)" as separate options.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New "adaptive" value source type that automatically adjusts brightness
based on external conditions. Two sub-modes: time-of-day (schedule-based
interpolation with midnight wrap) and scene brightness (frame luminance
analysis via numpy BT.601 subsampling with EMA smoothing).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduces a new Value Source entity that produces a scalar float (0.0-1.0)
for dynamic brightness modulation. Three subtypes: Static (constant),
Animated (sine/triangle/square/sawtooth waveform), and Audio-reactive
(RMS/peak/beat from mono audio source). Value sources can be optionally
attached to LED targets to control brightness each frame.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Segments are redundant now that the "mapped" CSS type handles spatial
multiplexing internally. Each target now references one color_strip_source_id
instead of an array of segments with start/end/reverse ranges.
Backward compat: existing targets with old segments format are migrated
on load by extracting the first segment's CSS source ID.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>