- Add static_color capability to WLED and serial providers with native
set_color() dispatch (WLED uses JSON API, serial uses idle client)
- Encapsulate device-specific logic in providers instead of device_type
checks in ProcessorManager and API routes
- Add HAOS light entity for devices with brightness_control + static_color
(Adalight/AmbiLED get light entity, WLED keeps number entity)
- Fix serial device brightness and turn-off: pass software_brightness
through provider chain, clear device on color=null, re-send static
color after brightness change
- Add global events WebSocket (events-ws.js) replacing per-tab WS,
enabling real-time profile state updates on both dashboard and profiles tabs
- Fix profile activation: mark active when all targets already running,
add asyncio.Lock to prevent concurrent evaluation races, skip process
enumeration when no profile has conditions, trigger immediate evaluation
on enable/create/update for instant target startup
- Add reliable server restart script (restart.ps1)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace hardcoded updateAllText() calls with languageChanged event
pattern so feature modules subscribe independently. Guard all API
calls behind apiKey checks to prevent unauthorized requests when not
logged in. Fix login modal localization, hide tabs when logged out,
clear all panels on logout, and treat profiles with no conditions as
always-true.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
When multiple rectangles overlap, the currently selected one is now
tested first for both click and hover, keeping its edges and body
interactive even when another rectangle sits on top.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Wrap running and stopped target lists under a parent Targets group.
Fix narrow-screen layout by keeping action buttons inline and hiding
metrics below 768px.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Create SerialDeviceProvider as the common base for Adalight and AmbiLED
providers, replacing the misleading Adalight→AmbiLED inheritance chain.
Subclasses now only override device_type and create_client(). Also send
explicit black frames to all serial LED devices during server shutdown.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace text FPS labels with Chart.js sparklines on running targets,
use emoji icons for metrics, add in-place DOM updates to preserve
chart animations, and add a 1-10s poll interval slider that controls
all dashboard timers. Uptime now ticks every second via client-side
interpolation regardless of poll interval.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Serial devices now route power on/off through the cached idle client
instead of opening a new serial connection (which caused PermissionError).
Adds tracked power_on state to DeviceState since Adalight has no
hardware power query.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds brightness (0.0-1.0) to KeyColorsSettings, applies scaling in the
KC processing pipeline after smoothing, exposes a slider on the WebUI
target card, and creates a HA number entity for KC target brightness.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The persistent perf section was created once and never rebuilt,
so switching language left stale text. Now updateAllText() removes
the persistent element and reloads the dashboard to recreate it
with the new locale.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add a Number platform to the HAOS integration so each LED target
with a brightness-capable device gets a 0-255 slider in Home
Assistant. Coordinator now fetches device list and brightness on
each poll cycle. Also enable chart animation in perf-charts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The 2-second auto-refresh was destroying the DOM and closing the
native color picker popup. Now checks if an input inside the targets
panel is focused before refreshing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adalight devices trigger a ~3s bootloader reset on every serial
connection open. Add a persistent idle client cache in ProcessorManager
so calibration test toggles, static color changes, and auto-restore
reuse an existing connection instead of creating a new one each time.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The test mode pixel array was built from segment positions but never
rotated by the configured offset, causing LEDs to light up on the
wrong side. Apply the same offset rotation used in the normal
rendering pipeline.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Backend: GET /api/v1/system/performance endpoint using psutil (CPU/RAM)
and nvidia-ml-py (GPU utilization, memory, temperature) with graceful
fallback. Frontend: Chart.js line charts with rolling 60-sample history
persisted to sessionStorage, flicker-free updates via persistent DOM
and diff-based dynamic section refresh.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Each dashboard section (Profiles, Running, Stopped) now has a chevron
toggle that collapses/expands the section content. Collapsed state is
persisted in localStorage so it survives page reloads and WebSocket
re-renders. Stop All button uses event.stopPropagation() to avoid
triggering the section toggle.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add core/modal.js with reusable Modal class that handles open/close,
body locking, backdrop close, dirty checking, error display, and a
static stack for ESC key management. Migrate all 13 modals across 8
feature files to use the base class, eliminating ~200 lines of
duplicated boilerplate. Replace manual ESC handler list in app.js
with Modal.closeTopmost(), fixing 3 modals that were previously
unreachable via ESC. Remove 5 unused initialValues variables from
state.js. Fix target editor to auto-select first device/source and
auto-generate name like the KC editor does.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Fetch devices list alongside targets and profiles in loadDashboard,
then look up device_type from the devices map instead of relying on
state.device_name which is only available for running targets.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add missing common.loading i18n key to en/ru locales. Add close button
and ESC key support to the overlay spinner so users can cancel running
capture tests. Uses AbortController to abort the in-flight fetch request.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace the single 7034-line app.js with 17 ES module files organized
into core/ (state, api, i18n, ui) and features/ (calibration, dashboard,
device-discovery, devices, displays, kc-targets, pattern-templates,
profiles, streams, tabs, targets, tutorials) with an app.js entry point
that registers ~90 onclick globals on window. No bundler needed — FastAPI
serves modules directly via <script type="module">.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
AmbiLED protocol: raw RGB bytes (clamped 0-250) + 0xFF show command.
Subclasses Adalight infrastructure, shares serial transport and
discovery. Registered as built-in provider.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Profile management tab with cards, condition editor, process browser
- Dashboard: add profiles section, compact layout, type subtitles
- AmbiLED serial device support (raw RGB + 0xFF show command)
- Unified serial device handling (isSerialDevice helper)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Profiles monitor running processes and foreground windows to
automatically start/stop targets when conditions are met.
Includes profile engine, platform detector (WMI), REST API,
process browser endpoint, and calibration persistence fix.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add `static_color` capability to Adalight provider with `set_color()` method
- Add `static_color` field to Device model, DeviceState, and API schemas
- Add GET/PUT `/devices/{id}/color` API endpoints
- Change auto-shutdown behavior: restore device to idle state instead of
powering off (WLED uses snapshot/restore, Adalight sends static color
or black frame)
- Rename `_auto_shutdown_device_if_idle` to `_restore_device_idle_state`
- Add inline color picker on device cards for devices with static_color
- Add auto_shutdown toggle to device settings modal
- Update labels from "Auto Shutdown" to "Auto Restore" (en + ru)
- Remove backward-compat KC aliases from ProcessorManager
- Align card action buttons to bottom with flex column layout
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Emulates hardware brightness by multiplying pixel values before serial
send. Stored per-device and persisted across restarts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New filter with color temperature (2000-10000K) and per-channel RGB
gain controls. Uses LUT-based processing for fast per-frame application.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
All three frame pipeline loops were running unthrottled, consuming
excessive CPU. Now each sleeps for the remaining frame budget after
completing work.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
WLED: native on/off via JSON API. Adalight: sends all-black frame
to blank LEDs (uses existing client if target is running, otherwise
opens temporary serial connection). Toggle button placed next to
delete button in card top-right corner.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Dashboard is the new default tab showing running/stopped targets
with FPS, uptime, errors metrics. Updates live via events WebSocket.
Includes Stop All button and Start/Stop per target.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Optimize KC frame processing: downsample to 160x90 with cv2.resize
before rectangle extraction, pre-compute pixel coords, vectorize
smoothing with numpy arrays
- Add WebSocket event stream for server state changes: processor manager
fires events on start/stop, new /api/v1/events/ws endpoint streams
them to connected clients
- Add HAOS EventStreamListener that triggers coordinator refresh on
state changes for near-instant switch updates
- Reduce HAOS polling interval from 10s to 3s for fresher FPS metrics
- Fix overlay button tooltips: flatten nested JSON keys in locale files
to match flat dot-notation lookup used by t() function
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Rewrite integration to target-centric model: each picture target becomes
a HA device under a server hub with switch, FPS, and status sensors
- Replace KC light entities with color sensors (hex state + RGB attributes)
for better automation support via WebSocket real-time updates
- Add WebSocket manager for Key Colors color streaming
- Add KC per-stage timing metrics (calc_colors, broadcast) with rolling avg
- Fix KC timing fields missing from API by adding them to Pydantic schema
- Make start/stop processing idempotent to prevent intermittent 404 errors
- Add HAOS localization support (en, ru) using translation_key system
- Rename integration from "WLED Screen Controller" to "LED Screen Controller"
- Remove obsolete select.py (display select) and README.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace slow PIL LANCZOS downscaler with OpenCV INTER_AREA (10-20x faster),
remove FPS throttling to maximize throughput, and add idle sleeps to prevent
CPU spinning. Also fix pixel mapping boundary clamping off-by-one error.
Changes:
- Downscaler filter: Use cv2.resize() with INTER_AREA instead of PIL LANCZOS
- Live streams: Remove FPS throttling, add 1ms sleep during idle/duplicate frames
- Processor manager: Remove FPS control sleep to process frames as fast as available
- Calibration: Fix boundary clamping to prevent index out of bounds crashes
Results: Processed stream FPS improved from 27 to ~42 FPS with lower CPU usage.
Parallel I2S network send verified at 0.1-0.2ms (can handle 200+ FPS).
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Implements transparent on-screen overlay that displays LED calibration data
directly on the target display for easier setup and debugging. Overlay shows
border zones, LED position axes with tick labels, and calibration details.
Features:
- Tkinter-based transparent overlay window with click-through support
- Border zones highlighting pixel sampling areas (colored rectangles)
- LED position axes with numbered tick marks at regular intervals
- Calibration info box showing target name, LED counts, and configuration
- Toggle button (eye icon) in target cards for show/hide
- Localized UI strings (English and Russian)
Implementation:
- New screen_overlay.py module with OverlayWindow and OverlayManager classes
- Overlay runs in background thread with proper asyncio integration
- API endpoints for start/stop/status overlay control
- overlay_active state tracking in processor manager
Known limitation: tkinter threading cleanup causes server restart when overlay
is closed, but functionality works correctly while overlay is active.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Eliminate 5 numpy↔tuple conversions per frame in processing hot path:
map_border_to_leds returns ndarray, inline numpy smoothing with integer
math, send_pixels_fast accepts ndarray directly
- Fix numpy boolean bug in keepalive check (use `is not None`)
- Add per-stage pipeline timing (extract/map/smooth/send) to metrics API
and UI with color-coded breakdown bar
- Expose device_fps from WLED health check in API schemas
- Auto-sync LED count from WLED device: health check detects changes and
updates storage, calibration, and active targets automatically
- Use integer math for brightness scaling (uint16 * brightness >> 8)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Three changes to eliminate periodic LED stutters on high-LED-count
WLED devices:
1. DDP PUSH flag: re-enable on the last packet of each frame so WLED
waits for the complete frame before rendering (prevents tearing
from partial multi-packet frames).
2. Health check: skip HTTP probe while a target is actively streaming
to the device — the device is clearly online and the HTTP request
to the ESP causes LED output to stutter.
3. Brightness polling: cache the value after first fetch and reuse it
on subsequent 2-second UI refreshes instead of hitting the ESP
every cycle.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Baud rate is now a first-class device field, passed through the full
stack: Device model → API schemas → routes → ProcessorManager →
AdalightClient. The frontend shows a baud rate dropdown (115200–2M)
for Adalight devices in both Add Device and Settings modals, with a
live "Max FPS ≈ N" hint computed from LED count and baud rate.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implements the second device provider (Adalight) for Arduino-based serial LED controllers,
validating the LEDDeviceProvider abstraction. Adds serial port auto-discovery, per-type
discovery caching with lazy-load, capability-driven UI (brightness control, manual LED count,
standby), and serial port combobox in both Add Device and General Settings modals.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Consolidate all device-type-specific logic into LEDDeviceProvider ABC
with provider registry. WLEDDeviceProvider handles client creation,
health checks, validation, mDNS discovery, and brightness control.
Routes now delegate to providers instead of using if/else type checks.
Add standby_required capability and expose device capabilities in API.
Target editor conditionally shows standby interval based on selected
device's capabilities.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Scan the local network for WLED devices advertising _wled._tcp.local.
and present them in the Add Device modal for one-click selection.
- New discovery.py: async mDNS browse + parallel /json/info enrichment
- GET /api/v1/devices/discover endpoint with already_added dedup
- Header scan button (magnifying glass icon) in add-device modal
- Discovered devices show name, IP, LED count, version; click to fill form
- en/ru locale strings for discovery UI
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduce abstract LEDClient base class with factory pattern so new
LED controller types can plug in alongside WLED. ProcessorManager is
now fully type-agnostic — all device-specific logic (health checks,
state snapshot/restore, fast send) lives behind the LEDClient interface.
- New led_client.py: LEDClient ABC, DeviceHealth, factory functions
- WLEDClient inherits LEDClient, encapsulates WLED health checks and state management
- device_type field on Device storage model (defaults to "wled")
- Rename target_type "wled" → "led" with backward-compat migration
- Frontend: "WLED" tab → "LED", device type badge, type selector in
add-device modal, device type shown in target device dropdown
- All wled_* API fields renamed to device_* for generic naming
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Skip LEDs at the start/end of the strip are blacked out while the full
screen perimeter is resampled onto the remaining active LEDs using linear
interpolation. Calibration canvas tick labels show per-edge display
ranges clipped to the active LED range. Moved LED offset control from
inline overlay to a dedicated form row alongside the new skip inputs.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fix KC fps_actual to use frame-to-frame timestamps (was inflated by measuring before sleep)
- Add fps_potential, fps_current, frames_skipped, frames_keepalive metrics to KC loop
- Add keepalive broadcast for static frames so WS clients stay in sync
- Expose all KC metrics in get_kc_target_state() and update UI card to show 7 metrics
- Add auto-refresh play/pause button to KC test lightbox (polls every ~1s)
- Fix WebSocket color swatches computing hex from r,g,b when hex field is absent
- Fix WebSocket auth crash by using get_config() instead of module-level config variable
- Fix lightbox closing when clicking auto-refresh button (event bubbling)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The KC test was showing the raw captured image instead of the processed
one. Now resolves the filter chain from postprocessing templates and
applies them before color extraction, matching live KC processing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace per-frame image.copy() in ProcessedLiveStream with a 3-slot
ring buffer that reuses pre-allocated arrays. Use 256-byte LUTs for
brightness and gamma filters instead of full float32 conversion. Add
reusable float32 buffer to saturation filter. Use pool scratch buffer
for flip filter. Remove redundant .copy() calls from WGC capture engine.
Release intermediate filter outputs back to ImagePool.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Skip redundant processing/DDP sends when screen is static using object
identity comparison. Add configurable standby interval to periodically
resend last frame keeping WLED in live mode. Track frames skipped,
keepalive count, and current FPS (rolling 1-second send count). Always
use DDP regardless of LED count. Compact metrics grid with label-value
rows and remove Skipped from UI display.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add numpy-based DDP pixel packing (send_pixels_numpy) and fast send
path (send_pixels_fast) eliminating per-pixel Python loops
- Move ProcessedLiveStream filter processing to background thread so
get_latest_frame() returns pre-computed cached result instantly
- Vectorize map_border_to_leds for average interpolation using cumulative
sums instead of 934 individual np.mean calls (~16ms -> <1ms)
- Batch all CPU work into single asyncio.to_thread call per frame
- Fix FPS calculation to measure frame-to-frame interval (was measuring
processing time only, reporting inflated values)
- Add Potential FPS metric showing theoretical max without throttling
- Add FPS label to WLED target card properties
- Add fps_potential field to TargetProcessingState API schema
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add POST /api/v1/picture-targets/{target_id}/test endpoint for single-frame
color extraction preview on Key Colors targets
- Add test button on KC target cards that opens lightbox with spinner,
displays captured frame with rectangle overlays and color swatches
- Add API docs link in WebUI header
- Swap confirm dialog button colors (No=red, Yes=neutral)
- Remove type badges from WLED and KC target cards
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduce Pattern Template entity as a reusable rectangle layout that
Key Colors targets reference via pattern_template_id. This replaces
inline rectangle storage with a shared template system.
Backend:
- New PatternTemplate data model, store (JSON persistence), CRUD API
- KC targets now reference pattern_template_id instead of inline rectangles
- ProcessorManager resolves pattern template at KC processing start
- Picture source test endpoint supports capture_duration=0 for single frame
- Delete protection: 409 when template is referenced by a KC target
Frontend:
- Pattern Templates section in Key Colors sub-tab with card UI
- Visual canvas editor with drag-to-move, 8-point resize handles
- Background capture from any picture source for visual alignment
- Precise coordinate list synced bidirectionally with canvas
- Resizable editor container, viewport-constrained modal
- KC target editor uses pattern template dropdown instead of inline rects
- Localization (en/ru) for all new UI elements
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>