New device providers: ESP-NOW, Philips Hue, USB HID, SPI Direct, Razer Chroma SDK, and SteelSeries GameSense — each with client, provider, full backend registration, schemas, routes, and frontend support including discovery, form fields, and i18n. Add IconSelect grids for SPI LED chipset selector and GameSense peripheral type selector with new Lucide icons (cpu, keyboard, mouse, headphones). Replace emoji graph overlay buttons (eye, bell) with proper SVG path icons for consistent cross-platform rendering. Fix connection overlay causing horizontal scroll by adding overflow: hidden. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
LED Grab
Ambient lighting system that captures screen content and drives LED strips in real time. Supports WLED, Adalight, AmbileD, and DDP devices with audio-reactive effects, pattern generation, and automated profile switching.
What It Does
The server captures pixels from a screen (or Android device via ADB), extracts border colors, applies post-processing filters, and streams the result to LED strips at up to 60 fps. A built-in web dashboard provides device management, calibration, live LED preview, and real-time metrics — no external UI required.
A Home Assistant integration exposes devices as entities for smart home automation.
Features
Screen Capture
- Multi-monitor support with per-target display selection
- 6 capture engine backends — MSS (cross-platform), DXCam, BetterCam, Windows Graphics Capture (Windows), Scrcpy (Android via ADB), Camera/Webcam (OpenCV)
- Configurable capture regions, FPS, and border width
- Capture templates for reusable configurations
LED Device Support
- WLED (HTTP/UDP) with mDNS auto-discovery
- Adalight (serial) — Arduino-compatible LED controllers
- AmbileD (serial)
- DDP (Distributed Display Protocol, UDP)
- OpenRGB — PC peripherals (keyboard, mouse, RAM, fans, LED strips)
- Serial port auto-detection and baud rate configuration
Color Processing
- Post-processing filter pipeline: brightness, gamma, saturation, color correction, auto-crop, frame interpolation, pixelation, flip
- Reusable post-processing templates
- Color strip sources: audio-reactive, pattern generator, composite layering, audio-to-color mapping
- Pattern templates with customizable effects
Audio Integration
- Multichannel audio capture from any system device (input or loopback)
- WASAPI engine on Windows, Sounddevice (PortAudio) engine on Linux/macOS
- Per-channel mono extraction
- Audio-reactive color strip sources driven by frequency analysis
Automation
- Profile engine with condition-based switching (time of day, active window, etc.)
- Dynamic brightness value sources (schedule-based, scene-aware)
- Key Colors (KC) targets with live WebSocket color streaming
Dashboard
- Web UI at
http://localhost:8080— no installation needed on the client side - Progressive Web App (PWA) — installable on phones and tablets with offline caching
- Responsive mobile layout with bottom tab navigation
- Device management with auto-discovery wizard
- Visual calibration editor with overlay preview
- Live LED strip preview via WebSocket
- Real-time FPS, latency, and uptime charts
- Localized in English, Russian, and Chinese
Home Assistant Integration
- HACS-compatible custom component
- Light, switch, sensor, and number entities per device
- Real-time metrics via data coordinator
- WebSocket-based live LED preview in HA
Requirements
- Python 3.11+ (or Docker)
- A supported LED device on the local network or connected via USB
- Windows, Linux, or macOS — all core features work cross-platform
Platform Notes
| Feature | Windows | Linux / macOS |
|---|---|---|
| Screen capture | DXCam, BetterCam, WGC, MSS | MSS |
| Webcam capture | OpenCV (DirectShow) | OpenCV (V4L2) |
| Audio capture | WASAPI, Sounddevice | Sounddevice (PulseAudio/PipeWire) |
| GPU monitoring | NVIDIA (pynvml) | NVIDIA (pynvml) |
| Android capture | Scrcpy (ADB) | Scrcpy (ADB) |
| Monitor names | Friendly names (WMI) | Generic ("Display 0") |
| Profile conditions | Process/window detection | Not yet implemented |
Quick Start
git clone https://github.com/yourusername/wled-screen-controller.git
cd wled-screen-controller/server
# Option A: Docker (recommended)
docker-compose up -d
# Option B: Python
python -m venv venv
source venv/bin/activate # Linux/Mac
# venv\Scripts\activate # Windows
pip install .
export PYTHONPATH=$(pwd)/src # Linux/Mac
# set PYTHONPATH=%CD%\src # Windows
uvicorn wled_controller.main:app --host 0.0.0.0 --port 8080
Open http://localhost:8080 to access the dashboard. The default API key for development is development-key-change-in-production.
See INSTALLATION.md for the full installation guide, including Docker manual builds and Home Assistant setup.
Architecture
wled-screen-controller/
├── server/ # Python FastAPI backend
│ ├── src/wled_controller/
│ │ ├── main.py # Application entry point
│ │ ├── config.py # YAML + env var configuration
│ │ ├── api/
│ │ │ ├── routes/ # REST + WebSocket endpoints
│ │ │ └── schemas/ # Pydantic request/response models
│ │ ├── core/
│ │ │ ├── capture/ # Screen capture, calibration, pixel processing
│ │ │ ├── capture_engines/ # MSS, DXCam, BetterCam, WGC, Scrcpy, Camera backends
│ │ │ ├── devices/ # WLED, Adalight, AmbileD, DDP, OpenRGB clients
│ │ │ ├── audio/ # Audio capture engines
│ │ │ ├── filters/ # Post-processing filter pipeline
│ │ │ ├── processing/ # Stream orchestration and target processors
│ │ │ └── profiles/ # Condition-based profile automation
│ │ ├── storage/ # JSON-based persistence layer
│ │ ├── static/ # Web dashboard (vanilla JS, CSS, HTML)
│ │ │ ├── js/core/ # API client, state, i18n, modals, events
│ │ │ ├── js/features/ # Feature modules (devices, streams, targets, etc.)
│ │ │ ├── css/ # Stylesheets
│ │ │ └── locales/ # en.json, ru.json, zh.json
│ │ └── utils/ # Logging, monitor detection
│ ├── config/ # default_config.yaml
│ ├── tests/ # pytest suite
│ ├── Dockerfile
│ └── docker-compose.yml
├── custom_components/ # Home Assistant integration (HACS)
│ └── wled_screen_controller/
├── docs/
│ ├── API.md # REST API reference
│ └── CALIBRATION.md # LED calibration guide
├── INSTALLATION.md
└── LICENSE # MIT
Configuration
Edit server/config/default_config.yaml or use environment variables with the LED_GRAB_ prefix:
server:
host: "0.0.0.0"
port: 8080
log_level: "INFO"
auth:
api_keys:
dev: "development-key-change-in-production"
storage:
devices_file: "data/devices.json"
templates_file: "data/capture_templates.json"
logging:
format: "json"
file: "logs/wled_controller.log"
max_size_mb: 100
Environment variable override example: LED_GRAB_SERVER__PORT=9090.
API
The server exposes a REST API (with Swagger docs at /docs) covering:
- Devices — CRUD, discovery, validation, state, metrics
- Capture Templates — Screen capture configurations
- Picture Sources — Screen capture stream definitions
- Picture Targets — LED target management, start/stop processing
- Post-Processing Templates — Filter pipeline configurations
- Color Strip Sources — Audio, pattern, composite, mapped sources
- Audio Sources — Multichannel and mono audio device configuration
- Pattern Templates — Effect pattern definitions
- Value Sources — Dynamic brightness/value providers
- Key Colors Targets — KC targets with WebSocket live color stream
- Profiles — Condition-based automation profiles
All endpoints require API key authentication via X-API-Key header or ?token= query parameter.
See docs/API.md for the full reference.
Calibration
The calibration system maps screen border pixels to physical LED positions. Configure layout direction, start position, and per-edge segments through the web dashboard or API.
See docs/CALIBRATION.md for a step-by-step guide.
Home Assistant
Install via HACS (add as a custom repository) or manually copy custom_components/wled_screen_controller/ into your HA config directory. The integration creates light, switch, sensor, and number entities for each configured device.
See INSTALLATION.md for detailed setup instructions.
Development
cd server
# Install with dev dependencies
pip install -e ".[dev]"
# Run tests
pytest
# Format and lint
black src/ tests/
ruff check src/ tests/
Optional extras:
pip install -e ".[perf]" # High-performance capture engines (Windows)
pip install -e ".[camera]" # Webcam capture via OpenCV
License
MIT — see LICENSE.