Commit Graph

90 Commits

Author SHA1 Message Date
f15ff8fea0 Add audio channel selection (mono/left/right), show device LED count in target editor
Audio capture now produces per-channel FFT spectrum and RMS alongside
the existing mono mix. Each audio color strip source can select which
channel to visualize via a new "Channel" dropdown. This enables stereo
setups with separate left/right segments on the same LED strip.

Also shows the device LED count under the device selector in the target
editor for quick reference.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 15:05:15 +03:00
9d593379b8 Add multi-segment LED targets, replace single color strip source + skip fields
Each target now has a segments list where each segment maps a color strip
source to a pixel range (start/end) on the device with optional reverse.
This enables composing multiple visualizations on a single LED strip.
Old targets auto-migrate from the single source format on load.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 12:49:26 +03:00
bbd2ac9910 Add audio-reactive color strip sources, improve delete error messages
Add new "audio" color strip source type with three visualization modes
(spectrum analyzer, beat pulse, VU meter) supporting WASAPI loopback and
microphone input via PyAudioWPatch. Includes shared audio capture with
ref counting, real-time FFT spectrum analysis, and beat detection.

Improve all referential integrity 409 error messages across delete
endpoints to include specific names of referencing entities instead of
generic "one or more" messages.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 11:56:54 +03:00
2657f46e5d Add composite color strip source type with layer blending
Composite sources stack multiple existing color strip sources as layers
with configurable blend modes (Normal, Add, Multiply, Screen) and per-layer
opacity. Includes full CRUD, hot-reload, delete protection for referenced
layers, and pre-allocated integer blend math at 30 FPS.

Also eliminates per-frame numpy allocations in color_strip_stream,
effect_stream, and wled_target_processor (buffer pre-allocation).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 11:01:44 +03:00
e5a6eafd09 Make count-dependent streams non-sharable, each target gets own instance
Static, gradient, color cycle, and effect streams depend on LED count
and were being reconfigured per-consumer when shared. Now only picture
streams (expensive capture) are shared; count-dependent sources get
per-consumer instances keyed by css_id:target_id.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 02:31:08 +03:00
e32bfab888 Add LED skip start/end, rename standby_interval to keepalive_interval, remove migrations
LED skip: set first N and last M LEDs to black on a target. Color sources
(static, gradient, effect, color cycle) render across only the active
(non-skipped) LEDs. Processor pads with blacks before sending to device.

Rename standby_interval → keepalive_interval across all Python, API
schemas, and JS. from_dict falls back to old key for existing configs.

Remove legacy migration functions (_migrate_devices_to_targets,
_migrate_targets_to_color_strips) and legacy fields from target model.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 02:15:29 +03:00
a4083764fb Add 5 procedural LED effects, gradient presets, auto-crop min aspect ratio, static source polling optimization
New features:
- Procedural effect source type with fire, meteor, plasma, noise, and aurora algorithms
  using palette LUT system and 1D value noise generator
- 12 predefined gradient presets (rainbow, sunset, ocean, forest, fire, lava, aurora,
  ice, warm, cool, neon, pastel) selectable from a dropdown in the gradient editor
- Auto-crop filter: min aspect ratio parameter to prevent false-positive cropping
  in dark scenes on ultrawide displays

Optimization:
- Static/gradient sources without animation: stream thread sleeps 0.25s instead of
  frame_time; processor repolls at frame_time instead of 5ms (~40x fewer iterations)
- Inverted isinstance checks in routes to test for PictureColorStripSource only

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 01:03:16 +03:00
ee52e2d98f Animation None option, FPS min 1, serial COM lifecycle fixes
- Replace animation Enable checkbox with None option in effect selector;
  show effect description tooltip; disable speed slider when None selected
- Allow target FPS range 1-90 (was 10-90) across UI and backend validation
- Scope serial COM connections to target lifetime (no idle caching);
  use temporary connections for power-off/test mode
- Fix serial black frame on stop: flush after write, delay after task
  cancel to prevent race with in-flight thread pool write

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 04:33:56 +03:00
8a0730d91b Remove idle color feature, simplify power to turn-off only, fix settings serial port bug
- Remove static/idle color from entire stack (storage, API, processing, UI, CSS, locales)
- Simplify device power button to turn-off only (send black frame, no toggle)
- Send black frame on serial port close (AdalightClient.close)
- Fix settings modal serial port dropdown showing WLED devices due to stale deviceType

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 04:04:28 +03:00
1f6c913343 Move FPS from color strip source to target; dynamic capture rate
FPS is a consumption property (how fast to send to a device), not a
production property. Two targets sharing the same source may need
different FPS. This moves the fps field from PictureColorStripSource
to WledPictureTarget across the full stack.

The capture stream now auto-adjusts its rate to max(all connected
target FPS values) via ColorStripStreamManager tracking per-consumer
FPS. UI updates: FPS slider in target editor, FPS badge on target
cards, LED count repositioned in CSS editor, consistent speed icons.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 03:46:08 +03:00
c31818a20d Add color_cycle as standalone source type; UI polish
- color_cycle is now a top-level source type (alongside picture/static/gradient)
  with a configurable color list and cycle_speed; defaults to full rainbow spectrum
- ColorCycleColorStripSource + ColorCycleColorStripStream: smooth 30 fps interpolation
  between user-defined colors, one full cycle every 20s at speed=1.0
- Removed color_cycle animation sub-type from StaticColorStripStream
- Color cycle editor: compact horizontal swatch layout, proper module-scope fix
  (colorCycleAdd/Remove now exposed on window, DOM-synced before mutations)
- Animation enabled + Frame interpolation checkboxes use toggle-switch style
- Removed Potential FPS metric from targets and KC targets metric grids

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 22:14:42 +03:00
55e25b8860 Frame interpolation, FPS hot-update, timing metrics, KC brightness fixes
- CSS: add frame interpolation option — blends between consecutive captured
  frames on idle ticks so LED output runs at full target FPS even when
  capture rate is lower (e.g. capture 30fps, output 60fps)
- WledTargetProcessor: re-read stream.target_fps each loop tick so FPS
  changes to the CSS source take effect without restarting the target
- WledTargetProcessor: restore per-stage timing metrics on target card by
  pulling extract/map/smooth/total from CSS stream get_last_timing()
- TargetProcessingState schema: add missing timing_extract_ms,
  timing_map_leds_ms, timing_smooth_ms, timing_total_ms fields
- KC targets: add extraction FPS badge to target card props row
- KC targets: fix 500 error when changing brightness — update_fields now
  accepts (and ignores) WLED-specific kwargs
- KC targets: fix partial key_colors_settings update wiping pattern_template_id
  — update route merges only explicitly-set fields using model_dump(exclude_unset=True)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 20:29:22 +03:00
7479b1fb8d CSS: add GradientColorStripSource with visual editor
- Backend: GradientColorStripSource storage model, GradientColorStripStream
  with numpy interpolation (bidirectional stops, auto-size from device LED count),
  ColorStop Pydantic schema, API create/update/guard routes
- Frontend: gradient editor modal (canvas preview, draggable markers, stop rows),
  CSS hard-edge card swatch, locale keys (en + ru)
- Fixes: stop row mousedown no longer rebuilds DOM (buttons now clickable),
  position input max-width, bidir/remove button static width

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 19:35:41 +03:00
2a8e2daefc CSS: add StaticColorStripSource type with auto-sized LED count
Introduces a new 'static' source type that fills all device LEDs with a
single constant RGB color — no screen capture or processing required.

- StaticColorStripSource storage model (color + led_count=0 auto-size)
- StaticColorStripStream: no background thread, configure() sizes to device
  LED count at processor start; hot-updates preserve runtime size
- ColorStripStreamManager dispatches static sources (no LiveStream needed)
- WledTargetProcessor calls stream.configure(device_led_count) on start
- API schemas/routes: source_type Literal["picture","static"]; color field;
  overlay/calibration-test endpoints return 400 for static
- Frontend: type selector modal, color picker, type-aware card rendering
  (🎨 icon + color swatch), LED count field hidden for static type
- Locale keys: color_strip.type, color_strip.static_color (en + ru)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 17:49:48 +03:00
a3aeafef13 CSS: add led_count field; calibration dialog improvements; color corrections collapsible section
- Add explicit led_count to PictureColorStripSource (0 = auto from calibration)
- Stream pads with black or truncates to match led_count exactly
- Calibration dialog: show led_count input above visual editor in CSS mode
- Calibration dialog: pre-populate led_count with effective count (cal sum) when stored value is 0
- Calibration dialog: sync preview label live as led_count input changes
- CSS editor: group brightness/saturation/gamma into collapsible "Color Corrections" section

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 16:42:32 +03:00
7de3546b14 Introduce ColorStripSource as first-class entity
Extracts color processing and calibration out of WledPictureTarget into a
new PictureColorStripSource entity, enabling multiple LED targets to share
one capture/processing pipeline.

New entities & processing:
- storage/color_strip_source.py: ColorStripSource + PictureColorStripSource models
- storage/color_strip_store.py: JSON-backed CRUD store (prefix css_)
- core/processing/color_strip_stream.py: ColorStripStream ABC + PictureColorStripStream (runs border-extract → map → smooth → brightness/sat/gamma in background thread)
- core/processing/color_strip_stream_manager.py: ref-counted shared stream manager

Modified storage/processing:
- WledPictureTarget simplified to device_id + color_strip_source_id + standby_interval + state_check_interval
- Device model: calibration field removed
- WledTargetProcessor: acquires ColorStripStream from manager instead of running its own pipeline
- ProcessorManager: wires ColorStripStreamManager into TargetContext

API layer:
- New routes: GET/POST/PUT/DELETE /api/v1/color-strip-sources, PUT calibration/test
- Removed calibration endpoints from /devices
- Updated /picture-targets CRUD for new target structure

Frontend:
- New color-strips.js module with CSS editor modal and card rendering
- Calibration modal extended with CSS mode (css-id hidden field + device picker)
- targets.js: Color Strip Sources section added to LED tab; target editor/card updated
- app.js: imports and window globals for CSS + showCSSCalibration
- en.json / ru.json: color_strip.* and targets.section.color_strips keys added

Data migration runs at startup: existing WledPictureTargets are converted to
reference a new PictureColorStripSource created from their old settings.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 15:49:47 +03:00
c4e0257389 Polymorphism Phase 2 + remove unused gamma/saturation fields
ProcessorManager: replace all isinstance checks with property-based
dispatch via base TargetProcessor (device_id, led_client,
get_display_index, update_device, update_calibration).

Remove gamma/saturation from ProcessingSettings, ColorCorrection
schema, serialization, and migration — these were never used in the
processing pipeline and are handled by postprocessing template filters.
Delete dead apply_color_correction() function.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 02:34:03 +03:00
99f47fdbf9 Encapsulate target-type dispatch via polymorphism (Phase 1)
Replace isinstance checks with polymorphic methods on PictureTarget
hierarchy: register_with_manager, sync_with_manager, update_fields,
and has_picture_source property.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 02:20:33 +03:00
46be9922bd Add brightness control to Key Colors targets with HAOS integration
Adds brightness (0.0-1.0) to KeyColorsSettings, applies scaling in the
KC processing pipeline after smoothing, exposes a slider on the WebUI
target card, and creates a HA number entity for KC target brightness.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 02:26:46 +03:00
29d9b95885 Add profile system for automatic target activation
Profiles monitor running processes and foreground windows to
automatically start/stop targets when conditions are met.
Includes profile engine, platform detector (WMI), REST API,
process browser endpoint, and calibration persistence fix.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 15:12:34 +03:00
d6cf45c873 Add static color for simple devices, change auto-shutdown to auto-restore
- Add `static_color` capability to Adalight provider with `set_color()` method
- Add `static_color` field to Device model, DeviceState, and API schemas
- Add GET/PUT `/devices/{id}/color` API endpoints
- Change auto-shutdown behavior: restore device to idle state instead of
  powering off (WLED uses snapshot/restore, Adalight sends static color
  or black frame)
- Rename `_auto_shutdown_device_if_idle` to `_restore_device_idle_state`
- Add inline color picker on device cards for devices with static_color
- Add auto_shutdown toggle to device settings modal
- Update labels from "Auto Shutdown" to "Auto Restore" (en + ru)
- Remove backward-compat KC aliases from ProcessorManager
- Align card action buttons to bottom with flex column layout

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 13:42:05 +03:00
fc779eef39 Refactor core/ into logical sub-packages and split filter files
Reorganize the flat core/ directory (17 files) into three sub-packages:
- core/devices/ — LED device communication (led_client, wled/adalight clients, providers, DDP)
- core/processing/ — target processing pipeline (processor_manager, target processors, live streams, settings)
- core/capture/ — screen capture & calibration (screen_capture, calibration, pixel_processor, overlay)

Also split the monolithic filters/builtin.py (460 lines, 8 filters) into
individual files: brightness, saturation, gamma, downscaler, pixelate,
auto_crop, flip, color_correction.

Includes the ProcessorManager refactor from target-centric architecture:
ProcessorManager slimmed from ~1600 to ~490 lines with unified
_processors dict replacing duplicate _targets/_kc_targets dicts.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:03:29 +03:00
77dd342c4c Add software brightness control for Adalight devices
Emulates hardware brightness by multiplying pixel values before serial
send. Stored per-device and persisted across restarts.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 10:56:19 +03:00
afb20f2dac Add configurable baud rate for Adalight with dynamic FPS hint
Baud rate is now a first-class device field, passed through the full
stack: Device model → API schemas → routes → ProcessorManager →
AdalightClient. The frontend shows a baud rate dropdown (115200–2M)
for Adalight devices in both Add Device and Settings modals, with a
live "Max FPS ≈ N" hint computed from LED count and baud rate.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 16:35:41 +03:00
b5a6885126 Add LED device abstraction layer for multi-controller support
Introduce abstract LEDClient base class with factory pattern so new
LED controller types can plug in alongside WLED. ProcessorManager is
now fully type-agnostic — all device-specific logic (health checks,
state snapshot/restore, fast send) lives behind the LEDClient interface.

- New led_client.py: LEDClient ABC, DeviceHealth, factory functions
- WLEDClient inherits LEDClient, encapsulates WLED health checks and state management
- device_type field on Device storage model (defaults to "wled")
- Rename target_type "wled" → "led" with backward-compat migration
- Frontend: "WLED" tab → "LED", device type badge, type selector in
  add-device modal, device type shown in target device dropdown
- All wled_* API fields renamed to device_* for generic naming

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 12:41:02 +03:00
3100b0d979 Add frame-change detection, keepalive, current FPS, and compact metrics UI
Skip redundant processing/DDP sends when screen is static using object
identity comparison. Add configurable standby interval to periodically
resend last frame keeping WLED in live mode. Track frames skipped,
keepalive count, and current FPS (rolling 1-second send count). Always
use DDP regardless of LED count. Compact metrics grid with label-value
rows and remove Skipped from UI display.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 15:17:14 +03:00
8d4dbbcc7f Polish Pattern Template UI: dialog sizing, KC editor layout, and conventions
- Fix dialog/canvas sizing: fit-content dialog follows canvas width, canvas
  max-width: 100% prevents overflow, horizontal resize supported
- Move pattern template dropdown above FPS/mode/smoothing in KC editor
- Remove emoji from pattern template dropdown options and auto-generated names
- Remove placeholder option from pattern template select, default to first
- Rename default pattern template from "Default" to "Full Screen"
- Add UI conventions to CLAUDE.md (hint pattern, select dropdown rules)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 18:46:08 +03:00
87e7eee743 Add Pattern Templates for Key Colors targets with visual canvas editor
Introduce Pattern Template entity as a reusable rectangle layout that
Key Colors targets reference via pattern_template_id. This replaces
inline rectangle storage with a shared template system.

Backend:
- New PatternTemplate data model, store (JSON persistence), CRUD API
- KC targets now reference pattern_template_id instead of inline rectangles
- ProcessorManager resolves pattern template at KC processing start
- Picture source test endpoint supports capture_duration=0 for single frame
- Delete protection: 409 when template is referenced by a KC target

Frontend:
- Pattern Templates section in Key Colors sub-tab with card UI
- Visual canvas editor with drag-to-move, 8-point resize handles
- Background capture from any picture source for visual alignment
- Precise coordinate list synced bidirectionally with canvas
- Resizable editor container, viewport-constrained modal
- KC target editor uses pattern template dropdown instead of inline rects
- Localization (en/ru) for all new UI elements

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 18:07:40 +03:00
5f9bc9a37e Add Key Colors target type for extracting colors from screen regions
Introduce a new "key_colors" target type alongside WLED targets, enabling
real-time color extraction from configurable screen rectangles with
average/median/dominant modes, temporal smoothing, and WebSocket streaming.

- Split WledPictureTarget into its own module, add KeyColorsPictureTarget
- Add KC target lifecycle to ProcessorManager (register, start/stop, processing loop)
- Extend API routes and schemas for KC targets (CRUD, settings, state, metrics, colors)
- Add WebSocket endpoint for real-time color updates with auth
- Add KC sub-tab in Targets UI with editor modal and live color swatches
- Add EN and RU translations for all key colors strings

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 16:43:09 +03:00
55814a3c30 Introduce Picture Targets to separate processing from devices
Add PictureTarget entity that bridges PictureSource to output device,
separating processing settings from device connection/calibration state.
This enables future target types (Art-Net, E1.31) and cleanly decouples
"what to stream" from "where to stream."

- Add PictureTarget/WledPictureTarget dataclasses and storage
- Split ProcessorManager into DeviceState (health) + TargetState (processing)
- Add /api/v1/picture-targets endpoints (CRUD, start/stop, settings, metrics)
- Simplify device API (remove processing/settings/metrics endpoints)
- Auto-migrate existing device settings to picture targets on first startup
- Add Targets tab to WebUI with target cards and editor modal
- Add en/ru locale keys for targets UI

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 15:27:41 +03:00
c3828e10fa Refactor capture engine architecture, rename PictureStream to PictureSource, and split API modules
- Separate CaptureEngine into stateless factory + stateful CaptureStream session
- Add LiveStream/LiveStreamManager for shared capture with reference counting
- Rename PictureStream to PictureSource across storage, API, and UI
- Remove legacy migration logic and unused compatibility code
- Split monolithic routes.py (1935 lines) into 5 focused route modules
- Split schemas.py (480 lines) into 7 schema modules with re-exports
- Extract dependency injection into dedicated dependencies.py

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 14:27:00 +03:00
ebec1bd16e Add BetterCam engine, UI polish, and bug fixes
- Add BetterCam capture engine (DXGI Desktop Duplication, priority 4)
- Fix missing picture_stream_id in get_device endpoint
- Fix template delete validation to check streams instead of devices
- Add description field to capture engine template UI
- Default template name changed to "Default" with descriptive text
- Display picker highlights selected display instead of primary
- Fix modals closing when dragging text selection outside dialog
- Rename "Engine Configuration" to "Configuration", hide when empty
- Rename "Run Test" to "Run" across all test buttons
- Always reserve space for vertical scrollbar
- Redesign Stream Settings info panel with pill-style props
- Fix processed stream showing internal ID instead of stream name
- Update en/ru locale files

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 23:28:35 +03:00
e0877a9b16 Add static image picture stream type with auto-validating UI
Introduces a new "static_image" stream type that loads a frame from a URL
or local file path, enabling LED testing with known images or displaying
static content. Includes validate-image API endpoint, auto-validation on
blur/enter/paste with caching, capture template names on stream cards,
and conditional test stats display for single-frame results.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 19:57:43 +03:00
ebd6cc7d7d Add pluggable postprocessing filter system with collapsible UI
Replace hardcoded gamma/saturation/brightness fields with a flexible
filter pipeline architecture. Templates now contain an ordered list of
filter instances, each with its own options schema. Filters operate on
full images before border extraction.

- Add filter framework: base class, registry, image pool, filter instance
- Implement 6 built-in filters: brightness, saturation, gamma, downscaler, pixelate, auto crop
- Move smoothing from PP templates to device stream settings (temporal, not spatial)
- Add GET /api/v1/filters endpoint for available filter types
- Dynamic filter UI in template modal with add/remove/reorder/collapse
- Replace camera icon with display icon for screen capture streams
- Legacy migration: existing templates auto-convert flat fields to filter list

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 11:57:19 +03:00
493f14fba9 Add Picture Streams architecture with postprocessing templates and stream test UI
Introduce Picture Stream abstraction that separates the capture pipeline into
composable layers: raw streams (display + capture engine + FPS) and processed
streams (source stream + postprocessing template). Devices reference a picture
stream instead of managing individual capture settings.

- Add PictureStream and PostprocessingTemplate data models and stores
- Add CRUD API endpoints for picture streams and postprocessing templates
- Add stream chain resolution in ProcessorManager for start_processing
- Add picture stream test endpoint with postprocessing preview support
- Add Stream Settings modal with border_width and interpolation_mode controls
- Add stream test modal with capture preview and performance metrics
- Add full frontend: Picture Streams tab, Processing Templates tab, stream
  selector on device cards, test buttons on stream cards
- Add localization keys for all new features (en, ru)
- Migrate existing devices to picture streams on startup

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 00:00:30 +03:00
e3208e0ca2 Improve template cards UI and fix template editing bugs
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- Move delete button to cross (✕) at top-right corner of custom template cards
- Display template config as table instead of raw JSON
- Add engine_type to TemplateUpdate schema so engine changes are saved
- Fix editTemplate crash on missing template-test-results element
- Fix get_template route to catch ValueError for 404 responses
- Move device URL to pill badge next to device name
- Remove display index indicator from device cards
- Remember last used display in Test Capture via localStorage

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 03:00:47 +03:00
5370d80466 Add capture template system with in-memory defaults and split device settings UI
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- Generate default templates (MSS, DXcam, WGC) in memory from EngineRegistry at startup
- Only persist user-created templates to JSON, skip defaults on load/save
- Add capture_template_id to Device model and DeviceCreate schema
- Remember last used template in localStorage, use it for new devices with fallback
- Split Device Settings dialog into General Settings and Capture Settings
- Add capture settings button (🎬) to device card
- Separate default and custom templates with visual separator in Templates tab
- Add capture engine integration to ProcessorManager
- Add CLAUDE.md with git commit/push policy and server restart instructions
- Add en/ru localization for all new UI elements

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 02:43:49 +03:00
fdb73c9fc9 Fix MSS template test: add engine initialization and create TemplateStore
- Add engine.initialize() call in test endpoint to fix "Engine not initialized" error for MSS and DXcam
- Create template.py with CaptureTemplate dataclass for template data model
- Create template_store.py with TemplateStore class for template CRUD operations
- TemplateStore loads from capture_templates.json and provides get_all, create, get, update, delete methods

Fixes MSS capture test failing with "Engine not initialized" error. WGC worked because it auto-initializes in capture_display(), but MSS and DXcam require explicit initialization.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-09 19:23:20 +03:00
d4261d76d8 Add WLED health monitoring, calibration test mode, and UI improvements
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- Add background health checks (GET /json/info) with configurable interval per device
- Auto-detect LED count from WLED device on add (remove led_count from create API)
- Add calibration test mode: toggle edges on/off with colored LEDs via PUT endpoint
- Show WLED firmware version badge and LED count badge on device cards
- Add modal dirty tracking with discard confirmation on close/backdrop click
- Fix layout jump when modals open by compensating for scrollbar width
- Add state_check_interval to settings API and UI

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 23:44:29 +03:00
d471a40234 Initial commit: WLED Screen Controller with FastAPI server and Home Assistant integration
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This is a complete WLED ambient lighting controller that captures screen border pixels
and sends them to WLED devices for immersive ambient lighting effects.

## Server Features:
- FastAPI-based REST API with 17+ endpoints
- Real-time screen capture with multi-monitor support
- Advanced LED calibration system with visual GUI
- API key authentication with labeled tokens
- Per-device brightness control (0-100%)
- Configurable FPS (1-60), border width, and color correction
- Persistent device storage (JSON-based)
- Comprehensive Web UI with dark/light themes
- Docker support with docker-compose
- Windows monitor name detection via WMI (shows "LG ULTRAWIDE" etc.)

## Web UI Features:
- Device management (add, configure, remove WLED devices)
- Real-time status monitoring with FPS metrics
- Settings modal for device configuration
- Visual calibration GUI with edge testing
- Brightness slider per device
- Display selection with friendly monitor names
- Token-based authentication with login/logout
- Responsive button layout

## Calibration System:
- Support for any LED strip layout (clockwise/counterclockwise)
- 4 starting position options (corners)
- Per-edge LED count configuration
- Visual preview with starting position indicator
- Test buttons to light up individual edges
- Smart LED ordering based on start position and direction

## Home Assistant Integration:
- Custom HACS integration
- Switch entities for processing control
- Sensor entities for status and FPS
- Select entities for display selection
- Config flow for easy setup
- Auto-discovery of devices from server

## Technical Stack:
- Python 3.11+
- FastAPI + uvicorn
- mss (screen capture)
- httpx (async WLED client)
- Pydantic (validation)
- WMI (Windows monitor detection)
- Structlog (logging)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-06 16:38:27 +03:00