02cd9d519c
Lint & Test / test (push) Successful in 1m56s
- Rename Python package: wled_controller -> ledgrab - Rename env var prefix: WLED_ -> LEDGRAB_ (with auto-migration for old vars) - Rename localStorage key: wled_api_key -> ledgrab_api_key (with migration) - Rename HA integration domain: wled_screen_controller -> ledgrab - Update all imports, build scripts, Docker, installer, config, docs - Remove HA integration (moved to ledgrab-haos-integration repo) - Remove hacs.json (belongs in HA repo now) - Add startup warning for users with old WLED_ env vars - All tests pass (715/715), ruff clean, tsc clean, frontend builds
275 lines
9.8 KiB
Python
275 lines
9.8 KiB
Python
"""Tests for GameIntegrationStore — CRUD, validation, uniqueness."""
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import pytest
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from ledgrab.storage.base_store import EntityNotFoundError
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from ledgrab.storage.game_integration import EventMapping, GameIntegrationConfig
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from ledgrab.storage.game_integration_store import GameIntegrationStore
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@pytest.fixture
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def store(tmp_db) -> GameIntegrationStore:
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return GameIntegrationStore(tmp_db)
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# ---------------------------------------------------------------------------
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# Dataclass model tests
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# ---------------------------------------------------------------------------
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class TestEventMapping:
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def test_round_trip(self):
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m = EventMapping(
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event_type="health",
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effect="pulse",
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color=[0, 255, 0],
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duration_ms=1000,
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intensity=0.8,
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priority=5,
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)
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data = m.to_dict()
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restored = EventMapping.from_dict(data)
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assert restored.event_type == "health"
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assert restored.effect == "pulse"
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assert restored.color == [0, 255, 0]
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assert restored.duration_ms == 1000
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assert restored.intensity == 0.8
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assert restored.priority == 5
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def test_defaults(self):
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m = EventMapping(event_type="kill")
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assert m.effect == "flash"
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assert m.color == [255, 0, 0]
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assert m.duration_ms == 500
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assert m.intensity == 1.0
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assert m.priority == 0
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def test_from_dict_defaults(self):
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m = EventMapping.from_dict({"event_type": "death"})
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assert m.effect == "flash"
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assert m.color == [255, 0, 0]
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class TestGameIntegrationConfig:
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def test_round_trip(self):
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config = GameIntegrationConfig.create_from_kwargs(
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name="CS2 Integration",
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adapter_type="cs2_gsi",
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enabled=True,
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adapter_config={"token": "secret123"},
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event_mappings=[
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EventMapping(event_type="health", effect="gradient", color=[255, 0, 0]),
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EventMapping(event_type="kill", effect="flash", color=[0, 255, 0]),
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],
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description="Counter-Strike 2 game state integration",
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tags=["fps", "cs2"],
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)
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data = config.to_dict()
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restored = GameIntegrationConfig.from_dict(data)
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assert restored.id == config.id
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assert restored.name == "CS2 Integration"
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assert restored.adapter_type == "cs2_gsi"
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assert restored.enabled is True
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assert restored.adapter_config == {"token": "secret123"}
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assert len(restored.event_mappings) == 2
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assert restored.event_mappings[0].event_type == "health"
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assert restored.event_mappings[1].event_type == "kill"
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assert restored.description == "Counter-Strike 2 game state integration"
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assert restored.tags == ["fps", "cs2"]
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def test_create_from_kwargs_generates_id(self):
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config = GameIntegrationConfig.create_from_kwargs(name="Test", adapter_type="test")
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assert config.id.startswith("gi_")
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assert len(config.id) == 11 # gi_ + 8 hex chars
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def test_apply_update_immutable(self):
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original = GameIntegrationConfig.create_from_kwargs(
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name="Original", adapter_type="test", enabled=True
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)
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updated = original.apply_update(name="Updated", enabled=False)
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# Original unchanged
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assert original.name == "Original"
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assert original.enabled is True
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# Updated has new values
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assert updated.name == "Updated"
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assert updated.enabled is False
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assert updated.id == original.id
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assert updated.created_at == original.created_at
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assert updated.updated_at >= original.updated_at
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def test_apply_update_partial(self):
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original = GameIntegrationConfig.create_from_kwargs(
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name="Test", adapter_type="test", description="original desc"
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)
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updated = original.apply_update(description="new desc")
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assert updated.name == "Test"
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assert updated.adapter_type == "test"
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assert updated.description == "new desc"
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# ---------------------------------------------------------------------------
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# Store CRUD tests
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# ---------------------------------------------------------------------------
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class TestGameIntegrationStoreCRUD:
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def test_create_and_get(self, store):
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config = store.create_integration(
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name="My Integration",
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adapter_type="webhook",
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description="Test integration",
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)
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assert config.id.startswith("gi_")
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assert config.name == "My Integration"
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assert config.adapter_type == "webhook"
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assert config.enabled is True
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fetched = store.get_integration(config.id)
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assert fetched.name == "My Integration"
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def test_list_all(self, store):
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store.create_integration(name="Int 1", adapter_type="webhook")
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store.create_integration(name="Int 2", adapter_type="cs2_gsi")
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all_configs = store.get_all_integrations()
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assert len(all_configs) == 2
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names = {c.name for c in all_configs}
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assert names == {"Int 1", "Int 2"}
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def test_update(self, store):
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config = store.create_integration(
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name="Old Name",
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adapter_type="webhook",
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)
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updated = store.update_integration(
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config.id,
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name="New Name",
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enabled=False,
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description="Updated description",
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)
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assert updated.name == "New Name"
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assert updated.enabled is False
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assert updated.description == "Updated description"
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assert updated.updated_at > config.updated_at
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def test_update_event_mappings(self, store):
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config = store.create_integration(
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name="Test",
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adapter_type="webhook",
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event_mappings=[EventMapping(event_type="health")],
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)
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new_mappings = [
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EventMapping(event_type="kill", effect="flash", color=[0, 255, 0]),
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EventMapping(event_type="death", effect="pulse", color=[255, 0, 0]),
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]
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updated = store.update_integration(config.id, event_mappings=new_mappings)
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assert len(updated.event_mappings) == 2
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assert updated.event_mappings[0].event_type == "kill"
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assert updated.event_mappings[1].event_type == "death"
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def test_delete(self, store):
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config = store.create_integration(name="ToDelete", adapter_type="webhook")
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store.delete_integration(config.id)
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with pytest.raises(EntityNotFoundError):
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store.get_integration(config.id)
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def test_delete_nonexistent(self, store):
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with pytest.raises(EntityNotFoundError):
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store.delete_integration("gi_nonexist")
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def test_get_nonexistent(self, store):
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with pytest.raises(EntityNotFoundError):
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store.get_integration("gi_nonexist")
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def test_create_with_adapter_config(self, store):
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config = store.create_integration(
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name="CS2",
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adapter_type="cs2_gsi",
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adapter_config={"auth_token": "secret", "port": 3000},
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)
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fetched = store.get_integration(config.id)
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assert fetched.adapter_config == {"auth_token": "secret", "port": 3000}
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# ---------------------------------------------------------------------------
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# Name uniqueness tests
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# ---------------------------------------------------------------------------
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class TestNameUniqueness:
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def test_duplicate_name_rejected(self, store):
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store.create_integration(name="Unique Name", adapter_type="webhook")
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with pytest.raises(ValueError, match="already exists"):
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store.create_integration(name="Unique Name", adapter_type="webhook")
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def test_empty_name_rejected(self, store):
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with pytest.raises(ValueError, match="required"):
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store.create_integration(name="", adapter_type="webhook")
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def test_whitespace_name_rejected(self, store):
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with pytest.raises(ValueError, match="required"):
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store.create_integration(name=" ", adapter_type="webhook")
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def test_update_same_name_allowed(self, store):
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config = store.create_integration(name="Same", adapter_type="webhook")
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updated = store.update_integration(config.id, name="Same")
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assert updated.name == "Same"
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def test_update_to_existing_name_rejected(self, store):
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store.create_integration(name="Name A", adapter_type="webhook")
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config_b = store.create_integration(name="Name B", adapter_type="webhook")
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with pytest.raises(ValueError, match="already exists"):
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store.update_integration(config_b.id, name="Name A")
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# ---------------------------------------------------------------------------
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# Persistence tests
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# ---------------------------------------------------------------------------
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class TestPersistence:
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def test_survives_reload(self, tmp_db):
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store1 = GameIntegrationStore(tmp_db)
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config = store1.create_integration(
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name="Persistent",
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adapter_type="webhook",
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event_mappings=[EventMapping(event_type="health", effect="gradient")],
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tags=["test"],
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)
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# Create a new store instance (simulates restart)
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store2 = GameIntegrationStore(tmp_db)
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fetched = store2.get_integration(config.id)
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assert fetched.name == "Persistent"
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assert fetched.adapter_type == "webhook"
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assert len(fetched.event_mappings) == 1
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assert fetched.event_mappings[0].event_type == "health"
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assert fetched.tags == ["test"]
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# ---------------------------------------------------------------------------
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# get_references tests
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# ---------------------------------------------------------------------------
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class TestGetReferences:
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def test_returns_empty(self, store):
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config = store.create_integration(name="Test", adapter_type="webhook")
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refs = store.get_references(config.id)
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assert refs == []
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