Replace plain filter type dropdown with icon grid showing each filter
with its icon and description. Selecting a filter immediately adds it
to the template (no separate "+" click needed).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
FPS chart stays always visible; timing, frames, keepalive, errors, and
uptime are collapsed behind an animated toggle. Error warning icon
appears next to target name when errors_count > 0. Uses CSS grid
0fr→1fr transition for smooth expand/collapse animation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace plain <select> dropdowns with a searchable command palette modal
for 16 entity selectors across 6 editors (targets, streams, CSS sources,
value sources, audio sources, pattern templates). Unified EntityPalette
singleton + EntitySelect wrapper in core/entity-palette.js.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Value source type (5 types, static icons)
- Device type (7 types, new wifi/usb icon paths + device icon map)
- Capture engine (dynamic from API, uses getEngineIcon)
- Audio engine (dynamic from API, new getAudioEngineIcon)
- Add i18n description keys for value source and device types
- Fix trigger button styling to match native input height
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replaces the plain <select> dropdown with a visual grid popup showing
icon, label, and description for each source type. The IconSelect
component is generic and reusable for other type selectors.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Extract shared process picker module (core/process-picker.js) used by
both automation conditions and notification CSS app filter
- Remove led_count property from notification CSS source (backend + frontend)
- Replace comma-separated app filter with newline-separated textarea + browse
- Inline color cycle add button (+) into the color row
- Fix notification app color layout to horizontal rows
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
These types always auto-size from the connected device — the explicit
led_count override was unused clutter. Streams now use getattr fallback.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New source_type "notification" fires one-shot visual effects (flash, pulse, sweep)
triggered via POST webhook. Designed as a composite layer for overlay on persistent
sources. Includes app color mapping, whitelist/blacklist filtering, and auto-sizing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add clone_preset() to ScenePresetStore with deep copy of target snapshots
- Add POST /scene-presets/{id}/clone API endpoint
- Add clone button to scene preset cards in Automations tab
- Add i18n keys for clone feedback in all 3 locales
- Add TODO items for dashboard stats collapse and protocol badge review
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add `startup` automation condition type that activates on server boot,
replacing the per-target `auto_start` flag
- Remove `auto_start` field from targets, scene snapshots, and all API layers
- Remove auto-start UI section and star buttons from dashboard and target cards
- Remove `color` field from scene presets (backend, API, modal, frontend)
- Add card color support to scene preset cards (color picker + border style)
- Show localStorage-backed card colors on all dashboard cards (targets,
automations, sync clocks, scene presets)
- Fix card color picker updating wrong card when duplicate data attributes
exist by using closest() from picker wrapper instead of global querySelector
- Add sync clocks step to Sources tab tutorial
- Bump SW cache v9 → v10
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Sync clocks now appear as compact cards on the dashboard with
pause/resume/reset controls and click-to-navigate. Dashboard FPS
sparkline charts use the same blue/green colors as target card charts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Speed is now exclusively controlled via sync clocks — CSS sources no longer
carry their own speed/cycle_speed fields. Streams default to 1.0× when no
clock is assigned. Also fixes false-positive dirty check on the device
settings modal (array reference comparison) and converts several frontend
modules to use DataCache for consistent API response caching.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduces Synchronization Clocks — shared, controllable time bases
that CSS sources can optionally reference for synchronized animation.
Backend:
- New SyncClock dataclass, JSON store, Pydantic schemas, REST API
- Runtime clock with thread-safe pause/resume/reset and speed control
- Ref-counted runtime pool with eager creation for API control
- clock_id field on all ColorStripSource types
- Stream integration: clock time/speed replaces source-local values
- Paused clock skips rendering (saves CPU + stops frame pushes)
- Included in backup/restore via STORE_MAP
Frontend:
- Sync Clocks tab in Streams section with cards and controls
- Clock dropdown in CSS editor (hidden speed slider when clock set)
- Clock crosslink badge on CSS source cards (replaces speed badge)
- Targets tab uses DataCache for picture/audio sources and sync clocks
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Zone picker UI in device add/settings modals with per-zone checkbox selection
- Combined mode: pixels distributed sequentially across zones
- Separate mode: full effect resampled independently to each zone via linear interpolation
- Per-zone LED preview in target cards: one canvas strip per zone with hover overlay labels
- Zone badges on device cards enriched with actual LED counts from OpenRGB API
- Fix stale led_count by using device_led_count discovered at connect time
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Per-automation webhook URL with auto-generated 128-bit hex token.
External services (Home Assistant, IFTTT, curl) can POST to
/api/v1/webhooks/{token} with {"action": "activate"|"deactivate"}
to control automation state — no API key required (token is auth).
Backend: WebhookCondition model, engine state tracking with
immediate evaluation, webhook endpoint, schema/route updates.
Frontend: webhook option in condition editor, URL display with
copy button, card badge, i18n for en/ru/zh.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Color picker popover now uses fixed positioning on small screens to
escape the header toolbar overflow container. Section titles, sub-tab
labels, and filter placeholders use data-i18n attributes so they update
automatically on language change. Display picker title switches to
"Select a Device" for engine-owned display lists.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Cache camera enumeration results for 30s and limit probe range using
WMI camera count on Windows. Open source modal instantly with a loading
spinner while dropdowns are populated asynchronously.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- New CameraEngine using OpenCV VideoCapture for webcam capture
- HAS_OWN_DISPLAYS class attribute on CaptureEngine base to distinguish
engines with their own device lists from desktop monitor engines
- Display picker renders device list for cameras/scrcpy, spatial layout
for desktop monitors
- Engine-aware display label formatting (camera name vs monitor index)
- Stream modal properly loads engine-specific displays on template change,
edit, and clone
- Camera backend config rendered as dropdown (auto/dshow/msmf/v4l2)
- Remove offline label from device cards (healthcheck indicator suffices)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New device type enabling control of keyboards, mice, RAM, GPU, and fans
via the OpenRGB SDK server (TCP port 6742). Includes auto-discovery,
health monitoring, state snapshot/restore, and fast synchronous pixel
send with brightness scaling. Also updates TODO.md with complexity notes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add noise gate filter: suppresses per-pixel color flicker below threshold
using stateful frame comparison with pre-allocated int16 buffers
- Add palette quantization filter: maps pixels to nearest color in preset
or custom hex palette, using chunked processing for memory efficiency
- Add "string" option type to filter schema system (base, API, frontend)
- Replace up/down buttons with pointer-event drag-and-drop in PP template
filter list, with clone/placeholder feedback and modal auto-scroll
- Add frame_interpolation locale keys (was missing from all 3 locales)
- Update TODO.md: mark completed processing pipeline items
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add stop-all buttons to LED targets and KC targets section headers
(visible only when targets are running, uses headerExtra on CardSection)
- Add reset ability to performance chart color pickers (removes custom
color from localStorage and reverts to default)
- Remove CODEBASE_REVIEW.md
- Add prioritized TODO.md with P1/P2/P3 feature roadmap
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- CardSection._animateEntrance: skip after first render to prevent
card fade-in replaying on every data refresh
- automations: use reconcile() on subsequent renders instead of full
innerHTML replacement that destroyed and recreated all cards
- streams: same reconcile() approach for all 9 CardSections
- targets/dashboard/streams: only show setTabRefreshing loading bar
on first render when the tab is empty
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Tutorial: account for sticky header height in needsScroll check so
the spotlight doesn't render behind the header at narrow viewports.
Crosslinks: fix data attribute mismatches in two navigateToCard calls
— capture template used 'data-id' instead of 'data-template-id', and
PP template used 'data-id' instead of 'data-pp-template-id'.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Use error.detail from API responses instead of generic i18n messages
so users see specific reasons for failures (e.g. "Device is referenced
by target(s): ...").
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduce localStorage-backed card color assignment for all card types
with a reusable wrapCard() helper that provides consistent card shell
structure (top actions, bottom actions with color picker). Move color
picker from top-right to bottom-right action bar. Add color reset
button to clear card color back to default.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- New WS device type: broadcaster singleton + LEDClient that sends binary
frames to connected WebSocket clients during processing
- FastAPI WS endpoint at /api/v1/devices/{device_id}/ws with token auth
- Frontend: add/edit WS devices, connection URL with copy button in settings
- Add health_check and auto_restore capabilities to WLED and Serial providers;
hide health interval and auto-restore toggle for devices without them
- Skip health check loop for virtual devices (Mock, MQTT, WS) — set always-online
- Copy buttons and labels for API CSS push endpoints (REST POST / WebSocket)
- Hide mock:// and ws:// URLs in target device dropdown
- Hide filter textbox when card section is collapsed (cs-collapsed CSS class)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Remove SVG icon function calls from <option> textContent — native
select elements render markup as literal text. Capture template options
now show "name (engine_type)", source options show just the name.
Add i18n placeholders to automation and scene editor name inputs.
Rename HAOS Scenes device from "{server_name} Scenes" to "Scenes".
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Expose scene presets as button entities in the HA integration under a
dedicated "Scenes" device. Each button activates its scene via the API.
The coordinator now fetches scene presets alongside other data, and the
integration reloads when the scene list changes.
Also animate tutorial autoscroll with smooth behavior and wait for
scrollend before positioning the spotlight overlay.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Remove DeviceBrightnessSnapshot and AutomationSnapshot from scene data model
- Simplify capture_current_snapshot and apply_scene_state to targets only
- Remove device/automation dependencies from scene preset API routes
- Add target selector (combobox + add/remove) to scene capture modal
- Fix stale profiles reference bug in scene_preset_store recapture
- Update automation engine call sites for simplified scene functions
- Sync scene presets cache between automations and scene-presets modules
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Merge Scenes tab into Automations tab as a second CardSection below automations
- Make dashboard Capture button match Stop All sizing
- Dashboard scene cards navigate to automations tab on click (crosslink)
- Add scene steps to automations tutorial
- Fix tour.tgt.devices to say "LED controllers" instead of "WLED controllers"
- Update command palette and navigation for new scene location
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Rename the "profiles" entity to "automations" throughout the entire
codebase for clarity. Updates Python models, storage, API routes/schemas,
engine, frontend JS modules, HTML templates, CSS classes, i18n keys
(en/ru/zh), dashboard, tutorials, and command palette.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Profiles now activate scene presets instead of individual targets, with
configurable deactivation behavior (none/revert/fallback scene). The
target checklist UI is replaced by a searchable combobox for scene
selection that scales well with many scenes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Feature 1 — Profile Conditions: time-of-day, system idle (Win32
GetLastInputInfo), and display state (GUID_CONSOLE_DISPLAY_STATE)
condition types for automatic profile activation.
Feature 2 — Scene Presets: snapshot/restore system that captures target
running states, device brightness, and profile enables. Server-side
capture with 5-step activation order. Dedicated Scenes tab with
CardSection-based card grid, command palette integration, and dashboard
quick-activate section.
Feature 3 — MQTT Integration: MQTTService singleton with aiomqtt,
MQTTLEDClient device provider for pixel output, MQTT profile condition
type with topic/payload matching, and frontend support for MQTT device
type and condition editor.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Stability:
- Fix race condition: set _is_running before create_task in target processors
- Await probe task after cancel in wled_target_processor
- Replace raw fetch() with fetchWithAuth() across devices, kc-targets, pattern-templates
- Add try/catch to showTestTemplateModal in streams.js
- Wrap blocking I/O in asyncio.to_thread (picture_targets, system restore)
- Fix dashboardStopAll to filter only running targets with ok guard
Performance:
- Vectorize fire effect spark loop with numpy in effect_stream
- Vectorize FFT band binning with cumulative sum in analysis.py
- Rewrite pixel_processor with vectorized numpy (accept ndarray or list)
- Add httpx.AsyncClient connection pooling with lock in wled_provider
- Optimize _send_pixels_http to avoid np.hstack allocation in wled_client
- Mutate chart arrays in-place in dashboard, perf-charts, targets
- Merge dashboard 2-batch fetch into single Promise.all
- Hoist frame_time outside loop in mapped_stream
Usability:
- Fix health check interval load/save in device settings
- Swap confirm modal button classes (No=secondary, Yes=danger)
- Add aria-modal to audio/value source editors, fix close button aria-labels
- Add modal footer close button to settings modal
- Add dedicated calibration LED count validation error keys
i18n:
- Replace ~50 hardcoded English strings with t() calls across 12 JS files
- Add 50 new keys to en.json, ru.json, zh.json
- Localize inline toasts in index.html with window.t fallback
- Add data-i18n to command palette footer
- Add localization policy to CLAUDE.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add enumerate_devices_by_engine() returning per-engine device lists
without cross-engine dedup so frontend can filter correctly
- API /audio-devices now includes by_engine dict alongside flat list
- Frontend caches per-engine data, filters device dropdown by selected
template's engine_type, refreshes on template change
- Reorder getting-started tutorial: add API docs and accent color steps
- Fix tutorial trigger button focus outline persisting on step 2
- Use accent color variable for tutorial pulse ring animation
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace btn-icon with transparent flat dashboard-action-btn style
- Use Lucide power icon instead of square for stop/turn-off buttons
- Add accent-tinted hover backgrounds for start (green) and stop (amber)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Show CPU and GPU model names as overlays on performance chart cards
- Add cpu_name field to performance API with cross-platform detection
- Extract reusable color-picker popover module (9 presets + custom picker)
- Per-chart color customization for CPU/RAM/GPU performance charts
- Redesign header: compact toolbar container with icon-only buttons
- Compact language dropdown (EN/RU/ZH), icon-only login/logout
- Use accent color for FPS charts, range slider accent, dashboard icons
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace all emoji characters across WebUI with inline Lucide SVG icons
for cross-platform consistency (icon paths in icon-paths.js)
- Add accent color picker popover with 9 preset colors + custom picker,
persisted to localStorage, updates all CSS custom properties
- Remove subtab separator line for cleaner look
- Color badge icons with accent color for visual pop
- Remove processing badge from target cards
- Fix hardcoded #4CAF50 in FPS labels and active badges to use CSS vars
- Replace CSS content emoji (▶) with pure CSS triangle
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add sub-tutorials for Dashboard, Targets, Sources, and Profiles tabs
with ? trigger buttons, en/ru/zh translations, and hidden-ancestor
skip via offsetParent check
- Add expand/collapse all buttons to Profiles tab toolbar
- Move dashboard poll slider from section header to toolbar
- Fix cardEnter animation forcing opacity:1 on disabled profile cards
- Use data-card-section selectors instead of data-cs-toggle to avoid
z-index misalignment during tutorial spotlight
- Add tutorial sync convention to CLAUDE.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Auto-starts on first visit with a 9-step walkthrough covering header,
tabs, settings, search, theme, and language controls. Stores completion
in localStorage; restart via ? button in the header. Includes en/ru/zh
translations for all tour steps.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Dashboard cards (targets, auto-start, profiles) are now clickable,
navigating to the full entity card on the appropriate tab. Card
sections support drag-and-drop reordering via grip handles with
localStorage persistence. Fix crosslink navigation scoping to avoid
matching dashboard cards, and fix highlight race on rapid clicks.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add protocol field (ddp/http) to storage, API schemas, routes, processor
- WledTargetProcessor passes protocol to create_led_client(use_ddp=...)
- Target editor: protocol dropdown + keepalive in collapsible Specific Settings
- FPS, brightness threshold, adaptive FPS moved to main form area
- Hide Specific Settings section for serial devices (protocol is WLED-only)
- Card badge: show DDP/HTTP for WLED devices, Serial for serial devices
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
DDP uses fire-and-forget UDP, so when a WiFi device becomes overwhelmed
by sustained traffic, sends appear successful while the device is
actually unreachable. This adds:
- HTTP liveness probe (GET /json/info, 2s timeout) every 10s during
streaming, exposed as device_streaming_reachable in target state
- Adaptive FPS (opt-in): exponential backoff when device is unreachable,
gradual recovery when it stabilizes — finds sustainable send rate
- Honest health checks: removed the lie that forced device_online=true
during streaming; now runs actual health checks regardless
- Target editor toggle, FPS display shows effective rate when throttled,
health dot reflects streaming reachability, red highlight when
unreachable
- Auto-backup scheduling support in settings modal
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Backend: GET /api/v1/system/backup bundles all 11 store JSON files into a
single downloadable backup with metadata envelope. POST /api/v1/system/restore
validates and writes stores atomically, then schedules a delayed server restart
via detached restart.ps1 subprocess.
Frontend: Settings modal (gear button in header) with Download Backup and
Restore from Backup buttons. Restore shows confirm dialog, uploads via
multipart FormData, then displays fullscreen restart overlay that polls
/health until the server comes back and reloads the page.
Locales: en, ru, zh translations for all settings.* keys.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>