Commit Graph

80 Commits

Author SHA1 Message Date
304fa24389 Comprehensive WebUI review: 41 UX/feature/CSS improvements
Safety & Correctness:
- Add confirmation dialogs to Stop All, turnOffDevice
- i18n confirm dialog (title, yes, no buttons)
- Fix duplicate tutorial-overlay ID
- Define missing CSS variables (--radius, --text-primary, --hover-bg, --input-bg)
- Fix toast z-index conflict with confirm dialog (2500 → 3000)

UX Consistency:
- Add backdrop-close to test modals
- Add device clone feature (only entity without it)
- Add sync clocks to command palette
- Replace 20+ hardcoded accent colors with CSS vars/color-mix()
- Remove dead .badge duplicate from components.css
- Make calibration elements keyboard-accessible (div → button)
- Add aria-labels to color picker swatches
- Fix pattern canvas mobile horizontal scroll
- Fix graph editor mobile bottom clipping

Polish:
- Add empty-state messages to all CardSection instances
- Convert 21 px font-sizes to rem
- Add scroll-behavior: smooth with reduced-motion override
- Add @media print styles
- Add :focus-visible to 4 missing interactive elements
- Fix settings modal close label (Cancel → Close)
- Fix api-key submit button i18n

New Features:
- Command palette actions: start/stop targets, activate scenes, enable/disable
- Bulk start/stop API endpoints (POST /output-targets/bulk/start|stop)
- OS notification history viewer modal
- Scene "used by" automation reference count on cards
- Clock elapsed time display on Streams tab cards
- Device "last seen" relative timestamp on cards
- Audio device refresh button in edit modal
- Composite layer drag-to-reorder
- MQTT settings panel (broker config with JSON persistence)
- WebSocket log viewer with level filtering and ring buffer
- Runtime log-level adjustment (GET/PUT endpoints + settings UI)
- Animated value source waveform canvas preview
- Gradient custom preset save/delete (localStorage)
- API key read-only display in settings
- Backup metadata (file size, auto/manual badges)
- Server restart button with confirm + overlay
- Partial config export/import per entity type
- Progressive disclosure in target editor (Advanced section)

CSS Architecture:
- Define radius scale tokens (--radius-sm/md/lg/pill)
- Scope .cs-filter selectors to remove 7 !important overrides
- Consolidate duplicate toggle switch (filter-list → settings-toggle)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 18:46:38 +03:00
0bbaf81e26 Major graph editor improvements: standalone features, touch, docking, UX
Graph standalone features:
- Clone button on all entity nodes (copy icon, watches for new entity)
- Scene preset activation button (play icon, calls /activate API)
- Automation enable/disable via start/stop toggle (PUT enabled)
- Add missing entity types: sync_clock, scene_preset, pattern_template
- Fix edit/delete handlers for cspt, sync_clock
- CSPT added to test/preview button kinds
- Bulk delete with multi-select + Delete key confirmation
- Undo/redo framework with toolbar buttons (disabled when empty)
- Keyboard shortcuts help panel (? key, draggable, anchor-persisted)
- Enhanced search: type:device, tag:production filter syntax
- Tags passed through to all graph nodes for tag-based filtering
- Filter popover with grouped checkboxes replaces flat pill row

Touch device support:
- Pinch-to-zoom with 2-finger gesture tracking
- Double-tap zoom toggle (1.0x ↔ 1.8x)
- Multi-touch pointer tracking with pinch-to-pan
- Overlay buttons and port labels visible on selected (tapped) nodes
- Larger touch targets for ports (@media pointer: coarse)
- touch-action: none on SVG canvas
- 10px dead zone for touch vs 4px for mouse

Visual improvements:
- Port pin labels shown outside node on hover/select (outlined text)
- Hybrid active edge flow: thicker + glow + animated dots
- Test/preview icon changed to flask (matching card tabs)
- Clone icon scaled down to 60% for compact overlay buttons
- Monospace font for metric values (stable-width digits)
- Hide scrollbar on graph tab (html:has override)

Toolbar docking:
- 8-position dock system (4 corners + 4 side midpoints)
- Vertical layout when docked to left/right sides
- Dock position indicators shown during drag (dots with highlight)
- Snap animation on drop
- Persisted dock position in localStorage

Resize handling:
- View center preserved on fullscreen/window resize (ResizeObserver)
- All docked panels re-anchored on container resize
- Zoom inertia for wheel and toolbar +/- buttons

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 19:58:45 +03:00
50c40ed13f Frontend performance and code quality improvements
Performance: cache getBoundingClientRect in card-glare and drag-drop,
build adjacency Maps for O(1) graph BFS, batch WebGL uniform uploads,
cache matchMedia/search text in card-sections, use Map in graph-layout.

Code quality: extract shared FPS chart factory (chart-utils.js) and
FilterListManager (filter-list.js), replace 14-way CSS editor dispatch
with type handler registry, move state to state.js, fix layer violation
in api.js, add i18n for hardcoded strings, sync 53 missing locale keys,
add HTTP error logging in DataCache.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 18:14:26 +03:00
014b4175b9 Add transient preview WS endpoint and test button in CSS editor modal
- Add /color-strip-sources/preview/ws endpoint for ad-hoc source preview
  without saving (accepts full config JSON, streams RGB frames)
- Add test preview button (flask icon) to CSS editor modal footer
- For self-contained types (static, gradient, color_cycle, effect, daylight,
  candlelight), always previews current form values via transient WS
- For non-previewable types, falls back to saved source test endpoint
- Fix route ordering: preview/ws registered before {source_id}/ws
- Fix css-test-led-control label alignment (display: inline globally)
- Add gradient onChange callback for future live-update support
- Add i18n keys for preview (en/ru/zh)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 14:49:22 +03:00
6c7b7ea7d7 Separate tree nodes into independent panels, remove graph local search, UI improvements
- Split Sources tab: raw/raw_templates, processed/proc_templates each get own panel
- Split Targets tab: led-devices, led-targets, kc-targets, kc-patterns each get own panel
- Remove graph local search — search button and / key open global command palette
- Add graphNavigateToNode for command palette → graph node navigation
- Add tree group expand/collapse animation (max-height + opacity transition)
- Make tree group headers visually distinct (smaller, uppercase, left border on children)
- Make CardSection collapse opt-in via collapsible flag (disabled by default)
- Move filter textbox next to section title (remove margin-left: auto)
- Fix notification bell button vertical centering in test preview
- Fix clipboard copy on non-HTTPS with execCommand fallback
- Add overlay toggle button on picture-based CSS cards
- Add CSPT to graph add-entity picker and global search
- Update all cross-link navigation paths for new panel keys
- Add i18n keys for new tree groups and search groups (en/ru/zh)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 12:32:13 +03:00
3292e0daaf Add graph icon grid, search-to-graph nav, overlay on CSS cards, fix clipboard copy
- Convert graph editor add-entity menu to showTypePicker icon grid with SVG icons
- Add CSPT to graph add-entity picker and ALL_CACHES watcher
- Add graphNavigateToNode() — command palette navigates to graph node when graph tab active
- Add CSPT entities to global search palette results
- Add overlay toggle button on picture-based CSS cards (toggleCSSOverlay)
- Fix clipboard copy on non-HTTPS (LAN) with execCommand fallback for all copy functions
- Fix notification bell button vertical centering in test preview strip canvas
- Add overlay.toggle, search.group.cspt i18n keys (en/ru/zh)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 11:32:55 +03:00
294d704eb0 Add CSPT entity, processed CSS source type, reverse filter, and UI improvements
- Add Color Strip Processing Template (CSPT) entity: reusable filter chains
  for 1D LED strip postprocessing (backend, storage, API, frontend CRUD)
- Add "processed" color strip source type that wraps another CSS source and
  applies a CSPT filter chain (dataclass, stream, schema, modal, cards)
- Add Reverse filter for strip LED order reversal
- Add CSPT and processed CSS nodes/edges to visual graph editor
- Add CSPT test preview WS endpoint with input source selection
- Add device settings CSPT template selector (add + edit modals with hints)
- Use icon grids for palette quantization preset selector in filter lists
- Use EntitySelect for template references and test modal source selectors
- Fix filters.css_filter_template.desc missing localization
- Fix icon grid cell height inequality (grid-auto-rows: 1fr)
- Rename "Processed" subtab to "Processing Templates"
- Localize all new strings (en/ru/zh)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 02:16:59 +03:00
39981fbc45 Add graph editor filter, anchor-based positioning, and context docs
- Add name/kind/subtype filter bar with keyboard shortcut (F key)
- Filtered-out nodes get dimmed styling, nearly invisible on minimap
- Add anchor-based positioning for minimap and toolbar (remembers
  which corner element is closest to, maintains offset on resize)
- Fix minimap not movable after reload (_applyMinimapAnchor undefined)
- Fix ResizeObserver to use anchor system for both minimap and toolbar
- Add graph-editor.md context file and update frontend.md with graph sync notes
- Add filter i18n keys for en/ru/zh locales

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 18:39:14 +03:00
5c7c2ad1b2 Enhance graph editor: fullscreen bg, add-entity focus, color picker fix, UI polish
- Move bg-anim canvas into graph container during fullscreen so dynamic background is visible
- Watch for new entity creation from graph add menu and auto-navigate to it after reload
- Position color picker at click coordinates instead of 0,0
- Replace test/preview play triangle with eye icon to distinguish from start/stop
- Always use port-aware bezier curves for edges instead of ELK routing
- Add fullscreen and add-entity buttons to toolbar with keyboard shortcuts (F11, +)
- Add confirmation dialog for relayout when manual positions exist
- Remove node body stroke, keep only color bar; add per-node color picker
- Clamp toolbar position on load to prevent off-screen drift
- Add graph tab to getting-started tutorial
- Add WASD/arrow spatial navigation, ESC reset, keyboard shortcuts

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 17:48:55 +03:00
bd7a315c2c Add visual graph editor for entity interconnections
SVG-based node graph with ELK.js autolayout showing all 13 entity types
and their relationships. Features include:

- Pan/zoom canvas with bounds clamping and dead-zone click detection
- Interactive minimap with viewport rectangle, click-to-pan, drag-to-move,
  and dual resize handles (bottom-left/bottom-right)
- Movable toolbar with drag handle and inline zoom percentage indicator
- Entity-type SVG icons from Lucide icon set with subtype-specific overrides
- Command palette search (/) with keyboard navigation and fly-to
- Node selection with upstream/downstream chain highlighting
- Double-click to zoom-to-card, edit/delete overlay on hover
- Legend panel, orphan node detection, running state indicators
- Full i18n support with languageChanged re-render
- Catmull-Rom-to-cubic bezier edge routing for smooth curves

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 15:01:47 +03:00
561229a7fe Add configurable FPS to test preview and fix composite stream release race
- Add FPS control (1-60, default 20) to test preview modal next to LED count
- Server accepts fps query param, controls frame send interval
- Single Apply icon button (✓) applies both LED count and FPS
- FPS control stays visible for picture sources (LED count hidden)
- Fix composite sub-stream consumer ID collision: use unique instance ID
  to prevent old WebSocket release from killing new connection's streams

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 02:04:09 +03:00
97db63824e Add composite layer preview, configurable LED count, and notification fire button to CSS test modal
- Composite sources show per-layer strip canvases with composite result on top
- Server sends composite wire format with per-layer RGB data
- LED count is configurable via input field, persisted in localStorage
- Notification sources show a bell fire button on the strip preview
- Composite with notification layers shows per-layer fire buttons
- Fixed stale WS frame bug with generation counter and unique consumer IDs
- Modal width is now fixed at 700px to prevent layout jumps
- Target card composite layers now use same-height canvases

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 20:17:54 +03:00
bebdfcf319 Add test preview for color strip sources with LED strip and rectangle views
New WebSocket endpoint streams real-time RGB frames from any CSS source.
Generic sources show a horizontal LED strip canvas. Picture sources show
a rectangle with per-edge canvases matching the calibration layout.

Server computes exact output indices per edge (offset + reverse + CW/CCW)
so the frontend renders edges in correct visual orientation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 19:18:36 +03:00
e97ef3afa6 Add semi-transparent blurred tab icon as background watermark
Large SVG icon on the right side of the viewport reflects the active tab,
crossfades on tab switch. Also removes overflow:hidden from cards to fix
color picker clipping.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 11:43:59 +03:00
4db7cd2d27 Replace blob background with floating particle field
Canvas-based particle system with 60 glowing dots drifting upward,
tinted with the accent color. Eliminates the gradient banding issue
from the previous CSS blur approach. Renders at native resolution
with radial gradients for perfectly smooth glow.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 11:27:49 +03:00
ff7b595032 Add cursor-tracking card glare and accent-linked background blobs
- Subtle radial glare follows cursor over card/template-card elements
  using a single document-level mousemove listener (event delegation)
- Ambient background blob colors now derive from the selected accent
  color with hue-shifted variants
- Glare intensity kept very subtle (3.5% dark / 12% light theme)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 11:13:55 +03:00
6a22757755 Add manual ping/health check button to device cards
Adds a refresh icon button on each device card that triggers an immediate
health check via POST /devices/{id}/ping, showing online status with
latency or offline result as a toast notification.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 12:51:40 +03:00
99d8c4b8fb Add connection overlay and Gitea CI/CD workflow
Show full-screen overlay with spinner when server is unreachable,
with periodic health checks that auto-hide on reconnect.
Add Gitea Actions workflow for auto-deploy on release tags.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:07:13 +03:00
c78797ba09 Add test button to notification CSS cards and fix header stability
- Bell icon button on notification source cards triggers POST /notify
- Shows success/warning/error toast based on response
- Fix header shifting when sticky by moving it outside .container
- i18n keys added for en, ru, zh

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 20:36:27 +03:00
6349e91e0f Sticky header with centered tabs, scroll-spy, and full-width layout
- Move tab bar into header (centered between title and toolbar)
- Make entire header sticky with border-bottom separator
- Remove container max-width for full-width layout
- Add scroll-spy: tree sidebar tracks visible section on scroll
- Remember scroll position per tab when switching
- Remove sticky section headers, use scroll-margin-top instead
- Update sticky offsets to use --sticky-top CSS variable

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 15:29:37 +03:00
1559440a21 Add scroll-to-top button
Fixed button in bottom-right corner appears after scrolling 300px,
fades in with slide-up animation, smooth-scrolls to page top on click.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 12:06:08 +03:00
ee40d99067 Add Daylight Cycle value source type
New value source that outputs brightness (0-1) based on the daylight
color LUT, computing BT.601 luminance from the simulated sky color.
Supports real-time wall-clock mode or configurable simulation speed.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:27:36 +03:00
37c80f01af Add Daylight Cycle and Candlelight CSS source types
Full-stack implementation of two new color strip source types:
- Daylight: simulates day/night color cycle with real-time or speed-based mode, latitude support
- Candlelight: multi-candle fire simulation with Gaussian falloff, layered-sine flicker, warm color shift

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:07:30 +03:00
2712c6682e Add EntitySelect/IconSelect UI improvements across modals
- Portal IconSelect popups to document.body with position:fixed to prevent
  clipping by modal overflow-y:auto
- Replace custom scene selectors in automation editor with EntitySelect
  command-palette pickers (main scene + fallback scene)
- Add IconSelect grid for automation deactivation mode (none/revert/fallback)
- Add IconSelect grid for automation condition type and match type
- Replace mapped zone source dropdowns with EntitySelect pickers
- Replace scene target selector with EntityPalette.pick() pattern
- Remove effect palette preview bar from CSS editor
- Remove sensitivity badge from audio color strip source cards
- Clean up unused scene-selector CSS and scene-target-add-row CSS
- Add locale keys for all new UI elements across en/ru/zh

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 16:00:30 +03:00
a330a8c0f0 Add clone support for scene and automation cards, update sync clock descriptions
- Scene clone: opens capture modal with prefilled name/description/targets
  instead of server-side duplication; removed backend clone endpoint
- Automation clone: opens editor with prefilled conditions, scene, logic,
  deactivation mode (webhook tokens stripped for uniqueness)
- Updated sync clock i18n descriptions to reflect speed-only-on-clock model
- Added entity card clone pattern documentation to server/CLAUDE.md

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 22:47:11 +03:00
de04872fdc Add notification reactive color strip source with webhook trigger
New source_type "notification" fires one-shot visual effects (flash, pulse, sweep)
triggered via POST webhook. Designed as a composite layer for overlay on persistent
sources. Includes app color mapping, whitelist/blacklist filtering, and auto-sizing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 21:10:32 +03:00
80b48e3618 Add clone support for scene presets and update TODO
- Add clone_preset() to ScenePresetStore with deep copy of target snapshots
- Add POST /scene-presets/{id}/clone API endpoint
- Add clone button to scene preset cards in Automations tab
- Add i18n keys for clone feedback in all 3 locales
- Add TODO items for dashboard stats collapse and protocol badge review

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 20:17:09 +03:00
fddbd771f2 Replace auto-start with startup automation, add card colors to dashboard
- Add `startup` automation condition type that activates on server boot,
  replacing the per-target `auto_start` flag
- Remove `auto_start` field from targets, scene snapshots, and all API layers
- Remove auto-start UI section and star buttons from dashboard and target cards
- Remove `color` field from scene presets (backend, API, modal, frontend)
- Add card color support to scene preset cards (color picker + border style)
- Show localStorage-backed card colors on all dashboard cards (targets,
  automations, sync clocks, scene presets)
- Fix card color picker updating wrong card when duplicate data attributes
  exist by using closest() from picker wrapper instead of global querySelector
- Add sync clocks step to Sources tab tutorial
- Bump SW cache v9 → v10

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-02 01:09:27 +03:00
f08117eb7b Add sync clock cards to dashboard and match FPS chart colors
Sync clocks now appear as compact cards on the dashboard with
pause/resume/reset controls and click-to-navigate. Dashboard FPS
sparkline charts use the same blue/green colors as target card charts.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 22:26:29 +03:00
aa1e4a6afc Add sync clock entity for synchronized animation timing
Introduces Synchronization Clocks — shared, controllable time bases
that CSS sources can optionally reference for synchronized animation.

Backend:
- New SyncClock dataclass, JSON store, Pydantic schemas, REST API
- Runtime clock with thread-safe pause/resume/reset and speed control
- Ref-counted runtime pool with eager creation for API control
- clock_id field on all ColorStripSource types
- Stream integration: clock time/speed replaces source-local values
- Paused clock skips rendering (saves CPU + stops frame pushes)
- Included in backup/restore via STORE_MAP

Frontend:
- Sync Clocks tab in Streams section with cards and controls
- Clock dropdown in CSS editor (hidden speed slider when clock set)
- Clock crosslink badge on CSS source cards (replaces speed badge)
- Targets tab uses DataCache for picture/audio sources and sync clocks

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 21:46:55 +03:00
aafcf83896 Add webhook trigger condition for automations
Per-automation webhook URL with auto-generated 128-bit hex token.
External services (Home Assistant, IFTTT, curl) can POST to
/api/v1/webhooks/{token} with {"action": "activate"|"deactivate"}
to control automation state — no API key required (token is auth).

Backend: WebhookCondition model, engine state tracking with
immediate evaluation, webhook endpoint, schema/route updates.
Frontend: webhook option in condition editor, URL display with
copy button, card badge, i18n for en/ru/zh.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 18:28:31 +03:00
62b3d44e63 Add stop-all buttons to target sections, perf chart color reset, and TODO
- Add stop-all buttons to LED targets and KC targets section headers
  (visible only when targets are running, uses headerExtra on CardSection)
- Add reset ability to performance chart color pickers (removes custom
  color from localStorage and reverts to default)
- Remove CODEBASE_REVIEW.md
- Add prioritized TODO.md with P1/P2/P3 feature roadmap

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 01:46:58 +03:00
fa81d6a608 Add WebSocket device type, capability-driven settings, hide filter on collapse
- New WS device type: broadcaster singleton + LEDClient that sends binary
  frames to connected WebSocket clients during processing
- FastAPI WS endpoint at /api/v1/devices/{device_id}/ws with token auth
- Frontend: add/edit WS devices, connection URL with copy button in settings
- Add health_check and auto_restore capabilities to WLED and Serial providers;
  hide health interval and auto-restore toggle for devices without them
- Skip health check loop for virtual devices (Mock, MQTT, WS) — set always-online
- Copy buttons and labels for API CSS push endpoints (REST POST / WebSocket)
- Hide mock:// and ws:// URLs in target device dropdown
- Hide filter textbox when card section is collapsed (cs-collapsed CSS class)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 20:55:09 +03:00
ff4e7f8adb Simplify scenes to capture only target state, add target selector
- Remove DeviceBrightnessSnapshot and AutomationSnapshot from scene data model
- Simplify capture_current_snapshot and apply_scene_state to targets only
- Remove device/automation dependencies from scene preset API routes
- Add target selector (combobox + add/remove) to scene capture modal
- Fix stale profiles reference bug in scene_preset_store recapture
- Update automation engine call sites for simplified scene functions
- Sync scene presets cache between automations and scene-presets modules

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:55:11 +03:00
0eb0f44ddb Remove all migration logic, scroll tutorial targets into view, mock URL uses device ID
- Remove legacy migration code: profiles→automations key fallbacks, segments array
  fallback, standby_interval compat, profile_id compat, wled→led type mapping,
  legacy calibration field, audio CSS migration, default template migration,
  loadTargets alias, wled sub-tab mapping
- Scroll tutorial step targets into view when off-screen
- Mock device URL changed from mock://{led_count} to mock://{device_id},
  hide mock URL badge on device cards

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:31:41 +03:00
39b31aec34 Move Scenes into Automations tab, smaller Capture button, scene crosslinks
- Merge Scenes tab into Automations tab as a second CardSection below automations
- Make dashboard Capture button match Stop All sizing
- Dashboard scene cards navigate to automations tab on click (crosslink)
- Add scene steps to automations tutorial
- Fix tour.tgt.devices to say "LED controllers" instead of "WLED controllers"
- Update command palette and navigation for new scene location

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:16:21 +03:00
21248e2dc9 Rename profiles to automations across backend and frontend
Rename the "profiles" entity to "automations" throughout the entire
codebase for clarity. Updates Python models, storage, API routes/schemas,
engine, frontend JS modules, HTML templates, CSS classes, i18n keys
(en/ru/zh), dashboard, tutorials, and command palette.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:01:39 +03:00
da3e53e1f1 Replace profile targets with scene activation and searchable scene selector
Profiles now activate scene presets instead of individual targets, with
configurable deactivation behavior (none/revert/fallback scene). The
target checklist UI is replaced by a searchable combobox for scene
selection that scales well with many scenes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 17:29:02 +03:00
2e747b5ece Add profile conditions, scene presets, MQTT integration, and Scenes tab
Feature 1 — Profile Conditions: time-of-day, system idle (Win32
GetLastInputInfo), and display state (GUID_CONSOLE_DISPLAY_STATE)
condition types for automatic profile activation.

Feature 2 — Scene Presets: snapshot/restore system that captures target
running states, device brightness, and profile enables. Server-side
capture with 5-step activation order. Dedicated Scenes tab with
CardSection-based card grid, command palette integration, and dashboard
quick-activate section.

Feature 3 — MQTT Integration: MQTTService singleton with aiomqtt,
MQTTLEDClient device provider for pixel output, MQTT profile condition
type with topic/payload matching, and frontend support for MQTT device
type and condition editor.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 16:57:42 +03:00
efb6cf7ce6 Add per-tab tutorials, profile expand/collapse, and fix card animation
- Add sub-tutorials for Dashboard, Targets, Sources, and Profiles tabs
  with ? trigger buttons, en/ru/zh translations, and hidden-ancestor
  skip via offsetParent check
- Add expand/collapse all buttons to Profiles tab toolbar
- Move dashboard poll slider from section header to toolbar
- Fix cardEnter animation forcing opacity:1 on disabled profile cards
- Use data-card-section selectors instead of data-cs-toggle to avoid
  z-index misalignment during tutorial spotlight
- Add tutorial sync convention to CLAUDE.md

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 14:15:41 +03:00
111bfe743a Add interactive getting-started tutorial for first-time users
Auto-starts on first visit with a 9-step walkthrough covering header,
tabs, settings, search, theme, and language controls. Stores completion
in localStorage; restart via ? button in the header. Includes en/ru/zh
translations for all tour steps.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 13:45:43 +03:00
cadef971e7 Add adaptive FPS and honest device reachability during streaming
DDP uses fire-and-forget UDP, so when a WiFi device becomes overwhelmed
by sustained traffic, sends appear successful while the device is
actually unreachable. This adds:

- HTTP liveness probe (GET /json/info, 2s timeout) every 10s during
  streaming, exposed as device_streaming_reachable in target state
- Adaptive FPS (opt-in): exponential backoff when device is unreachable,
  gradual recovery when it stabilizes — finds sustainable send rate
- Honest health checks: removed the lie that forced device_online=true
  during streaming; now runs actual health checks regardless
- Target editor toggle, FPS display shows effective rate when throttled,
  health dot reflects streaming reachability, red highlight when
  unreachable
- Auto-backup scheduling support in settings modal

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 20:22:58 +03:00
f8656b72a6 Add configuration backup/restore with settings modal
Backend: GET /api/v1/system/backup bundles all 11 store JSON files into a
single downloadable backup with metadata envelope. POST /api/v1/system/restore
validates and writes stores atomically, then schedules a delayed server restart
via detached restart.ps1 subprocess.

Frontend: Settings modal (gear button in header) with Download Backup and
Restore from Backup buttons. Restore shows confirm dialog, uploads via
multipart FormData, then displays fullscreen restart overlay that polls
/health until the server comes back and reloads the page.

Locales: en, ru, zh translations for all settings.* keys.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 18:23:18 +03:00
88b3ecd5e1 Add value source test modal, auto-gain, brightness always-show, shared value streams
- Add real-time value source test: WebSocket endpoint streams get_value() at
  ~20Hz, frontend renders scrolling time-series chart with min/max/current stats
- Add auto-gain for audio value sources: rolling peak normalization with slow
  decay, sensitivity range increased to 0.1-20.0
- Always show brightness overlay on LED preview when brightness source is set
- Refactor ValueStreamManager to shared ref-counted streams (value streams
  produce scalars, not LED-count-dependent, so sharing is correct)
- Simplify acquire/release API: remove consumer_id parameter since streams
  are no longer consumer-dependent

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 15:48:45 +03:00
147ef3b4eb Add real-time audio spectrum test for audio sources and templates
- Add WebSocket endpoints for live audio spectrum streaming at ~20Hz
- Audio source test: resolves device/channel, shares stream via ref-counting
- Audio template test: includes device picker dropdown for selecting input
- Canvas-based 64-band spectrum visualizer with falling peaks and beat flash
- Channel-aware: mono sources show left/right/mixed spectrum correctly

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 14:19:41 +03:00
4806f5020c Hide audio source type selector — type is determined by add button context
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 13:57:41 +03:00
bae2166bc2 Add audio capture engine template system with multi-backend support
Introduces an engine+template abstraction for audio capture, mirroring the
existing screen capture engine pattern. This enables multiple audio backends
(WASAPI for Windows, sounddevice for cross-platform) with per-source
engine configuration via reusable templates.

Backend:
- AudioCaptureEngine ABC with WasapiEngine and SounddeviceEngine implementations
- AudioEngineRegistry for engine discovery and factory creation
- AudioAnalyzer class decouples FFT/RMS/beat analysis from engine-specific capture
- ManagedAudioStream wraps engine stream + analyzer in background thread
- AudioCaptureTemplate model and AudioTemplateStore with JSON CRUD
- AudioCaptureManager keyed by (engine_type, device_index, is_loopback)
- Auto-migration: default template created on startup, assigned to existing sources
- Full REST API: CRUD for audio templates + engine listing with availability flags
- audio_template_id added to MultichannelAudioSource model and API schemas

Frontend:
- Audio template cards in Streams > Audio tab with engine badge and config details
- Audio template editor modal with engine selector and dynamic config fields
- Audio template dropdown in multichannel audio source editor
- Template name crosslink badge on multichannel audio source cards
- Confirm modal z-index fix (always stacks above editor modals)
- i18n keys for EN and RU

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 13:55:46 +03:00
3bfa9062f9 Add autostart toggle button to dashboard target items
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 00:43:13 +03:00
82e12ffaac Fix critical frontend issues: race conditions, memory leaks, silent failures
- Add loading guard to loadPictureSources to prevent concurrent fetches
- Pause perf chart polling and uptime timer when browser tab is hidden
- Disconnect KC and LED preview WebSockets when leaving targets tab
- Add error toasts to loadCaptureTemplates and saveKCBrightness
- Skip auto-refresh polling when document is hidden
- Widen auto-start dashboard cards for better text display

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 17:29:47 +03:00
d05b4b78f4 Add auto-start targets feature with dashboard section
- Add auto_start boolean field to PictureTarget model (persisted per-target)
- Wire auto_start through API schemas, routes, and store
- Auto-start targets on server boot in main.py lifespan
- Add star toggle button on target cards (next to delete button)
- Add auto-start section on dashboard between performance and profiles
- Remove auto-start section from profiles tab

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 15:08:01 +03:00